MoonTools.ECS/src
cosmonaut ca912a3b5a fix crash when storageIndex > 256 2023-03-21 15:31:59 -07:00
..
Enumerators Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
ComponentDepot.cs fix crash when storageIndex > 256 2023-03-21 15:31:59 -07:00
ComponentStorage.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
DebugSystem.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
DynamicArray.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
Entity.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
EntityComponentReader.cs get relation by index 2023-03-20 14:26:27 -07:00
EntityStorage.cs fix new hashsets being allocated on each entity create 2023-01-10 12:41:16 -08:00
Filter.cs add filter callback system 2023-01-26 16:34:15 -08:00
FilterBuilder.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
FilterSignature.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
FilterStorage.cs fix false positive on filter remove callback 2023-01-27 09:48:27 -08:00
IndexableSet.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
MessageDepot.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
MessageStorage.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
Random.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
RelationDepot.cs get relation by index 2023-03-20 14:26:27 -07:00
RelationStorage.cs get relation by index 2023-03-20 14:26:27 -07:00
Renderer.cs World State Save and Load (#2) 2022-05-03 04:51:11 +00:00
Snapshot.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
Spawner.cs allow Spawners to read world state 2023-02-10 11:59:40 -08:00
System.cs add World.Relate + Spawner object 2023-02-09 10:50:25 -08:00
Template.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
TemplateStorage.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
TypeIndices.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
World.cs Fix entity relation inconsistency on destroy 2023-02-09 15:15:55 -08:00