MoonTools.ECS/src
cosmonaut 02ccc3d1a5 add World.Relate + Spawner object 2023-02-09 10:50:25 -08:00
..
Enumerators Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
ComponentDepot.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
ComponentStorage.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
DebugSystem.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
DynamicArray.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
Entity.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
EntityComponentReader.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
EntityStorage.cs fix new hashsets being allocated on each entity create 2023-01-10 12:41:16 -08:00
Filter.cs add filter callback system 2023-01-26 16:34:15 -08:00
FilterBuilder.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
FilterSignature.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
FilterStorage.cs fix false positive on filter remove callback 2023-01-27 09:48:27 -08:00
IndexableSet.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
MessageDepot.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
MessageStorage.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
Random.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
RelationDepot.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
RelationStorage.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
Renderer.cs World State Save and Load (#2) 2022-05-03 04:51:11 +00:00
Snapshot.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
Spawner.cs add World.Relate + Spawner object 2023-02-09 10:50:25 -08:00
System.cs add World.Relate + Spawner object 2023-02-09 10:50:25 -08:00
Template.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
TemplateStorage.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
TypeIndices.cs Storage refactor, snapshot system, experimental template system (#3) 2023-01-10 00:41:00 +00:00
World.cs add World.Relate + Spawner object 2023-02-09 10:50:25 -08:00