Commit Graph

39 Commits (93fe59fb15fddb92bea85d1d00f66159948c3458)

Author SHA1 Message Date
cosmonaut 472da0edd2 add Hidden property to Mouse 2023-03-01 13:47:25 -08:00
cosmonaut 515c2ebbca fix controller double open 2023-02-23 16:59:19 -08:00
cosmonaut 86322e9373 log controller open errors 2023-02-21 16:00:16 -08:00
cosmonaut ca61e94b13 optimize mouse update 2022-12-13 15:13:43 -08:00
cosmonaut 916962da6c garbage collection optimizations 2022-12-13 00:34:16 -08:00
cosmonaut bc41d2c079 add IsIdle and IsUp to Keyboard 2022-11-28 10:19:03 -08:00
cosmonaut d5ddd44bd3 add IsIdle and IsUp to VirtualButton 2022-11-28 00:48:48 -08:00
cosmonaut de9d13757a distinguish between idle and released on buttons 2022-11-27 12:41:09 -08:00
cosmonaut ca9fb45536 fix spacing 2022-11-18 10:34:32 -08:00
cosmonaut faf81bceed add support for mouse X1 and X2 buttons (#36)
Reviewed-on: #36
2022-11-18 18:33:15 +00:00
cosmonaut fa992652b1 fix mouse button updating twice 2022-11-17 18:16:26 -08:00
cosmonaut 59190e619d fix Mouse.Wheel calculation 2022-10-21 11:39:06 -07:00
cosmonaut 9c8ec7ad5a ButtonState now has a public constructor 2022-08-03 10:13:20 -07:00
cosmonaut efb9893aef Theora video support + audio improvements (#20)
- `SoundInstance.Play` no longer takes a loop parameter
- `SoundInstance.Stop` is split into `Stop` and `StopImmediate` instead of taking an immediate parameter
- Added `StreamingSoundSeekable` to better support streaming audio that does not support seek
- `StreamingSound` no longer has a Loop property, but `StreamingSoundSeekable` does
- abstract `StreamingSound.AddBuffer` renamed to `FillBuffer`
- `FillBuffer` is now provided with a native buffer to avoid an extra data copy
- `StreamingSound` buffer implementation optimized to avoid repeated alloc/frees

- added `Video` class which can load and play Theora (.ogv) streaming video/audio

Reviewed-on: #20
2022-08-02 21:04:12 +00:00
cosmonaut f6fc80804e improve gamepad init and support hotplugging 2022-07-13 11:53:09 -07:00
cosmonaut 646e5e9283 empty virtual button 2022-07-12 17:57:37 -07:00
cosmonaut ab619192a6 combine button states 2022-07-12 17:57:27 -07:00
cosmonaut d07a722fb1 VirtualButton system 2022-07-12 16:09:23 -07:00
cosmonaut d3e124cea1 reset AnyPressedButton at start of Update 2022-07-08 16:52:37 -07:00
cosmonaut 1cf3a13541 Inputs.AnyPressed implementation 2022-07-08 16:47:12 -07:00
cosmonaut 26e7e5c809 move mouse wheel reset to sensible location 2022-06-04 15:51:19 -07:00
cosmonaut 810f270a41 blittable button identifiers 2022-04-27 11:37:35 -07:00
cosmonaut 9f4b69e6aa keyboard uses Button instead of ButtonState 2022-03-24 16:41:00 -07:00
cosmonaut 80c34c6b16 Collision API (#17) 2022-03-24 06:07:34 +00:00
cosmonaut cc876b2132 GetGamepad no longer throws if slot is empty 2022-03-18 12:11:00 -07:00
cosmonaut 71d9f8f4fe remove unnecessary setters and add doc comments 2022-03-18 11:58:10 -07:00
cosmonaut 5050a9369d Input API rework 2022-03-18 11:46:44 -07:00
cosmonaut 8f9aaf6d61 ButtonState is now a struct 2022-03-07 10:54:52 -08:00
cosmonaut 8973b3e658 Formatting pass 2022-02-22 21:14:32 -08:00
cosmonaut 681e620477 add mouse wheel support 2021-03-26 12:20:05 -07:00
cosmonaut 984e30cc4c add system for text input 2021-03-25 15:57:26 -07:00
cosmonaut ccefe570db add meta keys to keycodes 2021-03-23 17:38:53 -07:00
cosmonaut 7ecb27c98a add vibration support + fix controller axes 2021-03-09 21:48:31 -08:00
cosmonaut a3307c0066 input refactor 2021-01-22 14:41:34 -08:00
cosmonaut e4f68ae1df fix mouse button input 2021-01-22 12:48:56 -08:00
cosmonaut f2487cd71b add mouse input + move inputs to Input namespace 2021-01-22 00:20:07 -08:00
cosmonaut 408e438efc fix invalid cast 2021-01-19 20:08:00 -08:00
cosmonaut adc06fb4fc gamepad constructor should be internal 2021-01-18 23:47:34 -08:00
cosmonaut 7d3932da9b initial input handling 2021-01-18 23:29:07 -08:00