parent
b6ab2f52e0
commit
fcda55a06e
|
@ -0,0 +1,58 @@
|
|||
{
|
||||
"resources": [
|
||||
{"id":{"name":"AUDIO","path":"objects/AUDIO/AUDIO.yy",},"order":0,},
|
||||
{"id":{"name":"FAudioGMS","path":"extensions/FAudioGMS/FAudioGMS.yy",},"order":0,},
|
||||
{"id":{"name":"FAudioGMS_Scripts","path":"scripts/FAudioGMS_Scripts/FAudioGMS_Scripts.yy",},"order":0,},
|
||||
{"id":{"name":"Room1","path":"rooms/Room1/Room1.yy",},"order":0,},
|
||||
],
|
||||
"Options": [
|
||||
{"name":"Linux","path":"options/linux/options_linux.yy",},
|
||||
{"name":"macOS","path":"options/mac/options_mac.yy",},
|
||||
{"name":"Main","path":"options/main/options_main.yy",},
|
||||
{"name":"Windows","path":"options/windows/options_windows.yy",},
|
||||
{"name":"operagx","path":"options/operagx/options_operagx.yy",},
|
||||
],
|
||||
"isDnDProject": false,
|
||||
"isEcma": false,
|
||||
"tutorialPath": "",
|
||||
"configs": {
|
||||
"name": "Default",
|
||||
"children": [],
|
||||
},
|
||||
"RoomOrderNodes": [
|
||||
{"roomId":{"name":"Room1","path":"rooms/Room1/Room1.yy",},},
|
||||
],
|
||||
"Folders": [
|
||||
{"folderPath":"folders/Sprites.yy","order":1,"resourceVersion":"1.0","name":"Sprites","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Tile Sets.yy","order":2,"resourceVersion":"1.0","name":"Tile Sets","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Sounds.yy","order":3,"resourceVersion":"1.0","name":"Sounds","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Paths.yy","order":4,"resourceVersion":"1.0","name":"Paths","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Scripts.yy","order":5,"resourceVersion":"1.0","name":"Scripts","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Shaders.yy","order":6,"resourceVersion":"1.0","name":"Shaders","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Fonts.yy","order":7,"resourceVersion":"1.0","name":"Fonts","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Timelines.yy","order":8,"resourceVersion":"1.0","name":"Timelines","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Objects.yy","order":9,"resourceVersion":"1.0","name":"Objects","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Rooms.yy","order":10,"resourceVersion":"1.0","name":"Rooms","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Sequences.yy","order":11,"resourceVersion":"1.0","name":"Sequences","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Animation Curves.yy","order":12,"resourceVersion":"1.0","name":"Animation Curves","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Notes.yy","order":13,"resourceVersion":"1.0","name":"Notes","tags":[],"resourceType":"GMFolder",},
|
||||
{"folderPath":"folders/Extensions.yy","order":14,"resourceVersion":"1.0","name":"Extensions","tags":[],"resourceType":"GMFolder",},
|
||||
],
|
||||
"AudioGroups": [
|
||||
{"targets":-1,"resourceVersion":"1.3","name":"audiogroup_default","resourceType":"GMAudioGroup",},
|
||||
],
|
||||
"TextureGroups": [
|
||||
{"isScaled":true,"autocrop":true,"border":2,"mipsToGenerate":0,"groupParent":null,"targets":-1,"resourceVersion":"1.3","name":"Default","resourceType":"GMTextureGroup",},
|
||||
],
|
||||
"IncludedFiles": [
|
||||
{"CopyToMask":-1,"filePath":"datafiles/audio/static","resourceVersion":"1.0","name":"Put your static audio here.txt","resourceType":"GMIncludedFile",},
|
||||
{"CopyToMask":-1,"filePath":"datafiles/audio/streaming","resourceVersion":"1.0","name":"Put your streaming audio here.txt","resourceType":"GMIncludedFile",},
|
||||
],
|
||||
"MetaData": {
|
||||
"IDEVersion": "2.3.6.595",
|
||||
},
|
||||
"resourceVersion": "1.4",
|
||||
"name": "FAudioGMSTemplate",
|
||||
"tags": [],
|
||||
"resourceType": "GMProject",
|
||||
}
|
Binary file not shown.
