document Apply3D
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@ -139,6 +139,11 @@ namespace MoonWorks.Audio
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Submit(buffer.ToFAudioBuffer());
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}
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/// <summary>
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/// Calculates positional sound. This must be called continuously to update positional sound.
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/// </summary>
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/// <param name="listener"></param>
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/// <param name="emitter"></param>
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public unsafe void Apply3D(AudioListener listener, AudioEmitter emitter)
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{
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Is3D = true;
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