add IsIdle and IsUp to Keyboard
parent
d5ddd44bd3
commit
bc41d2c079
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@ -75,11 +75,6 @@ namespace MoonWorks.Input
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}
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}
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}
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}
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public bool IsDown(KeyCode keycode)
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{
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return Keys[(int) keycode].IsDown;
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}
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public bool IsPressed(KeyCode keycode)
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public bool IsPressed(KeyCode keycode)
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{
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{
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return Keys[(int) keycode].IsPressed;
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return Keys[(int) keycode].IsPressed;
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@ -90,11 +85,26 @@ namespace MoonWorks.Input
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return Keys[(int) keycode].IsHeld;
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return Keys[(int) keycode].IsHeld;
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}
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}
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public bool IsDown(KeyCode keycode)
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{
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return Keys[(int) keycode].IsDown;
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}
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public bool IsReleased(KeyCode keycode)
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public bool IsReleased(KeyCode keycode)
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{
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{
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return Keys[(int) keycode].IsReleased;
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return Keys[(int) keycode].IsReleased;
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}
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}
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public bool IsIdle(KeyCode keycode)
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{
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return Keys[(int) keycode].IsIdle;
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}
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public bool IsUp(KeyCode keycode)
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{
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return Keys[(int) keycode].IsUp;
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}
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public KeyboardButton Button(KeyCode keycode)
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public KeyboardButton Button(KeyCode keycode)
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{
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{
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return Keys[(int) keycode];
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return Keys[(int) keycode];
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