hello filters my old friend
parent
e6059a2f0a
commit
c6f8b65b32
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@ -1,38 +0,0 @@
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using System.Collections.Generic;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS;
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internal class Archetype
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{
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public World World;
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public ArchetypeSignature Signature;
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public NativeArray<Entity> Entities = new NativeArray<Entity>();
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public SortedDictionary<TypeId, Archetype> AddEdges =
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new SortedDictionary<TypeId, Archetype>();
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public SortedDictionary<TypeId, Archetype> RemoveEdges =
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new SortedDictionary<TypeId, Archetype>();
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public int Count => Entities.Count;
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public Archetype(World world, ArchetypeSignature signature)
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{
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World = world;
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Signature = signature;
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}
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public int Append(Entity entity)
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{
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Entities.Append(entity);
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return Entities.Count - 1;
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}
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public void ClearAll()
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{
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for (int i = Entities.Count - 1; i >= 0; i -= 1)
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{
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World.Destroy(Entities[i]);
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}
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}
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}
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@ -1,3 +0,0 @@
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namespace MoonTools.ECS;
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internal readonly record struct ArchetypeEdge(Archetype Add, Archetype Remove);
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@ -1,3 +0,0 @@
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namespace MoonTools.ECS;
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internal readonly record struct ArchetypeRecord(Archetype Archetype, int Row);
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@ -1,89 +0,0 @@
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using System;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS;
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internal class ArchetypeSignature : IEquatable<ArchetypeSignature>
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{
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public static ArchetypeSignature Empty = new ArchetypeSignature(0);
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IndexableSet<TypeId> Ids;
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public int Count => Ids.Count;
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public TypeId this[int i] => Ids[i];
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public ArchetypeSignature()
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{
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Ids = new IndexableSet<TypeId>();
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}
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public ArchetypeSignature(int capacity)
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{
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Ids = new IndexableSet<TypeId>(capacity);
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}
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// Maintains sorted order
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public void Insert(TypeId componentId)
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{
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Ids.Add(componentId);
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}
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public void Remove(TypeId componentId)
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{
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Ids.Remove(componentId);
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}
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public bool Contains(TypeId componentId)
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{
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return Ids.Contains(componentId);
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}
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public void CopyTo(ArchetypeSignature other)
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{
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foreach (var id in Ids.AsSpan())
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{
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other.Ids.Add(id);
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}
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}
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public override bool Equals(object? obj)
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{
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return obj is ArchetypeSignature signature && Equals(signature);
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}
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public bool Equals(ArchetypeSignature? other)
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{
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if (other == null)
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{
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return false;
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}
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if (Ids.Count != other.Ids.Count)
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{
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return false;
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}
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for (int i = 0; i < Ids.Count; i += 1)
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{
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if (Ids[i] != other.Ids[i])
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{
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return false;
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}
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}
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return true;
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}
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public override int GetHashCode()
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{
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var hashcode = 1;
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foreach (var id in Ids)
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{
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hashcode = HashCode.Combine(hashcode, id);
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}
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return hashcode;
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}
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}
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@ -76,22 +76,6 @@ internal unsafe class NativeArray : IDisposable
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Count += 1;
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}
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public void CopyElementToEnd(int index, NativeArray other)
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{
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if (other.Count >= other.Capacity)
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{
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other.Resize();
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}
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NativeMemory.Copy(
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(void*) (Elements + (index * ElementSize)),
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(void*) (other.Elements + (other.Count * ElementSize)),
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(nuint) ElementSize
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);
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other.Count += 1;
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}
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public void CopyAllTo(NativeArray other)
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{
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if (Count >= other.Capacity)
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@ -9,13 +9,15 @@ namespace MoonTools.ECS
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internal readonly Dictionary<Entity, int> EntityIDToStorageIndex = new Dictionary<Entity, int>(16);
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internal readonly NativeArray Components;
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internal readonly NativeArray<Entity> EntityIDs;
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internal readonly TypeId TypeId;
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private bool disposed;
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public ComponentStorage(int elementSize)
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public ComponentStorage(TypeId typeId, int elementSize)
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{
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Components = new NativeArray(elementSize);
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EntityIDs = new NativeArray<Entity>();
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TypeId = typeId;
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}
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public bool Any()
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186
src/Filter.cs
186
src/Filter.cs
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@ -1,193 +1,77 @@
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using System;
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using System.Collections.Generic;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS;
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// TODO: do we want to get fancy with queries beyond Include and Exclude?
