cosmonaut
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76c10f65e3
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loading Wellspring correctly
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2022-04-12 19:45:39 -07:00 |
cosmonaut
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099c1d4fa3
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add font API
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2022-04-12 17:04:42 -07:00 |
cosmonaut
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72c9dd4bda
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close vorbis stream before freeing data
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2022-04-08 00:17:58 -07:00 |
cosmonaut
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412f0ca179
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game state system
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2022-04-08 00:03:42 -07:00 |
cosmonaut
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b252d0eb92
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forgot that C# arrays are not just memory
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2022-04-07 15:11:14 -07:00 |
cosmonaut
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ba66ed4225
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stream ogg from memory instead of disk
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2022-04-07 14:19:43 -07:00 |
cosmonaut
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5e2b8de2d3
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Spatial Hash Retrieve returns collision groups
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2022-04-06 20:25:46 -07:00 |
cosmonaut
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35ded250ed
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some more collision fast paths
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2022-04-05 17:31:27 -07:00 |
cosmonaut
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f8146b799a
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store rectangle properties as ints
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2022-04-05 16:35:55 -07:00 |
cosmonaut
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379bdcdcb1
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bump moonworks target to .NET 6
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2022-04-05 16:24:43 -07:00 |
cosmonaut
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4b4abaab01
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fix AABB2D transform method
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2022-04-05 16:06:34 -07:00 |
cosmonaut
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6a1fa004d6
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set loop on play instead of construct
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2022-04-05 16:05:42 -07:00 |
cosmonaut
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b1b6b84809
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WAV static sounds + static sound instance pool
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2022-04-04 23:33:36 -07:00 |
cosmonaut
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08a3c01f66
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add Vector2.Angle
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2022-03-31 15:31:53 -07:00 |
cosmonaut
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ec5160c060
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add int variant to MathHelper.Approach
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2022-03-31 14:51:18 -07:00 |
cosmonaut
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c96c7a0d90
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MathHelper.Approach should not return delta
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2022-03-29 00:11:50 -07:00 |
cosmonaut
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f0d3dfccf9
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add collision mask system to spatial hash
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2022-03-25 15:11:38 -07:00 |
cosmonaut
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6ea3e24a91
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Refresh 1.5.0
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2022-03-24 20:39:51 -07:00 |
cosmonaut
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9f4b69e6aa
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keyboard uses Button instead of ButtonState
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2022-03-24 16:41:00 -07:00 |
cosmonaut
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80c34c6b16
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Collision API (#17)
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2022-03-24 06:07:34 +00:00 |
cosmonaut
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cc876b2132
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GetGamepad no longer throws if slot is empty
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2022-03-18 12:11:00 -07:00 |
cosmonaut
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71d9f8f4fe
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remove unnecessary setters and add doc comments
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2022-03-18 11:58:10 -07:00 |
cosmonaut
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5050a9369d
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Input API rework
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2022-03-18 11:46:44 -07:00 |
cosmonaut
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3623e6b07c
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add debug exception for binding a null texture
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2022-03-17 14:42:43 -07:00 |
cosmonaut
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1b5221f2c7
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vertex format ABI break
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2022-03-17 14:42:30 -07:00 |
cosmonaut
|
0fb7e98cb5
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add Vector2.Transform Matrix3x2 overload
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2022-03-15 23:02:38 -07:00 |
cosmonaut
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5424d05d63
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RasterizerState ABI break
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2022-03-14 10:48:31 -07:00 |
cosmonaut
|
e7addb953f
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Refresh 1.3.0
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2022-03-10 10:28:46 -08:00 |
cosmonaut
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2a9286f31e
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Clear and AcquireSwapchainTexture ABI break
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2022-03-10 10:25:41 -08:00 |
cosmonaut
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8f9aaf6d61
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ButtonState is now a struct
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2022-03-07 10:54:52 -08:00 |
cosmonaut
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cf2d8473a1
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renderArea NULL inputs
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2022-03-06 22:33:12 -08:00 |
cosmonaut
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b5b0f35b50
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SetViewport and SetScissor doc comments
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2022-03-04 14:14:22 -08:00 |
cosmonaut
|
527f47436a
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Refresh 1.2.0
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2022-03-04 13:21:52 -08:00 |
cosmonaut
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40d9cdd33a
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add element-wise SetBufferData overload
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2022-03-04 10:00:29 -08:00 |
cosmonaut
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c4d2e3b8ee
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Refresh 1.1.0
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2022-03-03 17:35:38 -08:00 |
cosmonaut
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a413863cf9
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add Size property to Buffer
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2022-03-03 17:18:38 -08:00 |
cosmonaut
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17333cfb67
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destroy update
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2022-03-03 17:16:39 -08:00 |
cosmonaut
|
42754ef80d
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Refresh 1.0.0
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2022-03-02 16:06:54 -08:00 |
cosmonaut
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111df04c0f
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fix some Window stuff
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2022-03-02 14:46:55 -08:00 |
cosmonaut
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9c83423c79
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add buffer creation convenience method
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2022-03-02 14:29:43 -08:00 |
cosmonaut
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7d3a7901b2
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convenience constructors for graphics state
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2022-03-02 13:57:30 -08:00 |
cosmonaut
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278db7d55b
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fix a few missing renames
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2022-03-02 11:45:37 -08:00 |
cosmonaut
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774028a013
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D3D compatibility ABI break
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2022-03-02 11:42:26 -08:00 |
cosmonaut
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f6369b6bce
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add some notes to AcquireSwapchainTexture
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2022-03-02 10:13:52 -08:00 |
cosmonaut
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c34f74a99d
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do not destroy untracked resource
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2022-03-02 09:58:32 -08:00 |
cosmonaut
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d6606d90f6
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AcquireSwapchainTexture nullable
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2022-03-02 09:39:23 -08:00 |
cosmonaut
|
ef10be4e9d
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add some shortcut defaults to structs
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2022-03-01 23:32:44 -08:00 |
cosmonaut
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1fa73f0275
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more presentation API improvements
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2022-03-01 23:21:42 -08:00 |
cosmonaut
|
81c882bd48
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presentation ABI break
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2022-03-01 22:57:10 -08:00 |
cosmonaut
|
7328cbc13d
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add some constructors to reduce boilerplate
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2022-02-25 18:01:22 -08:00 |