MoonWorks/src/Input/VirtualButtons/EmptyButton.cs

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2022-07-13 00:57:37 +00:00
namespace MoonWorks.Input
{
/// <summary>
/// A dummy button that can never be pressed. Used for the dummy gamepad.
/// </summary>
2022-07-13 00:57:37 +00:00
public class EmptyButton : VirtualButton
{
internal override bool CheckPressed()
{
return false;
}
}
}