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public class Filter
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{
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private Archetype EmptyArchetype;
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private HashSet<TypeId> Included;
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private HashSet<TypeId> Excluded;
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private World World;
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internal FilterSignature Signature;
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public EntityEnumerator Entities => new EntityEnumerator(this);
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internal ArchetypeEnumerator Archetypes => new ArchetypeEnumerator(this);
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public RandomEntityEnumerator EntitiesInRandomOrder => new RandomEntityEnumerator(this);
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internal IndexableSet<Entity> EntitySet = new IndexableSet<Entity>();
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public bool Empty
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{
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get
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{
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var empty = true;
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public ReverseSpanEnumerator<Entity> Entities => EntitySet.GetEnumerator();
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foreach (var archetype in Archetypes)
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{
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if (archetype.Count > 0)
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{
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return false;
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}
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}
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return empty;
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}
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}
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public int Count
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{
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get
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{
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var count = 0;
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foreach (var archetype in Archetypes)
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{
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count += archetype.Count;
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}
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return count;
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}
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}
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public Entity RandomEntity
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{
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get
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{
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var randomIndex = RandomManager.Next(Count);
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return NthEntity(randomIndex);
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}
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}
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public bool Empty => EntitySet.Count == 0;
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public int Count => EntitySet.Count;
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// WARNING: this WILL crash if the index is out of range!
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public Entity NthEntity(int index)
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{
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foreach (var archetype in Archetypes)
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{
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if (index < archetype.Count)
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{
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return archetype.Entities[index];
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}
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public Entity NthEntity(int index) => EntitySet[index];
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index -= archetype.Count;
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}
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// WARNING: this WILL crash if the filter is empty!
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public Entity RandomEntity => EntitySet[RandomManager.Next(EntitySet.Count)];
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public RandomEntityEnumerator EntitiesInRandomOrder => new RandomEntityEnumerator(this);
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throw new InvalidOperationException("Filter index out of range!");
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internal Filter(World world, FilterSignature signature)
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{
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World = world;
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Signature = signature;
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}
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public void DestroyAllEntities()
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{
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foreach (var archetype in Archetypes)
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foreach (var entity in EntitySet)
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{
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archetype.ClearAll();
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World.Destroy(entity);
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}
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}
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internal Filter(Archetype emptyArchetype, HashSet<TypeId> included, HashSet<TypeId> excluded)
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internal void Check(Entity entity)
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{
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EmptyArchetype = emptyArchetype;
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Included = included;
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Excluded = excluded;
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}
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internal ref struct ArchetypeEnumerator
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foreach (var type in Signature.Included)
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{
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private Archetype CurrentArchetype;
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// TODO: pool these
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private Queue<Archetype> ArchetypeQueue = new Queue<Archetype>();
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private Queue<Archetype> ArchetypeSearchQueue = new Queue<Archetype>();
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private HashSet<Archetype> Explored = new HashSet<Archetype>();
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public ArchetypeEnumerator GetEnumerator() => this;
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public ArchetypeEnumerator(Filter filter)
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if (!World.Has(entity, type))
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{
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var empty = filter.EmptyArchetype;
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ArchetypeSearchQueue.Enqueue(empty);
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// TODO: can we cache this search effectively?
