adjust comment on internal Texture constructor

what_if_no_video_threads
cosmonaut 2024-03-06 16:18:07 -08:00
parent 099c07aa39
commit a762a80c4f
1 changed files with 1 additions and 2 deletions

View File

@ -176,8 +176,7 @@ namespace MoonWorks.Graphics
Size = Width * Height * BytesPerPixel(Format) / BlockSizeSquared(Format); Size = Width * Height * BytesPerPixel(Format) / BlockSizeSquared(Format);
} }
// Used by AcquireSwapchainTexture. // Used by Window. Swapchain texture handles are managed by the driver backend.
// Should not be tracked, because swapchain textures are managed by Vulkan.
internal Texture( internal Texture(
GraphicsDevice device, GraphicsDevice device,
TextureFormat format TextureFormat format