2022-07-13 00:57:37 +00:00
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namespace MoonWorks.Input
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{
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2023-09-14 18:23:04 +00:00
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/// <summary>
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/// A dummy button that can never be pressed. Used for the dummy gamepad.
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/// </summary>
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2022-07-13 00:57:37 +00:00
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public class EmptyButton : VirtualButton
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{
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internal override bool CheckPressed()
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{
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return false;
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}
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}
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}
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