refactor collections to use NativeMemory
parent
231575757e
commit
4722445f11
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@ -89,7 +89,7 @@ namespace MoonTools.ECS
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}
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}
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// these methods used to implement snapshots, templates, and debugging
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// these methods used to implement transfers and debugging
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internal unsafe void* UntypedGet(int entityID, int componentTypeIndex)
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{
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@ -1,5 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace MoonTools.ECS
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{
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@ -19,16 +21,24 @@ namespace MoonTools.ECS
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#endif
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}
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internal class ComponentStorage<TComponent> : ComponentStorage where TComponent : unmanaged
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internal unsafe class ComponentStorage<TComponent> : ComponentStorage, IDisposable where TComponent : unmanaged
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{
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private int nextID;
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private readonly Dictionary<int, int> entityIDToStorageIndex = new Dictionary<int, int>(16);
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private int[] entityIDs = new int[16];
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private TComponent[] components = new TComponent[16];
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private TComponent* components;
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private int* entityIDs;
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private int count = 0;
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private int capacity = 16;
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private bool disposed;
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public ComponentStorage()
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{
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components = (TComponent*) NativeMemory.Alloc((nuint) (capacity * Unsafe.SizeOf<TComponent>()));
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entityIDs = (int*) NativeMemory.Alloc((nuint) (capacity * Unsafe.SizeOf<int>()));
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}
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public bool Any()
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{
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return nextID > 0;
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return count > 0;
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}
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public ref readonly TComponent Get(int entityID)
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@ -38,16 +48,13 @@ namespace MoonTools.ECS
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internal override unsafe void* UntypedGet(int entityID)
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{
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fixed (void* p = &components[entityIDToStorageIndex[entityID]])
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{
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return p;
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}
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return &components[entityIDToStorageIndex[entityID]];
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}
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public ref readonly TComponent GetFirst()
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{
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#if DEBUG
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if (nextID == 0)
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if (count == 0)
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{
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throw new IndexOutOfRangeException("Component storage is empty!");
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}
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@ -59,13 +66,14 @@ namespace MoonTools.ECS
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{
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if (!entityIDToStorageIndex.ContainsKey(entityID))
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{
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var index = nextID;
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nextID += 1;
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var index = count;
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count += 1;
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if (index >= components.Length)
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if (index >= capacity)
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{
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Array.Resize(ref components, components.Length * 2);
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Array.Resize(ref entityIDs, entityIDs.Length * 2);
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capacity *= 2;
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components = (TComponent*) NativeMemory.Realloc(components, (nuint) (capacity * Unsafe.SizeOf<TComponent>()));
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entityIDs = (int*) NativeMemory.Realloc(entityIDs, (nuint) (capacity * Unsafe.SizeOf<int>()));
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}
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entityIDToStorageIndex[entityID] = index;
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@ -77,7 +85,7 @@ namespace MoonTools.ECS
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internal override unsafe void Set(int entityID, void* component)
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{
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Set(entityID, *((TComponent*) component));
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Set(entityID, *(TComponent*) component);
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}
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// Returns true if the entity had this component.