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while (ArchetypeSearchQueue.TryDequeue(out var current))
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{
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// exclude the empty archetype
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var satisfiesFilter = filter.Included.Count != 0;
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foreach (var componentId in filter.Included)
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{
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if (!current.Signature.Contains(componentId))
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{
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satisfiesFilter = false;
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EntitySet.Remove(entity);
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return;
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}
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}
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foreach (var componentId in filter.Excluded)
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foreach (var type in Signature.Excluded)
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{
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if (current.Signature.Contains(componentId))
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if (World.Has(entity, type))
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{
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satisfiesFilter = false;
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EntitySet.Remove(entity);
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return;
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}
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}
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if (satisfiesFilter)
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{
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ArchetypeQueue.Enqueue(current);
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EntitySet.Add(entity);
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}
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// breadth-first search
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// ignore excluded component edges
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foreach (var (componentId, archetype) in current.AddEdges)
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internal void AddEntity(in Entity entity)
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{
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if (!Explored.Contains(archetype) && !filter.Excluded.Contains(componentId))
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{
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Explored.Add(archetype);
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ArchetypeSearchQueue.Enqueue(archetype);
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}
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EntitySet.Add(entity);
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}
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foreach (var (componentId, archetype) in current.RemoveEdges)
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internal void RemoveEntity(in Entity entity)
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{
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if (!Explored.Contains(archetype))
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EntitySet.Remove(entity);
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}
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internal void Clear()
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{
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Explored.Add(archetype);
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ArchetypeSearchQueue.Enqueue(archetype);
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}
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}
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}
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}
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public bool MoveNext()
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{
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return ArchetypeQueue.TryDequeue(out CurrentArchetype!);
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}
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public Archetype Current => CurrentArchetype;
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}
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public ref struct EntityEnumerator
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{
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private Entity CurrentEntity;
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public EntityEnumerator GetEnumerator() => this;
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// TODO: pool this
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Queue<Entity> EntityQueue = new Queue<Entity>();
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internal EntityEnumerator(Filter filter)
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{
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var archetypeEnumerator = new ArchetypeEnumerator(filter);
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foreach (var archetype in archetypeEnumerator)
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{
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foreach (var entity in archetype.Entities)
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{
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EntityQueue.Enqueue(entity);
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}
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}
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}
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public bool MoveNext()
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{
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return EntityQueue.TryDequeue(out CurrentEntity);
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}
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public Entity Current => CurrentEntity;
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EntitySet.Clear();
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}
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public ref struct RandomEntityEnumerator
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@ -1,21 +1,22 @@
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using System.Collections.Generic;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS
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{
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public struct FilterBuilder
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{
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World World;
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HashSet<TypeId> Included;
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HashSet<TypeId> Excluded;
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IndexableSet<TypeId> Included;
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IndexableSet<TypeId> Excluded;
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internal FilterBuilder(World world)
