update Clear
parent
f84c4dad26
commit
12c5f37ae9
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@ -1 +1 @@
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Subproject commit 718aaad80ebf075192e05bf7af97241d7cf7e726
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Subproject commit 369ced4f80f0e7de22fa806b547831154a23efad
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@ -23,9 +23,6 @@ namespace MoonWorks.Graphics
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in DepthStencilValue depthStencilClearValue,
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in DepthStencilValue depthStencilClearValue,
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params Color[] clearColors
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params Color[] clearColors
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) {
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) {
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var refreshRenderArea = renderArea.ToRefresh();
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var refreshDepthStencilClearValue = depthStencilClearValue.ToRefresh();
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fixed (Color* clearColorPtr = &clearColors[0])
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fixed (Color* clearColorPtr = &clearColors[0])
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{
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{
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Refresh.Refresh_BeginRenderPass(
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Refresh.Refresh_BeginRenderPass(
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@ -33,10 +30,10 @@ namespace MoonWorks.Graphics
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Handle,
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Handle,
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renderPass.Handle,
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renderPass.Handle,
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framebuffer.Handle,
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framebuffer.Handle,
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refreshRenderArea,
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renderArea.ToRefresh(),
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(IntPtr) clearColorPtr,
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(IntPtr) clearColorPtr,
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(uint)clearColors.Length,
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(uint)clearColors.Length,
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refreshDepthStencilClearValue
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depthStencilClearValue.ToRefresh()
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);
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);
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}
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}
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}
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}
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@ -47,8 +44,6 @@ namespace MoonWorks.Graphics
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in Rect renderArea,
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in Rect renderArea,
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params Color[] clearColors
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params Color[] clearColors
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) {
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) {
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var refreshRenderArea = renderArea.ToRefresh();
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fixed (Color* clearColorPtr = &clearColors[0])
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fixed (Color* clearColorPtr = &clearColors[0])
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{
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{
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Refresh.Refresh_BeginRenderPass(
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Refresh.Refresh_BeginRenderPass(
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@ -56,7 +51,7 @@ namespace MoonWorks.Graphics
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Handle,
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Handle,
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renderPass.Handle,
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renderPass.Handle,
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framebuffer.Handle,
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framebuffer.Handle,
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refreshRenderArea,
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renderArea.ToRefresh(),
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(IntPtr) clearColorPtr,
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(IntPtr) clearColorPtr,
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(uint) clearColors.Length,
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(uint) clearColors.Length,
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IntPtr.Zero
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IntPtr.Zero
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@ -262,22 +257,21 @@ namespace MoonWorks.Graphics
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);
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);
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}
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}
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public void Clear(
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public unsafe void Clear(
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in Refresh.Rect clearRect,
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in Rect clearRect,
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Refresh.ClearOptionsFlags clearOptions,
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Refresh.ClearOptionsFlags clearOptions,
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in Refresh.Color[] colors,
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in DepthStencilValue depthStencilClearValue,
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float depth,
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params Color[] clearColors
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int stencil
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) {
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) {
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Refresh.Color* colors = stackalloc Refresh.Color[clearColors.Length];
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Refresh.Refresh_Clear(
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Refresh.Refresh_Clear(
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Device.Handle,
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Device.Handle,
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Handle,
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Handle,
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in clearRect,
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clearRect.ToRefresh(),
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clearOptions,
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clearOptions,
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in colors,
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(IntPtr) colors,
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(uint) colors.Length,
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(uint) clearColors.Length,
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depth,
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depthStencilClearValue.ToRefresh()
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stencil
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);
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);
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}
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}
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