Commit Graph

5 Commits (cfd52b00bd1e255ec1bf766b01d5ff81022194d0)

Author SHA1 Message Date
cosmonaut 32f80282a0 clean up Video.cs 2022-09-21 15:16:34 -07:00
cosmonaut 23252a149f ignore currently loaded video on VideoPlayer.Load 2022-09-20 11:31:27 -07:00
cosmonaut b380707462 Video Optimization (#22)
- Videos are now shoved into memory when created to avoid disk latency issues
- Added VideoPlayer class to avoid redundant texture creation on videos
- Most Video functions are now on VideoPlayer

Reviewed-on: #22
2022-08-18 20:45:34 +00:00
cosmonaut 491eafac76 fix default Video playback speed being 0 2022-08-18 00:57:22 -07:00
cosmonaut efb9893aef Theora video support + audio improvements (#20)
- `SoundInstance.Play` no longer takes a loop parameter
- `SoundInstance.Stop` is split into `Stop` and `StopImmediate` instead of taking an immediate parameter
- Added `StreamingSoundSeekable` to better support streaming audio that does not support seek
- `StreamingSound` no longer has a Loop property, but `StreamingSoundSeekable` does
- abstract `StreamingSound.AddBuffer` renamed to `FillBuffer`
- `FillBuffer` is now provided with a native buffer to avoid an extra data copy
- `StreamingSound` buffer implementation optimized to avoid repeated alloc/frees

- added `Video` class which can load and play Theora (.ogv) streaming video/audio

Reviewed-on: #20
2022-08-02 21:04:12 +00:00