ignore currently loaded video on VideoPlayer.Load
parent
80f19e4521
commit
23252a149f
|
@ -58,66 +58,69 @@ namespace MoonWorks.Video
|
|||
|
||||
public void Load(Video video)
|
||||
{
|
||||
Stop();
|
||||
|
||||
if (RenderTexture == null)
|
||||
if (Video != video)
|
||||
{
|
||||
RenderTexture = CreateRenderTexture(GraphicsDevice, video.Width, video.Height);
|
||||
Stop();
|
||||
|
||||
if (RenderTexture == null)
|
||||
{
|
||||
RenderTexture = CreateRenderTexture(GraphicsDevice, video.Width, video.Height);
|
||||
}
|
||||
|
||||
if (yTexture == null)
|
||||
{
|
||||
yTexture = CreateSubTexture(GraphicsDevice, video.Width, video.Height);
|
||||
}
|
||||
|
||||
if (uTexture == null)
|
||||
{
|
||||
uTexture = CreateSubTexture(GraphicsDevice, video.UVWidth, video.UVHeight);
|
||||
}
|
||||
|
||||
if (vTexture == null)
|
||||
{
|
||||
vTexture = CreateSubTexture(GraphicsDevice, video.UVWidth, video.UVHeight);
|
||||
}
|
||||
|
||||
if (video.Width != RenderTexture.Width || video.Height != RenderTexture.Height)
|
||||
{
|
||||
RenderTexture.Dispose();
|
||||
RenderTexture = CreateRenderTexture(GraphicsDevice, video.Width, video.Height);
|
||||
}
|
||||
|
||||
if (video.Width != yTexture.Width || video.Height != yTexture.Height)
|
||||
{
|
||||
yTexture.Dispose();
|
||||
yTexture = CreateSubTexture(GraphicsDevice, video.Width, video.Height);
|
||||
}
|
||||
|
||||
if (video.UVWidth != uTexture.Width || video.UVHeight != uTexture.Height)
|
||||
{
|
||||
uTexture.Dispose();
|
||||
uTexture = CreateSubTexture(GraphicsDevice, video.UVWidth, video.UVHeight);
|
||||
}
|
||||
|
||||
if (video.UVWidth != vTexture.Width || video.UVHeight != vTexture.Height)
|
||||
{
|
||||
vTexture.Dispose();
|
||||
vTexture = CreateSubTexture(GraphicsDevice, video.UVWidth, video.UVHeight);
|
||||
}
|
||||
|
||||
var newDataLength = (
|
||||
(video.Width * video.Height) +
|
||||
(video.UVWidth * video.UVHeight * 2)
|
||||
);
|
||||
|
||||
if (newDataLength != yuvDataLength)
|
||||
{
|
||||
yuvData = NativeMemory.Realloc(yuvData, (nuint) newDataLength);
|
||||
yuvDataLength = newDataLength;
|
||||
}
|
||||
|
||||
Video = video;
|
||||
|
||||
InitializeTheoraStream();
|
||||
}
|
||||
|
||||
if (yTexture == null)
|
||||
{
|
||||
yTexture = CreateSubTexture(GraphicsDevice, video.Width, video.Height);
|
||||
}
|
||||
|
||||
if (uTexture == null)
|
||||
{
|
||||
uTexture = CreateSubTexture(GraphicsDevice, video.UVWidth, video.UVHeight);
|
||||
}
|
||||
|
||||
if (vTexture == null)
|
||||
{
|
||||
vTexture = CreateSubTexture(GraphicsDevice, video.UVWidth, video.UVHeight);
|
||||
}
|
||||
|
||||
if (video.Width != RenderTexture.Width || video.Height != RenderTexture.Height)
|
||||
{
|
||||
RenderTexture.Dispose();
|
||||
RenderTexture = CreateRenderTexture(GraphicsDevice, video.Width, video.Height);
|
||||
}
|
||||
|
||||
if (video.Width != yTexture.Width || video.Height != yTexture.Height)
|
||||
{
|
||||
yTexture.Dispose();
|
||||
yTexture = CreateSubTexture(GraphicsDevice, video.Width, video.Height);
|
||||
}
|
||||
|
||||
if (video.UVWidth != uTexture.Width || video.UVHeight != uTexture.Height)
|
||||
{
|
||||
uTexture.Dispose();
|
||||
uTexture = CreateSubTexture(GraphicsDevice, video.UVWidth, video.UVHeight);
|
||||
}
|
||||
|
||||
if (video.UVWidth != vTexture.Width || video.UVHeight != vTexture.Height)
|
||||
{
|
||||
vTexture.Dispose();
|
||||
vTexture = CreateSubTexture(GraphicsDevice, video.UVWidth, video.UVHeight);
|
||||
}
|
||||
|
||||
var newDataLength = (
|
||||
(video.Width * video.Height) +
|
||||
(video.UVWidth * video.UVHeight * 2)
|
||||
);
|
||||
|
||||
if (newDataLength != yuvDataLength)
|
||||
{
|
||||
yuvData = NativeMemory.Realloc(yuvData, (nuint) newDataLength);
|
||||
yuvDataLength = newDataLength;
|
||||
}
|
||||
|
||||
Video = video;
|
||||
|
||||
InitializeTheoraStream();
|
||||
}
|
||||
|
||||
public void Play()
|
||||
|
|
Loading…
Reference in New Issue