This website requires JavaScript.
Explore
Help
Sign In
MoonsideGames
/
MoonTools.ECS
Watch
1
Star
0
Fork
You've already forked MoonTools.ECS
0
Code
Issues
Pull Requests
Projects
Releases
Activity
3e60d2dff2
MoonTools.ECS
/
src
/
Entity.cs
4 lines
79 B
C#
Raw
Normal View
History
Unescape
Escape
Storage Rewrite (#6) - add Snapshot with Take and Restore methods - remove World.Transfer - components can now be accessed via `ref` - clients should call World.Dispose when they are done with a World - rewrite ECS storage to use fewer classes - all ECS storage methods now exposed in World - removed filter callbacks - removed MessageWithEntity methods - various data structure optimizations Reviewed-on: https://gitea.moonside.games/MoonsideGames/MoonTools.ECS/pulls/6
2023-11-21 19:50:17 +00:00
namespace
MoonTools.ECS
;
initial commit
2022-03-05 02:01:44 +00:00
Storage Rewrite (#6) - add Snapshot with Take and Restore methods - remove World.Transfer - components can now be accessed via `ref` - clients should call World.Dispose when they are done with a World - rewrite ECS storage to use fewer classes - all ECS storage methods now exposed in World - removed filter callbacks - removed MessageWithEntity methods - various data structure optimizations Reviewed-on: https://gitea.moonside.games/MoonsideGames/MoonTools.ECS/pulls/6
2023-11-21 19:50:17 +00:00
public
readonly
record
struct
Entity
(
uint
ID
)
;