Debug Naming API
							parent
							
								
									23b6499479
								
							
						
					
					
						commit
						217ae96888
					
				| 
						 | 
				
			
			@ -1 +1 @@
 | 
			
		|||
Subproject commit 1bf28f4397d1a8bc19a75d608f4022541af2080d
 | 
			
		||||
Subproject commit 995a54fa2df82946441c9ec6446d7cd12236f8f7
 | 
			
		||||
| 
						 | 
				
			
			@ -16,6 +16,22 @@ namespace MoonWorks.Graphics
 | 
			
		|||
		/// </summary>
 | 
			
		||||
		public uint Size { get; }
 | 
			
		||||
 | 
			
		||||
		private string name;
 | 
			
		||||
		public string Name
 | 
			
		||||
		{
 | 
			
		||||
			get => name;
 | 
			
		||||
 | 
			
		||||
			set
 | 
			
		||||
			{
 | 
			
		||||
				Refresh.Refresh_SetGpuBufferName(
 | 
			
		||||
					Device.Handle,
 | 
			
		||||
					Handle,
 | 
			
		||||
					value
 | 
			
		||||
				);
 | 
			
		||||
				name = value;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		/// <summary>
 | 
			
		||||
		/// Creates a buffer of appropriate size given a type and element count.
 | 
			
		||||
		/// </summary>
 | 
			
		||||
| 
						 | 
				
			
			@ -55,6 +71,7 @@ namespace MoonWorks.Graphics
 | 
			
		|||
				sizeInBytes
 | 
			
		||||
			);
 | 
			
		||||
			Size = sizeInBytes;
 | 
			
		||||
			name = "";
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		public static implicit operator BufferBinding(GpuBuffer b)
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -20,6 +20,22 @@ namespace MoonWorks.Graphics
 | 
			
		|||
		public TextureUsageFlags UsageFlags { get; }
 | 
			
		||||
		public uint Size { get; }
 | 
			
		||||
 | 
			
		||||
		private string name;
 | 
			
		||||
		public string Name
 | 
			
		||||
		{
 | 
			
		||||
			get => name;
 | 
			
		||||
 | 
			
		||||
			set
 | 
			
		||||
			{
 | 
			
		||||
				Refresh.Refresh_SetTextureName(
 | 
			
		||||
					Device.Handle,
 | 
			
		||||
					Handle,
 | 
			
		||||
					value
 | 
			
		||||
				);
 | 
			
		||||
				name = value;
 | 
			
		||||
			}
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// FIXME: this allocates a delegate instance
 | 
			
		||||
		protected override Action<IntPtr, IntPtr> QueueDestroyFunction => Refresh.Refresh_QueueDestroyTexture;
 | 
			
		||||
 | 
			
		||||
| 
						 | 
				
			
			@ -174,6 +190,7 @@ namespace MoonWorks.Graphics
 | 
			
		|||
			SampleCount = textureCreateInfo.SampleCount;
 | 
			
		||||
			UsageFlags = textureCreateInfo.UsageFlags;
 | 
			
		||||
			Size = Width * Height * BytesPerPixel(Format) / BlockSizeSquared(Format);
 | 
			
		||||
			name = "";
 | 
			
		||||
		}
 | 
			
		||||
 | 
			
		||||
		// Used by Window. Swapchain texture handles are managed by the driver backend.
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
		Loading…
	
		Reference in New Issue