more logging on program startup
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				|  | @ -123,7 +123,6 @@ namespace MoonWorks.Audio | |||
| 			AudioTweenManager = new AudioTweenManager(); | ||||
| 			VoicePool = new SourceVoicePool(this); | ||||
| 
 | ||||
| 			Logger.LogInfo("Setting up audio thread..."); | ||||
| 			WakeSignal = new AutoResetEvent(true); | ||||
| 
 | ||||
| 			Thread = new Thread(ThreadMain); | ||||
|  |  | |||
|  | @ -57,6 +57,7 @@ namespace MoonWorks | |||
| 			bool debugMode = false | ||||
| 		) | ||||
| 		{ | ||||
| 			Logger.LogInfo("Initializing frame limiter..."); | ||||
| 			Timestep = TimeSpan.FromTicks(TimeSpan.TicksPerSecond / targetTimestep); | ||||
| 			gameTimer = Stopwatch.StartNew(); | ||||
| 
 | ||||
|  | @ -67,6 +68,7 @@ namespace MoonWorks | |||
| 				previousSleepTimes[i] = TimeSpan.FromMilliseconds(1); | ||||
| 			} | ||||
| 
 | ||||
| 			Logger.LogInfo("Initializing SDL..."); | ||||
| 			if (SDL.SDL_Init(SDL.SDL_INIT_VIDEO | SDL.SDL_INIT_TIMER | SDL.SDL_INIT_GAMECONTROLLER) < 0) | ||||
| 			{ | ||||
| 				Logger.LogError("Failed to initialize SDL!"); | ||||
|  | @ -75,13 +77,16 @@ namespace MoonWorks | |||
| 
 | ||||
| 			Logger.Initialize(); | ||||
| 
 | ||||
| 			Logger.LogInfo("Initializing input..."); | ||||
| 			Inputs = new Inputs(); | ||||
| 
 | ||||
| 			Logger.LogInfo("Initializing graphics device..."); | ||||
| 			GraphicsDevice = new GraphicsDevice( | ||||
| 				Backend.Vulkan, | ||||
| 				debugMode | ||||
| 			); | ||||
| 
 | ||||
| 			Logger.LogInfo("Initializing main window..."); | ||||
| 			MainWindow = new Window(windowCreateInfo, GraphicsDevice.WindowFlags | SDL.SDL_WindowFlags.SDL_WINDOW_HIDDEN); | ||||
| 
 | ||||
| 			if (!GraphicsDevice.ClaimWindow(MainWindow, windowCreateInfo.PresentMode)) | ||||
|  | @ -89,6 +94,7 @@ namespace MoonWorks | |||
| 				throw new System.SystemException("Could not claim window!"); | ||||
| 			} | ||||
| 
 | ||||
| 			Logger.LogInfo("Initializing audio thread..."); | ||||
| 			AudioDevice = new AudioDevice(); | ||||
| 		} | ||||
| 
 | ||||
|  |  | |||
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