170 lines
4.1 KiB
C#
170 lines
4.1 KiB
C#
using System;
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using System.Collections.Generic;
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namespace MoonWorks.Audio
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{
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internal class AudioTweenManager
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{
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private AudioTweenPool AudioTweenPool = new AudioTweenPool();
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private readonly Dictionary<(WeakReference, AudioTweenProperty), AudioTween> AudioTweens = new Dictionary<(WeakReference, AudioTweenProperty), AudioTween>();
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private readonly List<AudioTween> DelayedAudioTweens = new List<AudioTween>();
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public void Update(float elapsedSeconds)
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{
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for (var i = DelayedAudioTweens.Count - 1; i >= 0; i--)
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{
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var audioTween = DelayedAudioTweens[i];
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if (audioTween.SoundInstanceReference.Target is SoundInstance soundInstance)
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{
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audioTween.Time += elapsedSeconds;
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if (audioTween.Time >= audioTween.DelayTime)
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{
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// set the tween start value to the current value of the property
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switch (audioTween.Property)
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{
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case AudioTweenProperty.Pan:
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audioTween.StartValue = soundInstance.Pan;
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break;
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case AudioTweenProperty.Pitch:
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audioTween.StartValue = soundInstance.Pitch;
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break;
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case AudioTweenProperty.Volume:
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audioTween.StartValue = soundInstance.Volume;
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break;
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case AudioTweenProperty.FilterFrequency:
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audioTween.StartValue = soundInstance.FilterFrequency;
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break;
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case AudioTweenProperty.Reverb:
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audioTween.StartValue = soundInstance.Reverb;
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break;
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}
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audioTween.Time = 0;
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DelayedAudioTweens.RemoveAt(i);
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AddTween(audioTween);
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}
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}
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else
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{
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AudioTweenPool.Free(audioTween);
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DelayedAudioTweens.RemoveAt(i);
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}
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}
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foreach (var (key, audioTween) in AudioTweens)
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{
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bool finished = true;
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if (audioTween.SoundInstanceReference.Target is SoundInstance soundInstance)
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{
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finished = UpdateAudioTween(audioTween, soundInstance, elapsedSeconds);
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}
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if (finished)
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{
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AudioTweenPool.Free(audioTween);
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AudioTweens.Remove(key);
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}
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}
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}
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public void CreateTween(
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SoundInstance soundInstance,
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AudioTweenProperty property,
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System.Func<float, float> easingFunction,
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float start,
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float end,
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float duration,
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float delayTime
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) {
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var tween = AudioTweenPool.Obtain();
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tween.SoundInstanceReference = soundInstance.weakReference;
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tween.Property = property;
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tween.EasingFunction = easingFunction;
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tween.StartValue = start;
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tween.EndValue = end;
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tween.Duration = duration;
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tween.Time = 0;
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tween.DelayTime = delayTime;
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if (delayTime == 0)
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{
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AddTween(tween);
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}
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else
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{
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DelayedAudioTweens.Add(tween);
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}
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}
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public void ClearTweens(WeakReference soundReference, AudioTweenProperty property)
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{
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AudioTweens.Remove((soundReference, property));
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}
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private void AddTween(
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AudioTween audioTween
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) {
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// if a tween with the same sound and property already exists, get rid of it
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if (AudioTweens.TryGetValue((audioTween.SoundInstanceReference, audioTween.Property), out var currentTween))
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{
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AudioTweenPool.Free(currentTween);
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}
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AudioTweens[(audioTween.SoundInstanceReference, audioTween.Property)] = audioTween;
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}
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private static bool UpdateAudioTween(AudioTween audioTween, SoundInstance soundInstance, float delta)
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{
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float value;
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audioTween.Time += delta;
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var finished = audioTween.Time >= audioTween.Duration;
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if (finished)
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{
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value = audioTween.EndValue;
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}
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else
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{
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value = MoonWorks.Math.Easing.Interp(
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audioTween.StartValue,
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audioTween.EndValue,
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audioTween.Time,
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audioTween.Duration,
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audioTween.EasingFunction
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);
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}
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switch (audioTween.Property)
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{
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case AudioTweenProperty.Pan:
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soundInstance.Pan = value;
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break;
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case AudioTweenProperty.Pitch:
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soundInstance.Pitch = value;
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break;
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case AudioTweenProperty.Volume:
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soundInstance.Volume = value;
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break;
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case AudioTweenProperty.FilterFrequency:
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soundInstance.FilterFrequency = value;
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break;
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case AudioTweenProperty.Reverb:
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soundInstance.Reverb = value;
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break;
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}
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return finished;
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}
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}
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}
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