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Enumerators
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
ComponentDepot.cs
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fix crash when storageIndex > 256
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2023-03-21 15:31:59 -07:00 |
ComponentStorage.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
DebugSystem.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
DynamicArray.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
Entity.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
EntityComponentReader.cs
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get relation by index
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2023-03-20 14:26:27 -07:00 |
EntityStorage.cs
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fix new hashsets being allocated on each entity create
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2023-01-10 12:41:16 -08:00 |
Filter.cs
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add filter callback system
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2023-01-26 16:34:15 -08:00 |
FilterBuilder.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
FilterSignature.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
FilterStorage.cs
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fix false positive on filter remove callback
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2023-01-27 09:48:27 -08:00 |
IndexableSet.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
MessageDepot.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
MessageStorage.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
Random.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
RelationDepot.cs
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get relation by index
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2023-03-20 14:26:27 -07:00 |
RelationStorage.cs
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get relation by index
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2023-03-20 14:26:27 -07:00 |
Renderer.cs
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World State Save and Load (#2)
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2022-05-03 04:51:11 +00:00 |
Snapshot.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
Spawner.cs
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allow Spawners to read world state
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2023-02-10 11:59:40 -08:00 |
System.cs
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add World.Relate + Spawner object
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2023-02-09 10:50:25 -08:00 |
Template.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
TemplateStorage.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
TypeIndices.cs
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Storage refactor, snapshot system, experimental template system (#3)
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2023-01-10 00:41:00 +00:00 |
World.cs
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Fix entity relation inconsistency on destroy
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2023-02-09 15:15:55 -08:00 |