fix spatial hash remove crash if key does not exist
parent
74f729dcb9
commit
5223e92aa8
|
@ -125,7 +125,9 @@ namespace MoonWorks.Collision.Fixed
|
|||
/// </summary>
|
||||
public void Remove(T id)
|
||||
{
|
||||
var (shape, transform, collisionGroups) = IDLookup[id];
|
||||
if (IDLookup.TryGetValue(id, out var data))
|
||||
{
|
||||
var (shape, transform, collisionGroups) = data;
|
||||
|
||||
var box = AABB2D.Transformed(shape.AABB, transform);
|
||||
var minHash = Hash(box.Min);
|
||||
|
@ -141,6 +143,7 @@ namespace MoonWorks.Collision.Fixed
|
|||
|
||||
IDLookup.Remove(id);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Removes everything that has been inserted into the SpatialHash.
|
||||
|
|
Loading…
Reference in New Issue