set up Game chapter
parent
3d9bfc1ab0
commit
c0bd480f08
|
@ -1,7 +1,7 @@
|
|||
---
|
||||
title: "Audio"
|
||||
date: 2021-01-24T20:15:28-08:00
|
||||
weight: 3
|
||||
weight: 4
|
||||
---
|
||||
|
||||
MoonWorks.Audio is implemented using the [FAudio](https://github.com/FNA-XNA/FAudio) library. The main entry point for audio-related functions is `AudioDevice`. A reference to this class is automatically created and can be retrieved from your `Game` subclass.
|
||||
|
|
|
@ -0,0 +1,6 @@
|
|||
---
|
||||
title: "Game"
|
||||
date: 2021-01-24T21:15:07-08:00
|
||||
weight: 2
|
||||
---
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
+++
|
||||
title = "Graphics"
|
||||
date = 2021-01-24T20:51:36-08:00
|
||||
weight = 4
|
||||
weight = 5
|
||||
chapter = true
|
||||
+++
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
---
|
||||
title: "Input"
|
||||
date: 2021-01-23T16:39:09-08:00
|
||||
weight: 2
|
||||
weight: 3
|
||||
---
|
||||
|
||||
All input-related information can be retrieved through the `Inputs`.
|
||||
|
|
Loading…
Reference in New Issue