modify install script for better git behavior
parent
ccb3de331a
commit
6d5ee0891d
23
install.sh
23
install.sh
|
@ -7,6 +7,8 @@
|
||||||
# Get the directory of this script
|
# Get the directory of this script
|
||||||
MY_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
|
MY_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
|
||||||
|
|
||||||
|
readlinkf(){ perl -MCwd -e 'print Cwd::abs_path shift' "$1";}
|
||||||
|
|
||||||
# Checks if git is installed
|
# Checks if git is installed
|
||||||
function checkGit()
|
function checkGit()
|
||||||
{
|
{
|
||||||
|
@ -17,10 +19,14 @@ function checkGit()
|
||||||
fi
|
fi
|
||||||
}
|
}
|
||||||
|
|
||||||
# Pulls FNA from the git master branch
|
# Pulls FNA from github
|
||||||
function pullFNA()
|
function pullFNA()
|
||||||
{
|
{
|
||||||
checkGit
|
checkGit
|
||||||
|
git submodule add https://github.com/FNA-XNA/FNA.git
|
||||||
|
cd FNA
|
||||||
|
git checkout 20.07
|
||||||
|
cd ..
|
||||||
echo "Updating to the latest git version of FNA..."
|
echo "Updating to the latest git version of FNA..."
|
||||||
git submodule update --init --recursive
|
git submodule update --init --recursive
|
||||||
if [ $? -eq 0 ]; then
|
if [ $? -eq 0 ]; then
|
||||||
|
@ -59,7 +65,6 @@ function getLibs()
|
||||||
}
|
}
|
||||||
|
|
||||||
getLibs
|
getLibs
|
||||||
pullFNA
|
|
||||||
|
|
||||||
read -p "Enter your project name or 'exit' to quit: " newProjectName
|
read -p "Enter your project name or 'exit' to quit: " newProjectName
|
||||||
if [[ $newProjectName = 'exit' || -z "$newProjectName" ]]; then
|
if [[ $newProjectName = 'exit' || -z "$newProjectName" ]]; then
|
||||||
|
@ -74,6 +79,7 @@ cd "$NEW_PROJECT_DIR"
|
||||||
files=(ProjectName.Core.sln ProjectName.Framework.sln .gitignore ProjectName/ProjectName.Core.csproj ProjectName/ProjectName.Framework.csproj ProjectName/ProjectNameGame.cs ProjectName/Program.cs .vscode/tasks.json .vscode/launch.json)
|
files=(ProjectName.Core.sln ProjectName.Framework.sln .gitignore ProjectName/ProjectName.Core.csproj ProjectName/ProjectName.Framework.csproj ProjectName/ProjectNameGame.cs ProjectName/Program.cs .vscode/tasks.json .vscode/launch.json)
|
||||||
for file in "${files[@]}"; do
|
for file in "${files[@]}"; do
|
||||||
sed -i -e "s/ProjectName/$newProjectName/g" "./$file"
|
sed -i -e "s/ProjectName/$newProjectName/g" "./$file"
|
||||||
|
rm ./${file}-e
|
||||||
done
|
done
|
||||||
|
|
||||||
mv ./ProjectName.Core.sln "./$newProjectName.Core.sln"
|
mv ./ProjectName.Core.sln "./$newProjectName.Core.sln"
|
||||||
|
@ -83,5 +89,16 @@ mv ./ProjectName/ProjectName.Framework.csproj "./ProjectName/$newProjectName.Fra
|
||||||
mv ./ProjectName/ProjectNameGame.cs ./ProjectName/${newProjectName}Game.cs
|
mv ./ProjectName/ProjectNameGame.cs ./ProjectName/${newProjectName}Game.cs
|
||||||
mv ./ProjectName "./$newProjectName"
|
mv ./ProjectName "./$newProjectName"
|
||||||
rm ./install.sh
|
rm ./install.sh
|
||||||
|
rm ./LICENSE
|
||||||
|
|
||||||
echo "Project $newProjectName created at $(readlink -f $NEW_PROJECT_DIR)"
|
rm -rf .git
|
||||||
|
git init
|
||||||
|
pullFNA
|
||||||
|
|
||||||
|
echo "Project $newProjectName created at: "
|
||||||
|
|
||||||
|
if [ "$(uname)" == "Darwin" ]; then
|
||||||
|
echo $(readlinkf $NEW_PROJECT_DIR)
|
||||||
|
else
|
||||||
|
echo $(readlink -f $NEW_PROJECT_DIR)
|
||||||
|
fi
|
||||||
|
|
Loading…
Reference in New Issue