cosmonaut
|
72c9dd4bda
|
close vorbis stream before freeing data
|
2022-04-08 00:17:58 -07:00 |
cosmonaut
|
b252d0eb92
|
forgot that C# arrays are not just memory
|
2022-04-07 15:11:14 -07:00 |
cosmonaut
|
ba66ed4225
|
stream ogg from memory instead of disk
|
2022-04-07 14:19:43 -07:00 |
cosmonaut
|
6a1fa004d6
|
set loop on play instead of construct
|
2022-04-05 16:05:42 -07:00 |
cosmonaut
|
b1b6b84809
|
WAV static sounds + static sound instance pool
|
2022-04-04 23:33:36 -07:00 |
cosmonaut
|
8973b3e658
|
Formatting pass
|
2022-02-22 21:14:32 -08:00 |
cosmonaut
|
a0c57c7a59
|
Cleanup fixes
|
2022-02-22 16:44:39 -08:00 |
cosmonaut
|
5eb5027bf1
|
initial 3D audio implementation
|
2021-02-26 16:17:26 -08:00 |
cosmonaut
|
55d8e5a1df
|
remove FileInfo references
|
2021-01-28 18:07:48 -08:00 |
cosmonaut
|
eda1efedbe
|
properly destroy audio
|
2021-01-28 18:01:42 -08:00 |
cosmonaut
|
e251d30aa9
|
Math
|
2021-01-20 14:44:59 -08:00 |
cosmonaut
|
d22a70c116
|
removing explicit RefreshCS references in API
|
2021-01-20 13:32:48 -08:00 |
cosmonaut
|
52b60b66f4
|
whoops that shouldn't be in there
|
2021-01-20 12:42:36 -08:00 |
cosmonaut
|
58427b8c90
|
refactor sound API to support generic decoding
|
2021-01-20 12:39:31 -08:00 |
cosmonaut
|
ab8a7846dd
|
allow static sound to be trimmed
|
2021-01-20 11:13:55 -08:00 |
cosmonaut
|
481c17945a
|
fix static sound length
|
2021-01-20 11:03:26 -08:00 |
cosmonaut
|
ffc51cca18
|
fix dynamic looping
|
2021-01-20 10:55:15 -08:00 |
cosmonaut
|
ec09a5952b
|
attach reverb
|
2021-01-19 22:06:23 -08:00 |
cosmonaut
|
ec28d17a75
|
fix static sound loading + window title
|
2021-01-19 21:33:25 -08:00 |
cosmonaut
|
2b58edb257
|
more audio implementation
|
2021-01-19 19:26:30 -08:00 |
cosmonaut
|
768bf38e3f
|
starting audio implementation
|
2021-01-19 18:06:10 -08:00 |