MoonTools.ECS/src/World.cs

43 lines
989 B
C#

namespace MoonTools.ECS
{
public class World
{
internal readonly EntityStorage EntityStorage = new EntityStorage();
internal readonly ComponentDepot ComponentDepot = new ComponentDepot();
internal readonly MessageDepot MessageDepot = new MessageDepot();
internal readonly RelationDepot RelationDepot = new RelationDepot();
public Entity CreateEntity()
{
return EntityStorage.Create();
}
public void Set<TComponent>(Entity entity, in TComponent component) where TComponent : struct
{
ComponentDepot.Set(entity.ID, component);
}
public void Send<TMessage>(in TMessage message) where TMessage : struct
{
MessageDepot.Add(message);
}
public void FinishUpdate()
{
MessageDepot.Clear();
}
public ComponentDepotState Serialize()
{
var state = ComponentDepot.CreateState();
ComponentDepot.Serialize(state);
return state;
}
public void Deserialize(ComponentDepotState state)
{
ComponentDepot.Deserialize(state);
}
}
}