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@ -87,7 +95,7 @@ namespace MoonTools.ECS
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{
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entityIDToStorageIndex.Remove(entityID);
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var lastElementIndex = nextID - 1;
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var lastElementIndex = count - 1;
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// move a component into the hole to maintain contiguous memory
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if (lastElementIndex != storageIndex)
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@ -98,7 +106,7 @@ namespace MoonTools.ECS
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entityIDs[storageIndex] = lastEntityID;
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}
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nextID -= 1;
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count -= 1;
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return true;
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}
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@ -108,19 +116,19 @@ namespace MoonTools.ECS
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public override void Clear()
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{
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nextID = 0;
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count = 0;
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entityIDToStorageIndex.Clear();
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}
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public ReadOnlySpan<TComponent> AllComponents()
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{
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return new ReadOnlySpan<TComponent>(components, 0, nextID);
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return new ReadOnlySpan<TComponent>(components, count);
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}
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public Entity FirstEntity()
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{
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#if DEBUG
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if (nextID == 0)
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if (count == 0)
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{
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throw new IndexOutOfRangeException("Component storage is empty!");
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}
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@ -143,6 +151,32 @@ namespace MoonTools.ECS
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{
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return entityIDToStorageIndex.Keys;
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!disposed)
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{
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NativeMemory.Free(components);
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NativeMemory.Free(entityIDs);
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components = null;
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entityIDs = null;
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disposed = true;
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}
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}
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~ComponentStorage()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: false);
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}
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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#endif
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}
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}
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@ -1,40 +1,69 @@
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace MoonTools.ECS
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namespace MoonTools.ECS.Collections
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{
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public class DynamicArray<T> where T : unmanaged
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public unsafe class NativeArray<T> : IDisposable where T : unmanaged
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{
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private T[] Array;
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public int Count { get; private set; }
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private T* Array;
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private int count;
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private int capacity;
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public Span<T> ToSpan() => new Span<T>(Array, 0, Count);
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public ReverseSpanEnumerator<T> GetEnumerator() => new ReverseSpanEnumerator<T>(new Span<T>(Array, 0, Count));
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public int Count => count;
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public DynamicArray(int capacity = 16)
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public ReverseSpanEnumerator<T> GetEnumerator() => new ReverseSpanEnumerator<T>(new Span<T>(Array, Count));
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private bool disposed;
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public NativeArray(int capacity = 16)
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{
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Array = new T[capacity];
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Count = 0;
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this.capacity = capacity;
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Array = (T*) NativeMemory.Alloc((nuint) (capacity * Unsafe.SizeOf<T>()));
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count = 0;
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}
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public ref T this[int i]
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{
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get { return ref Array[i]; }
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}
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public ref T this[int i] => ref Array[i];
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public void Add(T item)
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{
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if (Count >= Array.Length)
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if (count >= capacity)
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{
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global::System.Array.Resize(ref Array, Array.Length * 2);
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capacity *= 2;
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Array = (T*) NativeMemory.Realloc(Array, (nuint) (capacity * Unsafe.SizeOf<T>()));
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}
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Array[Count] = item;
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Count += 1;
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Array[count] = item;
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count += 1;
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}
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public void Clear()
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{
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Count = 0;
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count = 0;
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!disposed)
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{
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NativeMemory.Free(Array);
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Array = null;
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disposed = true;
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}
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}
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~NativeArray()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: false);
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}
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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}
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS
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{
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@ -1,26 +1,31 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace MoonTools.ECS
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namespace MoonTools.ECS.Collections
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{
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internal class IndexableSet<T> where T : unmanaged
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public unsafe class IndexableSet<T> : IDisposable where T : unmanaged
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{
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private Dictionary<T, int> indices;
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private T[] array;
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public int Count { get; private set; }
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public ReverseSpanEnumerator<T> GetEnumerator() => new ReverseSpanEnumerator<T>(new Span<T>(array, 0, Count));
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private T* array;
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private int count;
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private int capacity;
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private bool disposed;
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public IndexableSet(int size = 32)
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public int Count => count;
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public ReverseSpanEnumerator<T> GetEnumerator() => new ReverseSpanEnumerator<T>(new Span<T>(array, count));
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public IndexableSet(int capacity = 32)
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{
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indices = new Dictionary<T, int>(size);
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array = new T[size];
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this.capacity = capacity;
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count = 0;
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indices = new Dictionary<T, int>(capacity);
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array = (T*) NativeMemory.Alloc((nuint) (capacity * Unsafe.SizeOf<T>()));
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}
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public T this[int i]
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{
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get { return array[i]; }
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}
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public T this[int i] => array[i];
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public bool Contains(T element)
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{
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{
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if (!Contains(element))
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{
