change name to MoonTools.Structs
continuous-integration/drone/push Build is passing Details
continuous-integration/drone/tag Build is failing Details

master 3.0.1
Evan Hemsley 2020-02-20 15:03:34 -08:00
parent 2dbf5e22f7
commit 05e1b2f8db
7 changed files with 13 additions and 13 deletions

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@ -18,7 +18,7 @@ steps:
API_KEY:
from_secret: API_KEY
commands:
- dotnet nuget push /build/Structs/bin/Release/MoonTools.Core.Structs.*.nupkg -s https://api.nuget.org/v3/index.json -k $API_KEY
- dotnet nuget push /build/Structs/bin/Release/MoonTools.Structs.*.nupkg -s https://api.nuget.org/v3/index.json -k $API_KEY
when:
ref:
- refs/tags/*.*.*

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@ -1,6 +1,6 @@
# MoonTools.Core.Structs
# MoonTools.Structs
[![NuGet Badge](https://buildstats.info/nuget/MoonTools.Core.Structs)](https://www.nuget.org/packages/MoonTools.Core.Structs/)
[![Build Status](https://drone.moonside.games/api/badges/MoonsideGames/MoonTools.Core.Structs/status.svg)](https://drone.moonside.games/MoonsideGames/MoonTools.Core.Structs)
[![NuGet Badge](https://buildstats.info/nuget/MoonTools.Structs)](https://www.nuget.org/packages/MoonTools.Structs/)
[![Build Status](https://drone.moonside.games/api/badges/MoonsideGames/MoonTools.Structs/status.svg)](https://drone.moonside.games/MoonsideGames/MoonTools.Structs)
This library contains structs that are generally useful in other MoonTools libraries.

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@ -1,7 +1,7 @@
using System;
using System.Numerics;
namespace MoonTools.Core.Structs
namespace MoonTools.Structs
{
public struct Position2D : IEquatable<Position2D>
{

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@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<RootNamespace>MoonTools.Core.Structs</RootNamespace>
<PackageId>MoonTools.Core.Structs</PackageId>
<RootNamespace>MoonTools.Structs</RootNamespace>
<PackageId>MoonTools.Structs</PackageId>
<Version>3.0.1</Version>
<Authors>Evan Hemsley</Authors>
<Company>Moonside Games</Company>
@ -10,8 +10,8 @@
<Copyright>Evan Hemsley 2020</Copyright>
<Description>.NET Core Utility Structs for MonoGame</Description>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<AssemblyName>MoonTools.Core.Structs</AssemblyName>
<PackageProjectUrl>https://github.com/MoonsideGames/MoonTools.Core.Structs</PackageProjectUrl>
<AssemblyName>MoonTools.Structs</AssemblyName>
<PackageProjectUrl>https://github.com/MoonsideGames/MoonTools.Structs</PackageProjectUrl>
<PackageLicenseExpression>LGPL-3.0-only</PackageLicenseExpression>
</PropertyGroup>
<ItemGroup>

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@ -1,7 +1,7 @@
using System;
using System.Numerics;
namespace MoonTools.Core.Structs
namespace MoonTools.Structs
{
public struct Transform2D : IEquatable<Transform2D>
{

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@ -1,7 +1,7 @@
using FluentAssertions;
using NUnit.Framework;
using MoonTools.Core.Structs;
using MoonTools.Structs;
using System.Numerics;
namespace Tests

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@ -1,7 +1,7 @@
using FluentAssertions;
using NUnit.Framework;
using MoonTools.Core.Structs;
using MoonTools.Structs;
using System.Numerics;
namespace Tests
@ -65,4 +65,4 @@ namespace Tests
Vector2.Transform(new Vector2(-1, 0), transformC.TransformMatrix).Should().Be(new Vector2(-5, 0));
}
}
}
}