FNA-VSCode-Template/install.sh

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#!/bin/bash
# Author: Evan Hemsley
# Usage: ./install.sh
# This file is heavily borrowed from Caleb Cornett's template install script.
# Get the directory of this script
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MY_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"
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# Checks if git is installed
function checkGit()
{
git --version > /dev/null 2>&1
if [ ! $? -eq 0 ]; then
echo >&2 "ERROR: Git is not installed. Please install git to download FNA."
exit 1
fi
}
# Pulls FNA from the git master branch
function pullFNA()
{
checkGit
echo "Updating to the latest git version of FNA..."
git submodule update --init --recursive
if [ $? -eq 0 ]; then
echo "Finished updating!"
else
echo >&2 "ERROR: Unable to update."
exit 1
fi
}
# Downloads and extracts prepackaged archive of native libraries ("fnalibs")
function getLibs()
{
# Downloading
echo "Downloading latest fnalibs..."
curl http://fna.flibitijibibo.com/archive/fnalibs.tar.bz2 > "$MY_DIR/fnalibs.tar.bz2"
if [ $? -eq 0 ]; then
echo "Finished downloading!"
else
>&2 echo "ERROR: Unable to download successfully."
exit 1
fi
# Decompressing
echo "Decompressing fnalibs..."
mkdir -p $MY_DIR/fnalibs
tar xjC $MY_DIR/fnalibs -f $MY_DIR/fnalibs.tar.bz2
if [ $? -eq 0 ]; then
echo "Finished decompressing!"
echo ""
rm $MY_DIR/fnalibs.tar.bz2
else
>&2 echo "ERROR: Unable to decompress successfully."
exit 1
fi
}
getLibs
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read -p "Enter your project name or 'exit' to quit: " newProjectName
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if [[ $newProjectName = 'exit' || -z "$newProjectName" ]]; then
exit 1
fi
# copy everything into new dir
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NEW_PROJECT_DIR="$MY_DIR/../$newProjectName"
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cp -R $MY_DIR $NEW_PROJECT_DIR
cd $NEW_PROJECT_DIR
files=(ProjectName.Core.sln ProjectName.Framework.sln .gitignore ProjectName/ProjectName.Core.csproj ProjectName/ProjectName.Framework.csproj ProjectName/ProjectNameGame.cs ProjectName/Program.cs .vscode/tasks.json .vscode/launch.json)
for file in "${files[@]}"; do
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sed -i -e "s/ProjectName/$newProjectName/g" "./$file"
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done
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mv ./ProjectName.Core.sln "./$newProjectName.Core.sln"
mv ./ProjectName.Framework.sln "./$newProjectName.Framework.sln"
mv ./ProjectName/ProjectName.Core.csproj "./ProjectName/$newProjectName.Core.csproj"
mv ./ProjectName/ProjectName.Framework.csproj "./ProjectName/$newProjectName.Framework.csproj"
mv ./ProjectName/ProjectNameGame.cs ./ProjectName/${newProjectName}Game.cs
mv ./ProjectName "./$newProjectName"
rm ./install.sh
echo "Project $newProjectName created at $(readlink -f $NEW_PROJECT_DIR)"