MoonTools.ECS/src/ComponentDepot.cs

77 lines
1.9 KiB
C#

namespace MoonTools.ECS;
internal class ComponentDepot
{
private Dictionary<Type, ComponentStorage> storages = new Dictionary<Type, ComponentStorage>();
private Dictionary<int, HashSet<Type>> entityComponentMap = new Dictionary<int, HashSet<Type>>();
private ComponentStorage<TComponent> Lookup<TComponent>() where TComponent : struct
{
// TODO: is it possible to optimize this?
if (!storages.ContainsKey(typeof(TComponent)))
{
storages.Add(typeof(TComponent), new ComponentStorage<TComponent>());
}
return storages[typeof(TComponent)] as ComponentStorage<TComponent>;
}
public bool Some<TComponent>() where TComponent : struct
{
return Lookup<TComponent>().Any();
}
public bool Has<TComponent>(int entityID) where TComponent : struct
{
return Lookup<TComponent>().Has(entityID);
}
public ref readonly TComponent Get<TComponent>(int entityID) where TComponent : struct
{
return ref Lookup<TComponent>().Get(entityID);
}
public void Set<TComponent>(int entityID, in TComponent component) where TComponent : struct
{
Lookup<TComponent>().Set(entityID, component);
if (!entityComponentMap.ContainsKey(entityID))
{
entityComponentMap.Add(entityID, new HashSet<Type>());
}
entityComponentMap[entityID].Add(typeof(TComponent));
}
public ReadOnlySpan<Entity> ReadEntities<TComponent>() where TComponent : struct
{
return Lookup<TComponent>().AllEntities();
}
public ReadOnlySpan<TComponent> ReadComponents<TComponent>() where TComponent : struct
{
return Lookup<TComponent>().AllComponents();
}
public void Remove<TComponent>(int entityID) where TComponent : struct
{
Lookup<TComponent>().Remove(entityID);
entityComponentMap[entityID].Remove(typeof(TComponent));
}
public void OnEntityDestroy(int entityID)
{
if (entityComponentMap.ContainsKey(entityID))
{
foreach (var type in entityComponentMap[entityID])
{
storages[type].Remove(entityID);
}
entityComponentMap.Remove(entityID);
}
}
}