MoonTools.ECS/src/MessageStorage.cs

64 lines
1.0 KiB
C#

using System;
using MoonTools.ECS.Collections;
namespace MoonTools.ECS;
public class MessageStorage : IDisposable
{
private NativeArray Messages;
private bool IsDisposed;
public MessageStorage(int elementSize)
{
Messages = new NativeArray(elementSize);
}
public void Add<T>(in T message) where T : unmanaged
{
Messages.Append(message);
}
public bool Some()
{
return Messages.Count > 0;
}
public ReadOnlySpan<T> All<T>() where T : unmanaged
{
return Messages.ToSpan<T>();
}
public T First<T>() where T : unmanaged
{
return Messages.Get<T>(0);
}
public void Clear()
{
Messages.Clear();
}
private void Dispose(bool disposing)
{
if (!IsDisposed)
{
Messages.Dispose();
IsDisposed = true;
}
}
// ~MessageStorage()
// {
// // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
// Dispose(disposing: false);
// }
public void Dispose()
{
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}