change name to MoonTools.Structs
continuous-integration/drone/push Build is passing Details
continuous-integration/drone/tag Build is failing Details

master 3.0.1
Evan Hemsley 2020-02-20 15:03:34 -08:00
parent 2dbf5e22f7
commit 05e1b2f8db
7 changed files with 13 additions and 13 deletions

View File

@ -18,7 +18,7 @@ steps:
API_KEY: API_KEY:
from_secret: API_KEY from_secret: API_KEY
commands: commands:
- dotnet nuget push /build/Structs/bin/Release/MoonTools.Core.Structs.*.nupkg -s https://api.nuget.org/v3/index.json -k $API_KEY - dotnet nuget push /build/Structs/bin/Release/MoonTools.Structs.*.nupkg -s https://api.nuget.org/v3/index.json -k $API_KEY
when: when:
ref: ref:
- refs/tags/*.*.* - refs/tags/*.*.*

View File

@ -1,6 +1,6 @@
# MoonTools.Core.Structs # MoonTools.Structs
[![NuGet Badge](https://buildstats.info/nuget/MoonTools.Core.Structs)](https://www.nuget.org/packages/MoonTools.Core.Structs/) [![NuGet Badge](https://buildstats.info/nuget/MoonTools.Structs)](https://www.nuget.org/packages/MoonTools.Structs/)
[![Build Status](https://drone.moonside.games/api/badges/MoonsideGames/MoonTools.Core.Structs/status.svg)](https://drone.moonside.games/MoonsideGames/MoonTools.Core.Structs) [![Build Status](https://drone.moonside.games/api/badges/MoonsideGames/MoonTools.Structs/status.svg)](https://drone.moonside.games/MoonsideGames/MoonTools.Structs)
This library contains structs that are generally useful in other MoonTools libraries. This library contains structs that are generally useful in other MoonTools libraries.

View File

@ -1,7 +1,7 @@
using System; using System;
using System.Numerics; using System.Numerics;
namespace MoonTools.Core.Structs namespace MoonTools.Structs
{ {
public struct Position2D : IEquatable<Position2D> public struct Position2D : IEquatable<Position2D>
{ {

View File

@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk"> <Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup> <PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework> <TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>MoonTools.Core.Structs</RootNamespace> <RootNamespace>MoonTools.Structs</RootNamespace>
<PackageId>MoonTools.Core.Structs</PackageId> <PackageId>MoonTools.Structs</PackageId>
<Version>3.0.1</Version> <Version>3.0.1</Version>
<Authors>Evan Hemsley</Authors> <Authors>Evan Hemsley</Authors>
<Company>Moonside Games</Company> <Company>Moonside Games</Company>
@ -10,8 +10,8 @@
<Copyright>Evan Hemsley 2020</Copyright> <Copyright>Evan Hemsley 2020</Copyright>
<Description>.NET Core Utility Structs for MonoGame</Description> <Description>.NET Core Utility Structs for MonoGame</Description>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild> <GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<AssemblyName>MoonTools.Core.Structs</AssemblyName> <AssemblyName>MoonTools.Structs</AssemblyName>
<PackageProjectUrl>https://github.com/MoonsideGames/MoonTools.Core.Structs</PackageProjectUrl> <PackageProjectUrl>https://github.com/MoonsideGames/MoonTools.Structs</PackageProjectUrl>
<PackageLicenseExpression>LGPL-3.0-only</PackageLicenseExpression> <PackageLicenseExpression>LGPL-3.0-only</PackageLicenseExpression>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>

View File

@ -1,7 +1,7 @@
using System; using System;
using System.Numerics; using System.Numerics;
namespace MoonTools.Core.Structs namespace MoonTools.Structs
{ {
public struct Transform2D : IEquatable<Transform2D> public struct Transform2D : IEquatable<Transform2D>
{ {

View File

@ -1,7 +1,7 @@
using FluentAssertions; using FluentAssertions;
using NUnit.Framework; using NUnit.Framework;
using MoonTools.Core.Structs; using MoonTools.Structs;
using System.Numerics; using System.Numerics;
namespace Tests namespace Tests

View File

@ -1,7 +1,7 @@
using FluentAssertions; using FluentAssertions;
using NUnit.Framework; using NUnit.Framework;
using MoonTools.Core.Structs; using MoonTools.Structs;
using System.Numerics; using System.Numerics;
namespace Tests namespace Tests