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{
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World = world;
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Included = new HashSet<TypeId>();
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Excluded = new HashSet<TypeId>();
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Included = new IndexableSet<TypeId>();
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Excluded = new IndexableSet<TypeId>();
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}
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private FilterBuilder(World world, HashSet<TypeId> included, HashSet<TypeId> excluded)
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private FilterBuilder(World world, IndexableSet<TypeId> included, IndexableSet<TypeId> excluded)
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{
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World = world;
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Included = included;
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@ -24,19 +25,20 @@ namespace MoonTools.ECS
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public FilterBuilder Include<T>() where T : unmanaged
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{
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Included.Add(World.GetTypeId<T>());
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Included.Add(World.GetComponentTypeId<T>());
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return new FilterBuilder(World, Included, Excluded);
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}
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public FilterBuilder Exclude<T>() where T : unmanaged
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{
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Excluded.Add(World.GetTypeId<T>());
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Excluded.Add(World.GetComponentTypeId<T>());
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return new FilterBuilder(World, Included, Excluded);
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}
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public Filter Build()
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{
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return new Filter(World.EmptyArchetype, Included, Excluded);
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var signature = new FilterSignature(Included, Excluded);
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return World.GetFilter(signature);
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}
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}
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}
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@ -1,15 +1,14 @@
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using System;
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using System.Collections.Generic;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS
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{
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public struct FilterSignature : IEquatable<FilterSignature>
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{
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public readonly IndexableSet<int> Included;
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public readonly IndexableSet<int> Excluded;
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public readonly IndexableSet<TypeId> Included;
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public readonly IndexableSet<TypeId> Excluded;
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public FilterSignature(IndexableSet<int> included, IndexableSet<int> excluded)
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public FilterSignature(IndexableSet<TypeId> included, IndexableSet<TypeId> excluded)
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{
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Included = included;
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Excluded = excluded;
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@ -7,14 +7,17 @@ internal class IdAssigner
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uint Next;
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NativeArray<uint> AvailableIds = new NativeArray<uint>();
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public uint Assign()
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public uint Assign(out bool recycled)
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{
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if (!AvailableIds.TryPop(out var id))
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recycled = AvailableIds.TryPop(out var id);
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if (recycled)
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{
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id = Next;
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Next += 1;
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return id;
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}
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id = Next;
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Next += 1;
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return id;
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}
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130
src/Snapshot.cs
130
src/Snapshot.cs
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@ -9,51 +9,38 @@ public class Snapshot
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{
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private Dictionary<TypeId, ComponentSnapshot> ComponentSnapshots = new Dictionary<TypeId, ComponentSnapshot>();
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private Dictionary<ArchetypeSignature, ArchetypeSnapshot> ArchetypeSnapshots =
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new Dictionary<ArchetypeSignature, ArchetypeSnapshot>();
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private Dictionary<FilterSignature, List<Entity>> Filters = new Dictionary<FilterSignature, List<Entity>>();
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private Dictionary<TypeId, RelationSnapshot> RelationSnapshots =
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new Dictionary<TypeId, RelationSnapshot>();
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private Dictionary<Entity, ArchetypeRecord> EntityIndex = new Dictionary<Entity, ArchetypeRecord>();
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private Dictionary<Entity, IndexableSet<TypeId>> EntityRelationIndex =
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new Dictionary<Entity, IndexableSet<TypeId>>();
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private Dictionary<Entity, IndexableSet<TypeId>> EntityComponentIndex =
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new Dictionary<Entity, IndexableSet<TypeId>>();
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private Dictionary<Entity, string> EntityTags = new Dictionary<Entity, string>();
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private IdAssigner EntityIdAssigner = new IdAssigner();
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public int Count
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{
