fix validation error when TextBatch is empty
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					@ -101,8 +101,11 @@ namespace MoonWorks.Graphics.Font
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				IndexBuffer = new Buffer(GraphicsDevice, BufferUsageFlags.Index, indexDataLengthInBytes);
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									IndexBuffer = new Buffer(GraphicsDevice, BufferUsageFlags.Index, indexDataLengthInBytes);
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			}
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								}
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			commandBuffer.SetBufferData(VertexBuffer, vertexDataPointer, 0, vertexDataLengthInBytes);
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								if (vertexDataLengthInBytes > 0 && indexDataLengthInBytes > 0)
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			commandBuffer.SetBufferData(IndexBuffer, indexDataPointer, 0, indexDataLengthInBytes);
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								{
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									commandBuffer.SetBufferData(VertexBuffer, vertexDataPointer, 0, vertexDataLengthInBytes);
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									commandBuffer.SetBufferData(IndexBuffer, indexDataPointer, 0, indexDataLengthInBytes);
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								}
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			PrimitiveCount = vertexCount / 2; // FIXME: is this jank?
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								PrimitiveCount = vertexCount / 2; // FIXME: is this jank?
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		}
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							}
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