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indices.Add(element, Count);
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indices.Add(element, count);
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if (Count >= array.Length)
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if (count >= capacity)
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{
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Array.Resize(ref array, array.Length * 2);
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capacity *= 2;
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array = (T*) NativeMemory.Realloc(array, (nuint) (capacity * Unsafe.SizeOf<T>()));
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}
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array[Count] = element;
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Count += 1;
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array[count] = element;
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count += 1;
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return true;
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}
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@ -58,7 +64,7 @@ namespace MoonTools.ECS
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var index = indices[element];
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array[index] = lastElement;
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indices[lastElement] = index;
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Count -= 1;
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count -= 1;
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indices.Remove(element);
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return true;
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public void Clear()
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{
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Count = 0;
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indices.Clear();
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count = 0;
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}
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public struct Enumerator
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protected virtual void Dispose(bool disposing)
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{
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/// <summary>The set being enumerated.</summary>
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private readonly IndexableSet<T> _set;
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/// <summary>The next index to yield.</summary>
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private int _index;
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if (!disposed)
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{
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NativeMemory.Free(array);
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array = null;
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/// <summary>Initialize the enumerator.</summary>
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/// <param name="set">The set to enumerate.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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internal Enumerator(IndexableSet<T> set)
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{
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_set = set;
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_index = _set.Count;
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disposed = true;
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}
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}
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/// <summary>Advances the enumerator to the next element of the span.</summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool MoveNext()
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~IndexableSet()
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{
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int index = _index - 1;
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if (index >= 0)
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{
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_index = index;
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return true;
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: false);
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}
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return false;
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}
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/// <summary>Gets the element at the current position of the enumerator.</summary>
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public T Current
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public void Dispose()
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => _set[_index];
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}
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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}
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@ -1,5 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS
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{
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@ -8,17 +11,18 @@ namespace MoonTools.ECS
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public abstract void Clear();
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}
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internal class MessageStorage<TMessage> : MessageStorage where TMessage : unmanaged
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internal unsafe class MessageStorage<TMessage> : MessageStorage, IDisposable where TMessage : unmanaged
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{
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private int count = 0;
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private int capacity = 128;
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private TMessage[] messages;
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private TMessage* messages;
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// duplicating storage here for fast iteration
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private Dictionary<int, DynamicArray<TMessage>> entityToMessages = new Dictionary<int, DynamicArray<TMessage>>();
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private Dictionary<int, NativeArray<TMessage>> entityToMessages = new Dictionary<int, NativeArray<TMessage>>();
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private bool disposed;
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public MessageStorage()
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{
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messages = new TMessage[capacity];
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messages = (TMessage*) NativeMemory.Alloc((nuint) (capacity * Unsafe.SizeOf<TMessage>()));
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}
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public void Add(in TMessage message)
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@ -26,7 +30,7 @@ namespace MoonTools.ECS
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if (count == capacity)
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{
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capacity *= 2;
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Array.Resize(ref messages, capacity);
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messages = (TMessage*) NativeMemory.Realloc(messages, (nuint) (capacity * Unsafe.SizeOf<TMessage>()));
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}
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messages[count] = message;
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@ -37,7 +41,7 @@ namespace MoonTools.ECS
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{
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if (!entityToMessages.ContainsKey(entityID))
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{
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entityToMessages.Add(entityID, new DynamicArray<TMessage>());
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entityToMessages.Add(entityID, new NativeArray<TMessage>());
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}
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entityToMessages[entityID].Add(message);
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@ -51,7 +55,7 @@ namespace MoonTools.ECS
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public ReadOnlySpan<TMessage> All()
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{
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return new ReadOnlySpan<TMessage>(messages, 0, count);
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return new ReadOnlySpan<TMessage>(messages, count);
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}
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public TMessage First()
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@ -89,5 +93,39 @@ namespace MoonTools.ECS
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set.Clear();
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}
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}
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protected virtual void Dispose(bool disposing)
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{
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if (!disposed)
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{
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Clear();
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if (disposing)
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{
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foreach (var array in entityToMessages.Values)
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{
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array.Dispose();
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}
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}
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NativeMemory.Free(messages);
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messages = null;
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disposed = true;
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}
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}
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~MessageStorage()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: false);
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}
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public void Dispose()
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{
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// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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}
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@ -1,5 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using MoonTools.ECS.Collections;
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namespace MoonTools.ECS
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{
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@ -16,19 +19,28 @@ namespace MoonTools.ECS
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// Relation is the two entities, A related to B.
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// TRelation is the data attached to the relation.
