move default reverb params to a static var
parent
be77e8bad1
commit
1bff459be6
|
@ -8,6 +8,33 @@ namespace MoonWorks.Audio
|
|||
/// </summary>
|
||||
public unsafe class ReverbEffect : SubmixVoice
|
||||
{
|
||||
// Defaults based on FAUDIOFX_I3DL2_PRESET_GENERIC
|
||||
public static FAudio.FAudioFXReverbParameters DefaultParams = new FAudio.FAudioFXReverbParameters
|
||||
{
|
||||
WetDryMix = 100.0f,
|
||||
ReflectionsDelay = 7,
|
||||
ReverbDelay = 11,
|
||||
RearDelay = FAudio.FAUDIOFX_REVERB_DEFAULT_REAR_DELAY,
|
||||
PositionLeft = FAudio.FAUDIOFX_REVERB_DEFAULT_POSITION,
|
||||
PositionRight = FAudio.FAUDIOFX_REVERB_DEFAULT_POSITION,
|
||||
PositionMatrixLeft = FAudio.FAUDIOFX_REVERB_DEFAULT_POSITION_MATRIX,
|
||||
PositionMatrixRight = FAudio.FAUDIOFX_REVERB_DEFAULT_POSITION_MATRIX,
|
||||
EarlyDiffusion = 15,
|
||||
LateDiffusion = 15,
|
||||
LowEQGain = 8,
|
||||
LowEQCutoff = 4,
|
||||
HighEQGain = 8,
|
||||
HighEQCutoff = 6,
|
||||
RoomFilterFreq = 5000f,
|
||||
RoomFilterMain = -10f,
|
||||
RoomFilterHF = -1f,
|
||||
ReflectionsGain = -26.0200005f,
|
||||
ReverbGain = 10.0f,
|
||||
DecayTime = 1.49000001f,
|
||||
Density = 100.0f,
|
||||
RoomSize = FAudio.FAUDIOFX_REVERB_DEFAULT_ROOM_SIZE
|
||||
};
|
||||
|
||||
public ReverbEffect(AudioDevice audioDevice, uint processingStage) : base(audioDevice, 1, audioDevice.DeviceDetails.OutputFormat.Format.nSamplesPerSec, processingStage)
|
||||
{
|
||||
/* Init reverb */
|
||||
|
@ -15,11 +42,12 @@ namespace MoonWorks.Audio
|
|||
FAudio.FAudioCreateReverb(out reverb, 0);
|
||||
|
||||
var chain = new FAudio.FAudioEffectChain();
|
||||
var descriptor = new FAudio.FAudioEffectDescriptor();
|
||||
|
||||
descriptor.InitialState = 1;
|
||||
descriptor.OutputChannels = 1;
|
||||
descriptor.pEffect = reverb;
|
||||
var descriptor = new FAudio.FAudioEffectDescriptor
|
||||
{
|
||||
InitialState = 1,
|
||||
OutputChannels = 1,
|
||||
pEffect = reverb
|
||||
};
|
||||
|
||||
chain.EffectCount = 1;
|
||||
chain.pEffectDescriptors = (nint) (&descriptor);
|
||||
|
@ -31,34 +59,7 @@ namespace MoonWorks.Audio
|
|||
|
||||
FAudio.FAPOBase_Release(reverb);
|
||||
|
||||
/* Init reverb params */
|
||||
// Defaults based on FAUDIOFX_I3DL2_PRESET_GENERIC
|
||||
|
||||
FAudio.FAudioFXReverbParameters reverbParams;
|
||||
reverbParams.WetDryMix = 100.0f;
|
||||
reverbParams.ReflectionsDelay = 7;
|
||||
reverbParams.ReverbDelay = 11;
|
||||
reverbParams.RearDelay = FAudio.FAUDIOFX_REVERB_DEFAULT_REAR_DELAY;
|
||||
reverbParams.PositionLeft = FAudio.FAUDIOFX_REVERB_DEFAULT_POSITION;
|
||||
reverbParams.PositionRight = FAudio.FAUDIOFX_REVERB_DEFAULT_POSITION;
|
||||
reverbParams.PositionMatrixLeft = FAudio.FAUDIOFX_REVERB_DEFAULT_POSITION_MATRIX;
|
||||
reverbParams.PositionMatrixRight = FAudio.FAUDIOFX_REVERB_DEFAULT_POSITION_MATRIX;
|
||||
reverbParams.EarlyDiffusion = 15;
|
||||
reverbParams.LateDiffusion = 15;
|
||||
reverbParams.LowEQGain = 8;
|
||||
reverbParams.LowEQCutoff = 4;
|
||||
reverbParams.HighEQGain = 8;
|
||||
reverbParams.HighEQCutoff = 6;
|
||||
reverbParams.RoomFilterFreq = 5000f;
|
||||
reverbParams.RoomFilterMain = -10f;
|
||||
reverbParams.RoomFilterHF = -1f;
|
||||
reverbParams.ReflectionsGain = -26.0200005f;
|
||||
reverbParams.ReverbGain = 10.0f;
|
||||
reverbParams.DecayTime = 1.49000001f;
|
||||
reverbParams.Density = 100.0f;
|
||||
reverbParams.RoomSize = FAudio.FAUDIOFX_REVERB_DEFAULT_ROOM_SIZE;
|
||||
|
||||
SetParams(reverbParams);
|
||||
SetParams(DefaultParams);
|
||||
}
|
||||
|
||||
public void SetParams(in FAudio.FAudioFXReverbParameters reverbParams)
|
||||
|
|
Loading…
Reference in New Issue