MoonWorks/src/Input/AxisCode.cs

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2022-03-18 18:46:44 +00:00
namespace MoonWorks.Input
{
/// <summary>
/// Can be used to access a gamepad axis without a direct reference to the axis object.
/// Enum values are equivalent to SDL_GameControllerAxis.
/// </summary>
2022-03-18 18:46:44 +00:00
public enum AxisCode
{
LeftX,
LeftY,
RightX,
RightY
}
}