181 lines
5.6 KiB
C#
181 lines
5.6 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using Collections.Pooled;
|
|
using MoreLinq;
|
|
|
|
namespace MoonTools.Core.Graph
|
|
{
|
|
public class DirectedWeightedGraph<TNode, TEdgeData> : IGraph<TNode, TEdgeData> where TNode : System.IEquatable<TNode>
|
|
{
|
|
protected HashSet<TNode> nodes = new HashSet<TNode>();
|
|
protected Dictionary<TNode, HashSet<TNode>> neighbors = new Dictionary<TNode, HashSet<TNode>>();
|
|
protected Dictionary<(TNode, TNode), TEdgeData> edgeToEdgeData = new Dictionary<(TNode, TNode), TEdgeData>();
|
|
protected Dictionary<(TNode, TNode), int> weights = new Dictionary<(TNode, TNode), int>();
|
|
|
|
public IEnumerable<TNode> Nodes => nodes;
|
|
|
|
public void AddNode(TNode node)
|
|
{
|
|
if (Exists(node)) { return; }
|
|
|
|
nodes.Add(node);
|
|
neighbors[node] = new HashSet<TNode>();
|
|
}
|
|
|
|
public void AddNodes(params TNode[] nodes)
|
|
{
|
|
foreach (var node in nodes)
|
|
{
|
|
AddNode(node);
|
|
}
|
|
}
|
|
|
|
private void CheckNodes(params TNode[] givenNodes)
|
|
{
|
|
foreach (var node in givenNodes)
|
|
{
|
|
if (!Exists(node))
|
|
{
|
|
throw new ArgumentException($"Vertex {node} does not exist in the graph");
|
|
}
|
|
}
|
|
}
|
|
|
|
public void AddEdge(TNode v, TNode u, int weight, TEdgeData data)
|
|
{
|
|
CheckNodes(v, u);
|
|
|
|
if (Exists(v, u)) { throw new ArgumentException($"Edge with vertex {v} and {u} already exists in the graph"); }
|
|
|
|
neighbors[v].Add(u);
|
|
weights.Add((v, u), weight);
|
|
edgeToEdgeData.Add((v, u), data);
|
|
}
|
|
|
|
public void AddEdges(params (TNode, TNode, int, TEdgeData)[] edges)
|
|
{
|
|
foreach (var edge in edges)
|
|
{
|
|
AddEdge(edge.Item1, edge.Item2, edge.Item3, edge.Item4);
|
|
}
|
|
}
|
|
|
|
public void Clear()
|
|
{
|
|
nodes.Clear();
|
|
neighbors.Clear();
|
|
edgeToEdgeData.Clear();
|
|
weights.Clear();
|
|
}
|
|
|
|
public bool Exists(TNode node) => nodes.Contains(node);
|
|
|
|
public bool Exists(TNode v, TNode u)
|
|
{
|
|
CheckNodes(v, u);
|
|
return neighbors[v].Contains(u);
|
|
}
|
|
|
|
public IEnumerable<TNode> Neighbors(TNode node)
|
|
{
|
|
CheckNodes(node);
|
|
return neighbors[node];
|
|
}
|
|
|
|
private void CheckEdge(TNode v, TNode u)
|
|
{
|
|
CheckNodes(v, u);
|
|
if (!Exists(v, u)) { throw new ArgumentException($"Edge between vertex {v} and vertex {u} does not exist in the graph"); }
|
|
}
|
|
|
|
public int Weight(TNode v, TNode u)
|
|
{
|
|
CheckEdge(v, u);
|
|
return weights[(v, u)];
|
|
}
|
|
|
|
public TEdgeData EdgeData(TNode v, TNode u)
|
|
{
|
|
CheckEdge(v, u);
|
|
return edgeToEdgeData[(v, u)];
|
|
}
|
|
|
|
private IEnumerable<(TNode, TNode)> ReconstructPath(PooledDictionary<TNode, TNode> cameFrom, TNode currentNode)
|
|
{
|
|
while (cameFrom.ContainsKey(currentNode))
|
|
{
|
|
var edge = (cameFrom[currentNode], currentNode);
|
|
currentNode = edge.Item1;
|
|
yield return edge;
|
|
}
|
|
}
|
|
|
|
public IEnumerable<(TNode, TNode)> AStarShortestPath(TNode start, TNode end, Func<TNode, TNode, int> heuristic)
|
|
{
|
|
CheckNodes(start, end);
|
|
|
|
var openSet = new PooledSet<TNode>(ClearMode.Always);
|
|
var closedSet = new PooledSet<TNode>(ClearMode.Always);
|
|
var gScore = new PooledDictionary<TNode, int>(ClearMode.Always);
|
|
var fScore = new PooledDictionary<TNode, int>(ClearMode.Always);
|
|
var cameFrom = new PooledDictionary<TNode, TNode>(ClearMode.Always);
|
|
|
|
openSet.Add(start);
|
|
|
|
gScore[start] = 0;
|
|
fScore[start] = heuristic(start, end);
|
|
|
|
while (openSet.Count > 0)
|
|
{
|
|
var currentNode = openSet.MinBy(node => fScore[node]).First();
|
|
|
|
if (currentNode.Equals(end))
|
|
{
|
|
openSet.Dispose();
|
|
closedSet.Dispose();
|
|
gScore.Dispose();
|
|
fScore.Dispose();
|
|
|
|
foreach (var edge in ReconstructPath(cameFrom, currentNode).Reverse())
|
|
{
|
|
yield return edge;
|
|
}
|
|
|
|
cameFrom.Dispose();
|
|
|
|
yield break;
|
|
}
|
|
|
|
openSet.Remove(currentNode);
|
|
closedSet.Add(currentNode);
|
|
|
|
foreach (var neighbor in Neighbors(currentNode))
|
|
{
|
|
if (!closedSet.Contains(neighbor))
|
|
{
|
|
var weight = weights[(currentNode, neighbor)];
|
|
|
|
var tentativeGScore = gScore.ContainsKey(currentNode) ? gScore[currentNode] + weight : int.MaxValue;
|
|
|
|
if (!openSet.Contains(neighbor) || tentativeGScore < gScore[neighbor])
|
|
{
|
|
cameFrom[neighbor] = currentNode;
|
|
gScore[neighbor] = tentativeGScore;
|
|
fScore[neighbor] = tentativeGScore + heuristic(neighbor, end);
|
|
openSet.Add(neighbor);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
openSet.Dispose();
|
|
closedSet.Dispose();
|
|
gScore.Dispose();
|
|
fScore.Dispose();
|
|
cameFrom.Dispose();
|
|
|
|
yield break;
|
|
}
|
|
}
|
|
} |