2022-02-23 05:14:32 +00:00
|
|
|
|
using System;
|
2021-01-20 02:06:10 +00:00
|
|
|
|
|
|
|
|
|
namespace MoonWorks.Audio
|
|
|
|
|
{
|
2022-02-23 05:14:32 +00:00
|
|
|
|
public class StaticSoundInstance : SoundInstance
|
|
|
|
|
{
|
|
|
|
|
public StaticSound Parent { get; }
|
2021-01-20 20:39:31 +00:00
|
|
|
|
|
2022-08-02 21:04:12 +00:00
|
|
|
|
public bool Loop { get; set; }
|
|
|
|
|
|
2022-02-23 05:14:32 +00:00
|
|
|
|
private SoundState _state = SoundState.Stopped;
|
|
|
|
|
public override SoundState State
|
|
|
|
|
{
|
|
|
|
|
get
|
|
|
|
|
{
|
|
|
|
|
FAudio.FAudioSourceVoice_GetState(
|
|
|
|
|
Handle,
|
|
|
|
|
out var state,
|
|
|
|
|
FAudio.FAUDIO_VOICE_NOSAMPLESPLAYED
|
|
|
|
|
);
|
|
|
|
|
if (state.BuffersQueued == 0)
|
|
|
|
|
{
|
2022-08-02 21:04:12 +00:00
|
|
|
|
StopImmediate();
|
2022-02-23 05:14:32 +00:00
|
|
|
|
}
|
2021-01-20 03:26:30 +00:00
|
|
|
|
|
2022-02-23 05:14:32 +00:00
|
|
|
|
return _state;
|
|
|
|
|
}
|
2021-01-20 03:26:30 +00:00
|
|
|
|
|
2022-02-23 05:14:32 +00:00
|
|
|
|
protected set
|
|
|
|
|
{
|
|
|
|
|
_state = value;
|
|
|
|
|
}
|
|
|
|
|
}
|
2021-01-20 02:06:10 +00:00
|
|
|
|
|
2022-02-23 05:14:32 +00:00
|
|
|
|
internal StaticSoundInstance(
|
|
|
|
|
AudioDevice device,
|
2022-04-07 21:19:43 +00:00
|
|
|
|
StaticSound parent
|
|
|
|
|
) : base(device, parent.FormatTag, parent.BitsPerSample, parent.BlockAlign, parent.Channels, parent.SamplesPerSecond)
|
2022-02-23 05:14:32 +00:00
|
|
|
|
{
|
|
|
|
|
Parent = parent;
|
|
|
|
|
}
|
2021-01-20 02:06:10 +00:00
|
|
|
|
|
2022-08-02 21:04:12 +00:00
|
|
|
|
public override void Play()
|
2023-02-16 23:12:35 +00:00
|
|
|
|
{
|
|
|
|
|
PlayUsingOperationSet(0);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public override void QueueSyncPlay()
|
|
|
|
|
{
|
|
|
|
|
PlayUsingOperationSet(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private void PlayUsingOperationSet(uint operationSet)
|
2022-02-23 05:14:32 +00:00
|
|
|
|
{
|
|
|
|
|
if (State == SoundState.Playing)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
2021-01-20 02:06:10 +00:00
|
|
|
|
|
2022-02-23 05:14:32 +00:00
|
|
|
|
if (Loop)
|
|
|
|
|
{
|
|
|
|
|
Parent.Handle.LoopCount = 255;
|
|
|
|
|
Parent.Handle.LoopBegin = Parent.LoopStart;
|
|
|
|
|
Parent.Handle.LoopLength = Parent.LoopLength;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
Parent.Handle.LoopCount = 0;
|
|
|
|
|
Parent.Handle.LoopBegin = 0;
|
|
|
|
|
Parent.Handle.LoopLength = 0;
|
|
|
|
|
}
|
2021-01-20 02:06:10 +00:00
|
|
|
|
|
2022-02-23 05:14:32 +00:00
|
|
|
|
FAudio.FAudioSourceVoice_SubmitSourceBuffer(
|
|
|
|
|
Handle,
|
|
|
|
|
ref Parent.Handle,
|
|
|
|
|
IntPtr.Zero
|
|
|
|
|
);
|
2021-01-20 02:06:10 +00:00
|
|
|
|
|
2023-02-16 23:12:35 +00:00
|
|
|
|
FAudio.FAudioSourceVoice_Start(Handle, 0, operationSet);
|
2022-02-23 05:14:32 +00:00
|
|
|
|
State = SoundState.Playing;
|
|
|
|
|
}
|
2021-01-20 02:06:10 +00:00
|
|
|
|
|
2022-02-23 05:14:32 +00:00
|
|
|
|
public override void Pause()
|
|
|
|
|
{
|
|
|
|
|
if (State == SoundState.Paused)
|
|
|
|
|
{
|
|
|
|
|
FAudio.FAudioSourceVoice_Stop(Handle, 0, 0);
|
|
|
|
|
State = SoundState.Paused;
|
|
|
|
|
}
|
|
|
|
|
}
|
2021-01-20 02:06:10 +00:00
|
|
|
|
|
2022-08-02 21:04:12 +00:00
|
|
|
|
public override void Stop()
|
2022-02-23 05:14:32 +00:00
|
|
|
|
{
|
2022-08-02 21:04:12 +00:00
|
|
|
|
FAudio.FAudioSourceVoice_ExitLoop(Handle, 0);
|
|
|
|
|
State = SoundState.Stopped;
|
2022-02-23 05:14:32 +00:00
|
|
|
|
}
|
2022-04-05 06:33:36 +00:00
|
|
|
|
|
2022-08-02 21:04:12 +00:00
|
|
|
|
public override void StopImmediate()
|
|
|
|
|
{
|
|
|
|
|
FAudio.FAudioSourceVoice_Stop(Handle, 0, 0);
|
|
|
|
|
FAudio.FAudioSourceVoice_FlushSourceBuffers(Handle);
|
|
|
|
|
State = SoundState.Stopped;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
public void Seek(uint sampleFrame)
|
2022-04-20 21:29:46 +00:00
|
|
|
|
{
|
|
|
|
|
if (State == SoundState.Playing)
|
|
|
|
|
{
|
|
|
|
|
FAudio.FAudioSourceVoice_Stop(Handle, 0, 0);
|
|
|
|
|
FAudio.FAudioSourceVoice_FlushSourceBuffers(Handle);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
Parent.Handle.PlayBegin = sampleFrame;
|
|
|
|
|
}
|
|
|
|
|
|
2022-04-05 06:33:36 +00:00
|
|
|
|
public void Free()
|
|
|
|
|
{
|
|
|
|
|
Parent.FreeInstance(this);
|
|
|
|
|
}
|
2022-08-30 05:45:28 +00:00
|
|
|
|
|
|
|
|
|
internal void Reset()
|
|
|
|
|
{
|
|
|
|
|
Pan = 0;
|
|
|
|
|
Pitch = 0;
|
|
|
|
|
Volume = 1;
|
|
|
|
|
Reverb = 0;
|
|
|
|
|
Loop = false;
|
|
|
|
|
Is3D = false;
|
|
|
|
|
FilterType = FilterType.None;
|
|
|
|
|
Reverb = 0;
|
|
|
|
|
}
|
2022-02-23 05:14:32 +00:00
|
|
|
|
}
|
2021-01-20 02:06:10 +00:00
|
|
|
|
}
|