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get
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{
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var count = 0;
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foreach (var snapshot in ArchetypeSnapshots.Values)
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{
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count += snapshot.Count;
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}
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return count;
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}
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}
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public void Restore(World world)
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{
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// restore archetype storage
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foreach (var (archetypeSignature, archetypeSnapshot) in ArchetypeSnapshots)
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{
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var archetype = world.ArchetypeIndex[archetypeSignature];
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archetypeSnapshot.Restore(archetype);
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}
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// restore id assigner state
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EntityIdAssigner.CopyTo(world.EntityIdAssigner);
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// restore entity index
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world.EntityIndex.Clear();
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foreach (var (id, ArchetypeRecord) in EntityIndex)
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// restore filter states
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// this could be sped up if we figured out a direct IndexableSet copy
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foreach (var (signature, entityList) in Filters)
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{
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world.EntityIndex[id] = ArchetypeRecord;
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||||
var filter = world.FilterIndex[signature];
|
||||
|
||||
filter.Clear();
|
||||
|
||||
foreach (var entity in entityList)
|
||||
{
|
||||
filter.AddEntity(entity);
|
||||
}
|
||||
}
|
||||
|
||||
// restore components
|
||||
|
@ -63,9 +50,6 @@ public class Snapshot
|
|||
componentSnapshot.Restore(componentStorage);
|
||||
}
|
||||
|
||||
// restore id assigner state
|
||||
EntityIdAssigner.CopyTo(world.EntityIdAssigner);
|
||||
|
||||
// restore relation state
|
||||
foreach (var (typeId, relationSnapshot) in RelationSnapshots)
|
||||
{
|
||||
|
@ -85,6 +69,19 @@ public class Snapshot
|
|||
}
|
||||
}
|
||||
|
||||
// restore entity component index state
|
||||
// FIXME: arrghghhh this is so slow
|
||||
foreach (var (id, componentTypeSet) in EntityComponentIndex)
|
||||
{
|
||||
world.EntityComponentIndex[id].Clear();
|
||||
|
||||
foreach (var typeId in componentTypeSet)
|
||||
{
|
||||
world.EntityComponentIndex[id].Add(typeId);
|
||||
}
|
||||
}
|
||||
|
||||
// restore entity tags
|
||||
foreach (var (id, s) in EntityTags)
|
||||
{
|
||||
world.EntityTags[id] = s;
|
||||
|
@ -96,17 +93,10 @@ public class Snapshot
|
|||
// copy id assigner state
|
||||
world.EntityIdAssigner.CopyTo(EntityIdAssigner);
|
||||
|
||||
// copy entity index
|
||||
EntityIndex.Clear();
|
||||
foreach (var (id, ArchetypeRecord) in world.EntityIndex)
|
||||
// copy filter states
|
||||
foreach (var (_, filter) in world.FilterIndex)
|
||||
{
|
||||
EntityIndex[id] = ArchetypeRecord;
|
||||
}
|
||||
|
||||
// copy archetypes
|
||||
foreach (var archetype in world.ArchetypeIndex.Values)
|
||||
{
|
||||
TakeArchetypeSnapshot(archetype);
|
||||
TakeFilterSnapshot(filter);
|
||||
}
|
||||
|
||||
// copy components
|
||||
|
@ -138,21 +128,44 @@ public class Snapshot
|
|||
}
|
||||
}
|
||||
|
||||
// copy entity component index
|
||||
// FIXME: arghhhh this is so slow
|
||||
foreach (var (id, componentTypeSet) in world.EntityComponentIndex)
|
||||
{
|
||||
if (!EntityComponentIndex.ContainsKey(id))
|
||||
{
|
||||
EntityComponentIndex.Add(id, new IndexableSet<TypeId>());
|
||||
}
|
||||
|
||||
EntityComponentIndex[id].Clear();
|
||||
|
||||
foreach (var typeId in componentTypeSet)
|
||||
{
|
||||
EntityComponentIndex[id].Add(typeId);
|
||||
}
|
||||
}
|
||||
|
||||
// copy entity tags
|
||||
foreach (var (id, s) in world.EntityTags)
|
||||
{
|
||||
EntityTags[id] = s;
|
||||
}
|
||||
}
|
||||
|
||||
private void TakeArchetypeSnapshot(Archetype archetype)
|
||||
private void TakeFilterSnapshot(Filter filter)
|
||||
{
|
||||
if (!ArchetypeSnapshots.TryGetValue(archetype.Signature, out var archetypeSnapshot))
|
||||
if (!Filters.TryGetValue(filter.Signature, out var entities))
|
||||
{
|
||||
archetypeSnapshot = new ArchetypeSnapshot();
|
||||
ArchetypeSnapshots.Add(archetype.Signature, archetypeSnapshot);
|
||||
entities = new List<Entity>();
|
||||
Filters.Add(filter.Signature, entities);
|
||||
}
|
||||
|
||||
archetypeSnapshot.Take(archetype);
|
||||
entities.Clear();
|
||||
|
||||
foreach (var entity in filter.EntitySet.AsSpan())
|
||||
{
|
||||
entities.Add(entity);
|
||||
}
|
||||
}
|
||||
|
||||
private void TakeComponentSnapshot(TypeId typeId, ComponentStorage componentStorage)
|
||||
|
@ -177,27 +190,6 @@ public class Snapshot
|
|||
snapshot.Take(relationStorage);
|
||||
}
|
||||
|
||||
private class ArchetypeSnapshot
|
||||
{
|
||||
private readonly NativeArray<Entity> Entities;
|
||||
public int Count => Entities.Count;
|
||||
|
||||
public ArchetypeSnapshot()
|
||||
{
|
||||
Entities = new NativeArray<Entity>();
|
||||
}
|
||||
|
||||
public void Take(Archetype archetype)
|
||||
{
|
||||
archetype.Entities.CopyTo(Entities);
|
||||
}
|
||||
|
||||
public void Restore(Archetype archetype)
|
||||
{
|
||||
Entities.CopyTo(archetype.Entities);
|
||||
}
|
||||
}
|
||||
|
||||
private class ComponentSnapshot
|
||||
{
|
||||
private readonly Dictionary<Entity, int> EntityIDToStorageIndex = new Dictionary<Entity, int>();
|
||||
|
|
232
src/World.cs
232
src/World.cs
|
@ -5,7 +5,7 @@ using MoonTools.ECS.Collections;
|
|||
|
||||
namespace MoonTools.ECS
|
||||
{
|
||||
public class World
|
||||
public class World : IDisposable
|
||||
{
|
||||
// Get TypeId from a Type
|
||||
private readonly Dictionary<Type, TypeId> TypeToId = new Dictionary<Type, TypeId>();
|
||||
|
@ -17,10 +17,9 @@ namespace MoonTools.ECS
|
|||
// Get element size from a TypeId
|
||||
private readonly Dictionary<TypeId, int> ElementSizes = new Dictionary<TypeId, int>();
|
||||
|
||||
// Archetypes
|
||||
internal readonly Dictionary<ArchetypeSignature, Archetype> ArchetypeIndex = new Dictionary<ArchetypeSignature, Archetype>();
|
||||
internal readonly Dictionary<Entity, ArchetypeRecord> EntityIndex = new Dictionary<Entity, ArchetypeRecord>();
|
||||
internal readonly Archetype EmptyArchetype;
|
||||
// Filters
|
||||
internal readonly Dictionary<FilterSignature, Filter> FilterIndex = new Dictionary<FilterSignature, Filter>();
|
||||
private readonly Dictionary<TypeId, List<Filter>> TypeToFilter = new Dictionary<TypeId, List<Filter>>();
|
||||
|
||||
// TODO: can we make the tag an native array of chars at some point?
