rename ResourceInitializer to ResourceUploader
parent
848b1c706c
commit
fe31e23ccc
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@ -8,12 +8,12 @@ namespace MoonWorks.Graphics
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/// <summary>
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/// A convenience structure for creating resources and uploading their data.
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///
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/// Note that Upload must be called after the Create methods for the data to actually be uploaded.
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/// Note that Upload or UploadAndWait must be called after the Create methods for the data to actually be uploaded.
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///
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/// Note that this structure does not magically keep memory usage down -
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/// you may want to stagger uploads over multiple submissions to minimize memory usage.
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/// </summary>
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public unsafe class ResourceInitializer : GraphicsResource
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public unsafe class ResourceUploader : GraphicsResource
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{
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TransferBuffer TransferBuffer;
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@ -24,7 +24,7 @@ namespace MoonWorks.Graphics
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List<(GpuBuffer, uint, uint)> BufferUploads = new List<(GpuBuffer, uint, uint)>();
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List<(TextureSlice, uint)> TextureUploads = new List<(TextureSlice, uint)>();
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public ResourceInitializer(GraphicsDevice device) : base(device)
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public ResourceUploader(GraphicsDevice device) : base(device)
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{
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data = (byte*) NativeMemory.Alloc(dataSize);
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}
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