modify install script for better git behavior
parent
ccb3de331a
commit
6d5ee0891d
23
install.sh
23
install.sh
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@ -7,6 +7,8 @@
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# Get the directory of this script
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MY_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
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readlinkf(){ perl -MCwd -e 'print Cwd::abs_path shift' "$1";}
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# Checks if git is installed
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function checkGit()
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{
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@ -17,10 +19,14 @@ function checkGit()
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fi
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}
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# Pulls FNA from the git master branch
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# Pulls FNA from github
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function pullFNA()
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{
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checkGit
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git submodule add https://github.com/FNA-XNA/FNA.git
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cd FNA
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git checkout 20.07
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cd ..
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echo "Updating to the latest git version of FNA..."
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git submodule update --init --recursive
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if [ $? -eq 0 ]; then
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@ -59,7 +65,6 @@ function getLibs()
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}
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getLibs
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pullFNA
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read -p "Enter your project name or 'exit' to quit: " newProjectName
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if [[ $newProjectName = 'exit' || -z "$newProjectName" ]]; then
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@ -74,6 +79,7 @@ cd "$NEW_PROJECT_DIR"
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files=(ProjectName.Core.sln ProjectName.Framework.sln .gitignore ProjectName/ProjectName.Core.csproj ProjectName/ProjectName.Framework.csproj ProjectName/ProjectNameGame.cs ProjectName/Program.cs .vscode/tasks.json .vscode/launch.json)
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for file in "${files[@]}"; do
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sed -i -e "s/ProjectName/$newProjectName/g" "./$file"
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rm ./${file}-e
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done
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mv ./ProjectName.Core.sln "./$newProjectName.Core.sln"
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@ -83,5 +89,16 @@ mv ./ProjectName/ProjectName.Framework.csproj "./ProjectName/$newProjectName.Fra
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mv ./ProjectName/ProjectNameGame.cs ./ProjectName/${newProjectName}Game.cs
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mv ./ProjectName "./$newProjectName"
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rm ./install.sh
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rm ./LICENSE
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echo "Project $newProjectName created at $(readlink -f $NEW_PROJECT_DIR)"
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rm -rf .git
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git init
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pullFNA
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echo "Project $newProjectName created at: "
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if [ "$(uname)" == "Darwin" ]; then
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echo $(readlinkf $NEW_PROJECT_DIR)
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else
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echo $(readlink -f $NEW_PROJECT_DIR)
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fi
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