|
||||
internal Dictionary<Entity, string> EntityTags = new Dictionary<Entity, string>();
|
||||
|
@ -35,14 +34,12 @@ namespace MoonTools.ECS
|
|||
public FilterBuilder FilterBuilder => new FilterBuilder(this);
|
||||
|
||||
internal readonly Dictionary<TypeId, ComponentStorage> ComponentIndex = new Dictionary<TypeId, ComponentStorage>();
|
||||
internal Dictionary<Entity, IndexableSet<TypeId>> EntityComponentIndex = new Dictionary<Entity, IndexableSet<TypeId>>();
|
||||
|
||||
internal IdAssigner EntityIdAssigner = new IdAssigner();
|
||||
private IdAssigner TypeIdAssigner = new IdAssigner();
|
||||
|
||||
public World()
|
||||
{
|
||||
EmptyArchetype = CreateArchetype(ArchetypeSignature.Empty);
|
||||
}
|
||||
private bool IsDisposed;
|
||||
|
||||
internal TypeId GetTypeId<T>() where T : unmanaged
|
||||
{
|
||||
|
@ -51,7 +48,7 @@ namespace MoonTools.ECS
|
|||
return TypeToId[typeof(T)];
|
||||
}
|
||||
|
||||
var typeId = new TypeId(TypeIdAssigner.Assign());
|
||||
var typeId = new TypeId(TypeIdAssigner.Assign(out var _));
|
||||
TypeToId.Add(typeof(T), typeId);
|
||||
ElementSizes.Add(typeId, Unsafe.SizeOf<T>());
|
||||
|
||||
|
@ -62,6 +59,20 @@ namespace MoonTools.ECS
|
|||
return typeId;
|
||||
}
|
||||
|
||||
internal TypeId GetComponentTypeId<T>() where T : unmanaged
|
||||
{
|
||||
var typeId = GetTypeId<T>();
|
||||
if (ComponentIndex.TryGetValue(typeId, out var componentStorage))
|
||||
{
|
||||
return typeId;
|
||||
}
|
||||
|
||||
componentStorage = new ComponentStorage(typeId, ElementSizes[typeId]);
|
||||
ComponentIndex.Add(typeId, componentStorage);
|
||||
TypeToFilter.Add(typeId, new List<Filter>());
|
||||
return typeId;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private ComponentStorage GetComponentStorage<T>() where T : unmanaged
|
||||
{
|
||||
|
@ -71,29 +82,44 @@ namespace MoonTools.ECS
|
|||
return componentStorage;
|
||||
}
|
||||
|
||||
componentStorage = new ComponentStorage(ElementSizes[typeId]);
|
||||
componentStorage = new ComponentStorage(typeId, ElementSizes[typeId]);
|
||||
ComponentIndex.Add(typeId, componentStorage);
|
||||
TypeToFilter.Add(typeId, new List<Filter>());
|
||||
return componentStorage;
|
||||
}
|
||||
|
||||
private Archetype CreateArchetype(ArchetypeSignature signature)
|
||||
// FILTERS
|
||||
|
||||
internal Filter GetFilter(FilterSignature signature)
|
||||
{
|
||||
var archetype = new Archetype(this, signature);
|
||||
ArchetypeIndex.Add(signature, archetype);
|
||||
return archetype;
|
||||
if (!FilterIndex.TryGetValue(signature, out var filter))
|
||||
{
|
||||
filter = new Filter(this, signature);
|
||||
|
||||
foreach (var typeId in signature.Included)
|
||||
{
|
||||
TypeToFilter[typeId].Add(filter);
|
||||
}
|
||||
|
||||
foreach (var typeId in signature.Excluded)
|
||||
{
|
||||
TypeToFilter[typeId].Add(filter);
|
||||
}
|
||||
}
|
||||
|
||||
return filter;
|
||||
}
|
||||
|
||||
// ENTITIES
|
||||
|
||||
public Entity CreateEntity(string tag = "")
|
||||
{
|
||||
var entity = new Entity(EntityIdAssigner.Assign());
|
||||
EntityIndex.Add(entity, new ArchetypeRecord(EmptyArchetype, EmptyArchetype.Count));
|
||||
EmptyArchetype.Append(entity);
|
||||
var entity = new Entity(EntityIdAssigner.Assign(out var recycled));
|
||||
|
||||
if (!EntityRelationIndex.ContainsKey(entity))
|
||||
if (!recycled)
|
||||
{
|
||||
EntityRelationIndex.Add(entity, new IndexableSet<TypeId>());
|
||||
EntityComponentIndex.Add(entity, new IndexableSet<TypeId>());
|
||||
}
|
||||
|
||||
EntityTags[entity] = tag;
|
||||
|
@ -113,15 +139,16 @@ namespace MoonTools.ECS
|
|||
|
||||
public void Destroy(in Entity entity)
|
||||
{
|
||||
