add slight detail to README
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@ -23,6 +23,7 @@ Easing.InQuad(0.75f); // => 0.5625f
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Easing.InOutSine(3.5, 2, 6); // => 3.2346331352698
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Easing.InOutSine(3.5, 2, 6); // => 3.2346331352698
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// Move within an arbitrary number range based on time.
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// Move within an arbitrary number range based on time.
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// (time, start, delta, duration)
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Easing.OutQuart(2, 10, 100, 4); // => 103.75
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Easing.OutQuart(2, 10, 100, 4); // => 103.75
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```
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```
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