Commit Graph

13 Commits (ea8621219911b9f47df2a4ee9d65fbf422c0de98)

Author SHA1 Message Date
cosmonaut ea86212199 add AudioDevice.MasteringVolume property 2022-10-20 15:00:25 -07:00
TheSpydog eb8c350a47 Fix debug assertion in AudioDevice constructor (#25)
Let's try this again...

Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
Reviewed-on: #25
Co-authored-by: TheSpydog <thespydog@noreply.example.org>
Co-committed-by: TheSpydog <thespydog@noreply.example.org>
2022-08-30 17:09:32 +00:00
cosmonaut 4756fe2b14 add SetMasteringVolume method to AudioDevice 2022-05-23 19:11:48 -07:00
cosmonaut a0082bcec6 change Marshal.SizeOf to sizeof 2022-04-27 14:14:15 -07:00
cosmonaut be4b5cf2c7 fix audio not being disposed in correct order 2022-04-20 14:57:24 -07:00
cosmonaut 8973b3e658 Formatting pass 2022-02-22 21:14:32 -08:00
cosmonaut a0c57c7a59 Cleanup fixes 2022-02-22 16:44:39 -08:00
cosmonaut 5eb5027bf1 initial 3D audio implementation 2021-02-26 16:17:26 -08:00
cosmonaut eda1efedbe properly destroy audio 2021-01-28 18:01:42 -08:00
cosmonaut 58427b8c90 refactor sound API to support generic decoding 2021-01-20 12:39:31 -08:00
cosmonaut ec09a5952b attach reverb 2021-01-19 22:06:23 -08:00
cosmonaut ec28d17a75 fix static sound loading + window title 2021-01-19 21:33:25 -08:00
cosmonaut 768bf38e3f starting audio implementation 2021-01-19 18:06:10 -08:00