var record = EntityIndex[entity];
|
||||
var archetype = record.Archetype;
|
||||
var row = record.Row;
|
||||
|
||||
// remove all components from storages
|
||||
for (int i = 0; i < archetype.Signature.Count; i += 1)
|
||||
foreach (var componentTypeIndex in EntityComponentIndex[entity])
|
||||
{
|
||||
var componentStorage = ComponentIndex[archetype.Signature[i]];
|
||||
var componentStorage = ComponentIndex[componentTypeIndex];
|
||||
componentStorage.Remove(entity);
|
||||
|
||||
foreach (var filter in TypeToFilter[componentTypeIndex])
|
||||
{
|
||||
filter.RemoveEntity(entity);
|
||||
}
|
||||
}
|
||||
|
||||
// remove all relations from storage
|
||||
|
@ -131,18 +158,9 @@ namespace MoonTools.ECS
|
|||
relationStorage.RemoveEntity(entity);
|
||||
}
|
||||
|
||||
EntityComponentIndex[entity].Clear();
|
||||
EntityRelationIndex[entity].Clear();
|
||||
|
||||
// remove from archetype
|
||||
if (row != archetype.Count - 1)
|
||||
{
|
||||
var lastEntity = archetype.Entities[archetype.Count - 1];
|
||||
archetype.Entities[row] = lastEntity;
|
||||
EntityIndex[lastEntity] = new ArchetypeRecord(archetype, row);
|
||||
}
|
||||
archetype.Entities.RemoveLastElement();
|
||||
EntityIndex.Remove(entity);
|
||||
|
||||
// recycle ID
|
||||
EntityIdAssigner.Unassign(entity.ID);
|
||||
}
|
||||
|
@ -155,6 +173,11 @@ namespace MoonTools.ECS
|
|||
return storage.Has(entity);
|
||||
}
|
||||
|
||||
internal bool Has(in Entity entity, in TypeId typeId)
|
||||
{
|
||||
return EntityComponentIndex[entity].Contains(typeId);
|
||||
}
|
||||
|
||||
public bool Some<T>() where T : unmanaged
|
||||
{
|
||||
var storage = GetComponentStorage<T>();
|
||||
|
@ -185,7 +208,12 @@ namespace MoonTools.ECS
|
|||
|
||||
if (!componentStorage.Set(entity, component))
|
||||
{
|
||||
TransferArchetype(entity, FindArchetypeByAdd<T>(entity));
|
||||
EntityComponentIndex[entity].Add(componentStorage.TypeId);
|
||||
|
||||
foreach (var filter in TypeToFilter[componentStorage.TypeId])
|
||||
{
|
||||
filter.Check(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -195,87 +223,13 @@ namespace MoonTools.ECS
|
|||
|
||||
if (componentStorage.Remove(entity))
|
||||
{
|
||||
TransferArchetype(entity, FindArchetypeByRemove<T>(entity));
|
||||
}
|
||||
}
|
||||
EntityComponentIndex[entity].Remove(componentStorage.TypeId);
|
||||
|
||||
private Archetype FindArchetypeByAdd<T>(in Entity entity)
|
||||
foreach (var filter in TypeToFilter[componentStorage.TypeId])
|
||||
{
|
||||
var componentTypeId = TypeToId[typeof(T)];
|
||||
var record = EntityIndex[entity];
|
||||
var archetype = record.Archetype;
|
||||
|
||||
if (archetype.AddEdges.TryGetValue(componentTypeId, out var nextArchetype))
|
||||
{
|
||||
return nextArchetype;
|
||||
filter.Check(entity);
|
||||
}
|
||||
|
||||
var nextSignature = new ArchetypeSignature(archetype.Signature.Count + 1);
|
||||
archetype.Signature.CopyTo(nextSignature);
|
||||
nextSignature.Insert(componentTypeId);
|
||||
|
||||
if (!ArchetypeIndex.TryGetValue(nextSignature, out nextArchetype))
|
||||
{
|
||||
nextArchetype = CreateArchetype(nextSignature);
|
||||
}
|
||||
|
||||
archetype.AddEdges.Add(componentTypeId, nextArchetype);
|
||||
|
||||
if (!nextArchetype.RemoveEdges.ContainsKey(componentTypeId))
|
||||
{
|
||||
nextArchetype.RemoveEdges.Add(componentTypeId, archetype);
|
||||
}
|
||||
|
||||
return nextArchetype;
|
||||
}
|
||||
|
||||
private Archetype FindArchetypeByRemove<T>(in Entity entity)
|
||||
{
|
||||
var componentTypeId = TypeToId[typeof(T)];
|
||||
var record = EntityIndex[entity];
|
||||
var archetype = record.Archetype;
|
||||
|
||||
if (archetype.RemoveEdges.TryGetValue(componentTypeId, out var nextArchetype))
