set up Game chapter
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title: "Audio"
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title: "Audio"
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date: 2021-01-24T20:15:28-08:00
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date: 2021-01-24T20:15:28-08:00
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weight: 3
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weight: 4
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MoonWorks.Audio is implemented using the [FAudio](https://github.com/FNA-XNA/FAudio) library. The main entry point for audio-related functions is `AudioDevice`. A reference to this class is automatically created and can be retrieved from your `Game` subclass.
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MoonWorks.Audio is implemented using the [FAudio](https://github.com/FNA-XNA/FAudio) library. The main entry point for audio-related functions is `AudioDevice`. A reference to this class is automatically created and can be retrieved from your `Game` subclass.
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title: "Game"
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date: 2021-01-24T21:15:07-08:00
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weight: 2
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title = "Graphics"
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title = "Graphics"
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date = 2021-01-24T20:51:36-08:00
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date = 2021-01-24T20:51:36-08:00
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weight = 4
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weight = 5
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chapter = true
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chapter = true
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---
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title: "Input"
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title: "Input"
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date: 2021-01-23T16:39:09-08:00
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date: 2021-01-23T16:39:09-08:00
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weight: 2
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weight: 3
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All input-related information can be retrieved through the `Inputs`.
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All input-related information can be retrieved through the `Inputs`.
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