Font rendering update
parent
b49dc3720a
commit
65568ea234
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@ -1 +1 @@
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Subproject commit 38a0d66e78f592dad4f6e0030aa1c7aceafc6b04
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Subproject commit 8852da6765c035e8c60a1987a644979bc617cdc3
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@ -0,0 +1,17 @@
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namespace MoonWorks.Graphics.Font
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{
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public enum HorizontalAlignment
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{
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Left,
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Center,
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Right
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}
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public enum VerticalAlignment
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{
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Baseline,
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Top,
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Middle,
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Bottom
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}
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}
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@ -0,0 +1,44 @@
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using System;
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using System.IO;
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using WellspringCS;
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namespace MoonWorks.Graphics.Font
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{
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public class Font : IDisposable
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{
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public IntPtr Handle { get; }
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private bool IsDisposed;
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public unsafe Font(string path)
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{
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var bytes = File.ReadAllBytes(path);
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fixed (byte* pByte = &bytes[0])
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{
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Handle = Wellspring.Wellspring_CreateFont((IntPtr) pByte, (uint) bytes.Length);
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}
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!IsDisposed)
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{
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Wellspring.Wellspring_DestroyFont(Handle);
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IsDisposed = true;
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}
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}
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~Font()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: false);
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}
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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}
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@ -10,16 +10,14 @@ namespace MoonWorks.Graphics.Font
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public IntPtr Handle { get; }
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public Texture Texture { get; }
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public Font Font { get; }
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private bool IsDisposed;
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public unsafe Packer(GraphicsDevice graphicsDevice, string path, uint textureWidth, uint textureHeight, uint padding = 1)
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public unsafe Packer(GraphicsDevice graphicsDevice, Font font, float fontSize, uint textureWidth, uint textureHeight, uint padding = 1)
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{
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var bytes = File.ReadAllBytes(path);
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fixed (byte* pByte = &bytes[0])
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{
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Handle = Wellspring.Wellspring_CreatePacker((IntPtr) pByte, (uint) bytes.Length, textureWidth, textureHeight, 0, padding);
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}
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Font = font;
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Handle = Wellspring.Wellspring_CreatePacker(Font.Handle, fontSize, textureWidth, textureHeight, 0, padding);
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Texture = Texture.CreateTexture2D(graphicsDevice, textureWidth, textureHeight, TextureFormat.R8, TextureUsageFlags.Sampler);
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}
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@ -6,7 +6,6 @@ namespace MoonWorks.Graphics.Font
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[StructLayout(LayoutKind.Sequential)]
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public struct FontRange
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{
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public uint FontSize;
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public uint FirstCodepoint;
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public uint NumChars;
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public byte OversampleH;
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@ -26,8 +26,15 @@ namespace MoonWorks.Graphics.Font
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PrimitiveCount = 0;
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}
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public unsafe void Draw(float x, float y, float depth, Color color, string text)
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{
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public unsafe void Draw(
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string text,
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float x,
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float y,
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float depth,
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Color color,
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HorizontalAlignment horizontalAlignment = HorizontalAlignment.Left,
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VerticalAlignment verticalAlignment = VerticalAlignment.Baseline
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) {
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fixed (char* chars = text)
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{
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var byteCount = System.Text.Encoding.UTF8.GetByteCount(text);
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@ -40,6 +47,8 @@ namespace MoonWorks.Graphics.Font
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y,
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depth,
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new Wellspring.Color { R = color.R, G = color.G, B = color.B, A = color.A },
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(Wellspring.HorizontalAlignment) horizontalAlignment,
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(Wellspring.VerticalAlignment) verticalAlignment,
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(IntPtr) bytes,
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(uint) byteCount
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);
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