|
||||
{
|
||||
return nextArchetype;
|
||||
}
|
||||
|
||||
var nextSignature = new ArchetypeSignature(archetype.Signature.Count + 1);
|
||||
archetype.Signature.CopyTo(nextSignature);
|
||||
nextSignature.Remove(componentTypeId);
|
||||
|
||||
if (!ArchetypeIndex.TryGetValue(nextSignature, out nextArchetype))
|
||||
{
|
||||
nextArchetype = CreateArchetype(nextSignature);
|
||||
}
|
||||
|
||||
archetype.RemoveEdges.Add(componentTypeId, nextArchetype);
|
||||
|
||||
if (!nextArchetype.AddEdges.ContainsKey(componentTypeId))
|
||||
{
|
||||
nextArchetype.AddEdges.Add(componentTypeId, archetype);
|
||||
}
|
||||
|
||||
return nextArchetype;
|
||||
}
|
||||
|
||||
private void TransferArchetype(in Entity entity, Archetype nextArchetype)
|
||||
{
|
||||
var record = EntityIndex[entity];
|
||||
var archetype = record.Archetype;
|
||||
var row = record.Row;
|
||||
|
||||
// fill the gap
|
||||
if (row != archetype.Count - 1)
|
||||
{
|
||||
var lastEntity = archetype.Entities[archetype.Count - 1];
|
||||
archetype.Entities[row] = lastEntity;
|
||||
EntityIndex[lastEntity] = new ArchetypeRecord(archetype, row);
|
||||
}
|
||||
|
||||
archetype.Entities.RemoveLastElement();
|
||||
nextArchetype.Entities.Append(entity);
|
||||
EntityIndex[entity] = new ArchetypeRecord(nextArchetype, nextArchetype.Count - 1);
|
||||
}
|
||||
|
||||
// RELATIONS
|
||||
|
@ -450,7 +404,7 @@ namespace MoonTools.ECS
|
|||
#if DEBUG
|
||||
public ComponentTypeEnumerator Debug_GetAllComponentTypes(Entity entity)
|
||||
{
|
||||
return new ComponentTypeEnumerator(this, EntityIndex[entity]);
|
||||
return new ComponentTypeEnumerator(this, EntityComponentIndex[entity]);
|
||||
}
|
||||
|
||||
public IEnumerable<Entity> Debug_GetEntities(Type componentType)
|
||||
|
@ -473,29 +427,67 @@ namespace MoonTools.ECS
|
|||
public ref struct ComponentTypeEnumerator
|
||||
{
|
||||
private World World;
|
||||
private ArchetypeRecord Record;
|
||||
private IndexableSet<TypeId> Types;
|
||||
private int ComponentIndex;
|
||||
|
||||
public ComponentTypeEnumerator GetEnumerator() => this;
|
||||
|
||||
internal ComponentTypeEnumerator(
|
||||
World world,
|
||||
ArchetypeRecord record
|
||||
IndexableSet<TypeId> types
|
||||
)
|
||||
{
|
||||
World = world;
|
||||
Record = record;
|
||||
Types = types;
|
||||
ComponentIndex = -1;
|
||||
}
|
||||
|
||||
public bool MoveNext()
|
||||
{
|
||||
ComponentIndex += 1;
|
||||
return ComponentIndex < Record.Archetype.Signature.Count;
|
||||
return ComponentIndex < Types.Count;
|
||||
}
|
||||
|
||||
public unsafe Type Current => World.IdToType[Record.Archetype.Signature[ComponentIndex]];
|
||||
public unsafe Type Current => World.IdToType[Types[ComponentIndex]];
|
||||
}
|
||||
#endif
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!IsDisposed)
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
// TODO: dispose managed state (managed objects)
|
||||
foreach (var componentStorage in ComponentIndex.Values)
|
||||
{
|
||||
componentStorage.Dispose();
|
||||
}
|
||||
|
||||
foreach (var relationStorage in RelationIndex.Values)
|
||||
{
|
||||
relationStorage.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: free unmanaged resources (unmanaged objects) and override finalizer
|
||||
// TODO: set large fields to null
|
||||
IsDisposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// // TODO: override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources
|
||||
// ~World()
|
||||
// {
|
||||
// // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
|
||||
// Dispose(disposing: false);
|
||||
// }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue