read ShaderModules from stream
parent
436affe5de
commit
6ab7a2f722
|
@ -1,5 +1,6 @@
|
||||||
using RefreshCS;
|
using RefreshCS;
|
||||||
using System;
|
using System;
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
namespace MoonWorks.Graphics
|
namespace MoonWorks.Graphics
|
||||||
{
|
{
|
||||||
|
@ -12,15 +13,29 @@ namespace MoonWorks.Graphics
|
||||||
|
|
||||||
public unsafe ShaderModule(GraphicsDevice device, string filePath) : base(device)
|
public unsafe ShaderModule(GraphicsDevice device, string filePath) : base(device)
|
||||||
{
|
{
|
||||||
var bytecode = Bytecode.ReadBytecodeAsUInt32(filePath);
|
using (FileStream stream = new FileStream(filePath, FileMode.Open))
|
||||||
|
{
|
||||||
|
Handle = CreateFromStream(device, stream);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
fixed (uint* ptr = bytecode)
|
public unsafe ShaderModule(GraphicsDevice device, Stream stream) : base(device)
|
||||||
|
{
|
||||||
|
Handle = CreateFromStream(device, stream);
|
||||||
|
}
|
||||||
|
|
||||||
|
private unsafe static IntPtr CreateFromStream(GraphicsDevice device, Stream stream)
|
||||||
|
{
|
||||||
|
var bytecode = new byte[stream.Length];
|
||||||
|
stream.Read(bytecode, 0, (int) stream.Length);
|
||||||
|
|
||||||
|
fixed (byte* ptr = bytecode)
|
||||||
{
|
{
|
||||||
Refresh.ShaderModuleCreateInfo shaderModuleCreateInfo;
|
Refresh.ShaderModuleCreateInfo shaderModuleCreateInfo;
|
||||||
shaderModuleCreateInfo.codeSize = (UIntPtr) (bytecode.Length * sizeof(uint));
|
shaderModuleCreateInfo.codeSize = (UIntPtr) bytecode.Length;
|
||||||
shaderModuleCreateInfo.byteCode = (IntPtr) ptr;
|
shaderModuleCreateInfo.byteCode = (IntPtr) ptr;
|
||||||
|
|
||||||
Handle = Refresh.Refresh_CreateShaderModule(device.Handle, shaderModuleCreateInfo);
|
return Refresh.Refresh_CreateShaderModule(device.Handle, shaderModuleCreateInfo);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -1,33 +0,0 @@
|
||||||
using System.IO;
|
|
||||||
|
|
||||||
namespace MoonWorks.Graphics
|
|
||||||
{
|
|
||||||
public static class Bytecode
|
|
||||||
{
|
|
||||||
public static uint[] ReadBytecodeAsUInt32(string filePath)
|
|
||||||
{
|
|
||||||
byte[] data;
|
|
||||||
int size;
|
|
||||||
using (FileStream stream = new FileStream(filePath, FileMode.Open, FileAccess.Read))
|
|
||||||
{
|
|
||||||
size = (int) stream.Length;
|
|
||||||
data = new byte[size];
|
|
||||||
stream.Read(data, 0, size);
|
|
||||||
}
|
|
||||||
|
|
||||||
uint[] uintData = new uint[size / 4];
|
|
||||||
using (var memoryStream = new MemoryStream(data))
|
|
||||||
{
|
|
||||||
using (var reader = new BinaryReader(memoryStream))
|
|
||||||
{
|
|
||||||
for (int i = 0; i < size / 4; i++)
|
|
||||||
{
|
|
||||||
uintData[i] = reader.ReadUInt32();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return uintData;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
Loading…
Reference in New Issue