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internal class RelationStorage<TRelation> : RelationStorage where TRelation : unmanaged
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internal unsafe class RelationStorage<TRelation> : RelationStorage, IDisposable where TRelation : unmanaged
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{
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private int count = 0;
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private int capacity = 16;
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private (Entity, Entity)* relations;
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private TRelation* relationDatas;
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private Dictionary<(Entity, Entity), int> indices = new Dictionary<(Entity, Entity), int>(16);
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private (Entity, Entity)[] relations = new (Entity, Entity)[16];
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private TRelation[] relationDatas = new TRelation[16];
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private Dictionary<int, IndexableSet<Entity>> outRelations = new Dictionary<int, IndexableSet<Entity>>(16);
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private Dictionary<int, IndexableSet<Entity>> inRelations = new Dictionary<int, IndexableSet<Entity>>(16);
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private Stack<IndexableSet<Entity>> listPool = new Stack<IndexableSet<Entity>>();
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||||
private bool disposed;
|
||||
|
||||
public RelationStorage()
|
||||
{
|
||||
relations = ((Entity, Entity)*) NativeMemory.Alloc((nuint) (capacity * Unsafe.SizeOf<(Entity, Entity)>()));
|
||||
relationDatas = (TRelation*) NativeMemory.Alloc((nuint) (capacity * Unsafe.SizeOf<TRelation>()));
|
||||
}
|
||||
|
||||
public ReverseSpanEnumerator<(Entity, Entity)> All()
|
||||
{
|
||||
return new ReverseSpanEnumerator<(Entity, Entity)>(new Span<(Entity, Entity)>(relations, 0, count));
|
||||
return new ReverseSpanEnumerator<(Entity, Entity)>(new Span<(Entity, Entity)>(relations, count));
|
||||
}
|
||||
|
||||
public void Set(in Entity entityA, in Entity entityB, TRelation relationData)
|
||||
|
@ -56,10 +68,11 @@ namespace MoonTools.ECS
|
|||
}
|
||||
inRelations[idB].Add(idA);
|
||||
|
||||
if (count >= relationDatas.Length)
|
||||
if (count >= capacity)
|
||||
{
|
||||
Array.Resize(ref relations, relations.Length * 2);
|
||||
Array.Resize(ref relationDatas, relationDatas.Length * 2);
|
||||
capacity *= 2;
|
||||
relations = ((Entity, Entity)*) NativeMemory.Realloc(relations, (nuint) (capacity * Unsafe.SizeOf<(Entity, Entity)>()));
|
||||
relationDatas = (TRelation*) NativeMemory.Realloc(relationDatas, (nuint) (capacity * Unsafe.SizeOf<TRelation>()));
|
||||
}
|
||||
|
||||
relations[count] = relation;
|
||||
|
@ -219,7 +232,7 @@ namespace MoonTools.ECS
|
|||
|
||||
public override unsafe void Set(int entityA, int entityB, void* relationData)
|
||||
{
|
||||
Set(entityA, entityB, *((TRelation*) relationData));
|
||||
Set(entityA, entityB, *(TRelation*) relationData);
|
||||
}
|
||||
|
||||
public override int GetStorageIndex(int entityA, int entityB)
|
||||
|
@ -229,10 +242,7 @@ namespace MoonTools.ECS
|
|||
|
||||
public override unsafe void* Get(int relationStorageIndex)
|
||||
{
|
||||
fixed (void* p = &relationDatas[relationStorageIndex])
|
||||
{
|
||||
return p;
|
||||
}
|
||||
return &relationDatas[relationStorageIndex];
|
||||
}
|
||||
|
||||
public override void UnrelateAll(int entityID)
|
||||
|
@ -282,5 +292,41 @@ namespace MoonTools.ECS
|
|||
}
|
||||
outRelations.Clear();
|
||||
}
|
||||
|
||||
protected virtual void Dispose(bool disposing)
|
||||
{
|
||||
if (!disposed)
|
||||
{
|
||||
Clear();
|
||||
|
||||
if (disposing)
|
||||
{
|
||||
foreach (var set in listPool)
|
||||
{
|
||||
set.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
NativeMemory.Free(relations);
|
||||
NativeMemory.Free(relationDatas);
|
||||
relations = null;
|
||||
relationDatas = null;
|
||||
|
||||
disposed = true;
|
||||
}
|
||||
}
|
||||
|
||||
~RelationStorage()
|
||||
{
|
||||
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
|
||||
Dispose(disposing: false);
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
|
||||
Dispose(disposing: true);
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue