even more frame limiter clarification
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				|  | @ -1,6 +1,5 @@ | |||
| namespace MoonWorks | ||||
| { | ||||
| 
 | ||||
| 	public enum FrameLimiterMode | ||||
| 	{ | ||||
| 		/// <summary> | ||||
|  | @ -15,7 +14,8 @@ namespace MoonWorks | |||
| 	} | ||||
| 
 | ||||
| 	/// <summary> | ||||
| 	/// The Game's frame limiter setting. Specifies uncapped framerate or a maximum rendering frames per second value. | ||||
| 	/// The Game's frame limiter setting. Specifies uncapped framerate or a maximum rendering frames per second value. <br/> | ||||
| 	/// Note that this is separate from the Game's Update timestep and can be a different value. | ||||
| 	/// </summary> | ||||
| 	public struct FrameLimiterSettings | ||||
| 	{ | ||||
|  |  | |||
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