|
@ -0,0 +1,237 @@
|
|||
{
|
||||
"optionsFile": "options.json",
|
||||
"options": [],
|
||||
"exportToGame": true,
|
||||
"supportedTargets": -1,
|
||||
"extensionVersion": "0.2.0",
|
||||
"packageId": "",
|
||||
"productId": "",
|
||||
"author": "",
|
||||
"date": "2021-10-21T16:46:44.6241287-07:00",
|
||||
"license": "",
|
||||
"description": "",
|
||||
"helpfile": "",
|
||||
"iosProps": false,
|
||||
"tvosProps": false,
|
||||
"androidProps": false,
|
||||
"installdir": "",
|
||||
"files": [
|
||||
{"filename":"FAudioGMS.dll","origname":"","init":"","final":"","kind":1,"uncompress":false,"functions":[
|
||||
{"externalName":"FAudioGMS_Init","kind":1,"help":"FAudioGMS_Init(spatialDistanceScale, timestep)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_Init","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_Destroy","kind":1,"help":"FAudioGMS_Destroy()","hidden":false,"returnType":2,"argCount":0,"args":[],"resourceVersion":"1.0","name":"FAudioGMS_Destroy","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_StaticSound_LoadWAV","kind":1,"help":"FAudioGMS_StaticSound_LoadWAV(filePath)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
1,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_StaticSound_LoadWAV","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_Play","kind":1,"help":"FAudioGMS_SoundInstance_Play(id, loop)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_Play","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_Pause","kind":1,"help":"FAudioGMS_SoundInstance_Pause(id)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_Pause","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_Stop","kind":1,"help":"FAudioGMS_SoundInstance_Stop(id)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_Stop","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_Destroy","kind":1,"help":"FAudioGMS_SoundInstance_Destroy(id)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_Destroy","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_StaticSound_Destroy","kind":1,"help":"FAudioGMS_StaticSound_Destroy(id)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_StaticSound_Destroy","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_Update","kind":1,"help":"FAudioGMS_Update()","hidden":false,"returnType":2,"argCount":0,"args":[],"resourceVersion":"1.0","name":"FAudioGMS_Update","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_DestroyWhenFinished","kind":1,"help":"FAudioGMS_SoundInstance_DestroyWhenFinished(id)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_DestroyWhenFinished","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_Set3DPosition","kind":1,"help":"FAudioGMS_SoundInstance_Set3DPosition(soundInstanceID, x, y, z)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_Set3DPosition","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SetListenerPosition","kind":1,"help":"FAudioGMS_SetListenerPosition(x, y, z)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SetListenerPosition","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_StreamingSound_LoadOGG","kind":1,"help":"FAudioGMS_StreamingSound_LoadOGG(filePath)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
1,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_StreamingSound_LoadOGG","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetPan","kind":1,"help":"FAudioGMS_SoundInstance_SetPan(soundInstanceID, pan)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetPan","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetPitch","kind":1,"help":"FAudioGMS_SoundInstance_SetPitch(soundInstanceID, pitch)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetPitch","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetVolume","kind":1,"help":"FAudioGMS_SoundInstance_SetVolume(soundInstanceID, volume)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetVolume","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetVolumeOverTime","kind":1,"help":"FAudioGMS_SoundInstance_SetVolumeOverTime(soundInstanceID, volume, milliseconds)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetVolumeOverTime","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_StopAll","kind":1,"help":"FAudioGMS_StopAll()","hidden":false,"returnType":2,"argCount":0,"args":[],"resourceVersion":"1.0","name":"FAudioGMS_StopAll","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetTrackPosition","kind":1,"help":"FAudioGMS_SoundInstance_SetTrackPosition(soundInstanceID, trackPositionInSeconds)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetTrackPosition","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_GetTrackLengthInSeconds","kind":1,"help":"FAudioGMS_SoundInstance_GetTrackLengthInSeconds(soundInstanceID)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_GetTrackLengthInSeconds","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_GetVolume","kind":1,"help":"FAudioGMS_SoundInstance_GetVolume(soundInstanceID)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_GetVolume","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_GetPitch","kind":1,"help":"FAudioGMS_SoundInstance_GetPitch(soundInstanceID)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_GetPitch","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetLowPassFilter","kind":1,"help":"FAudioGMS_SoundInstance_SetLowPassFilter(soundInstanceID, lowPassFilterFrequency, Q)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetLowPassFilter","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetHighPassFilter","kind":1,"help":"FAudioGMS_SoundInstance_SetHighPassFilter(soundInstanceID, highPassFilterFrequency, Q)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetHighPassFilter","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetBandPassFilter","kind":1,"help":"FAudioGMS_SoundInstance_SetBandPassFilter(soundInstanceID, bandPassFilterFrequency, Q)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetBandPassFilter","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_EffectChain_Create","kind":1,"help":"FAudioGMS_EffectChain_Create()","hidden":false,"returnType":2,"argCount":0,"args":[],"resourceVersion":"1.0","name":"FAudioGMS_EffectChain_Create","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_EffectChain_AddDefaultReverb","kind":1,"help":"FAudioGMS_EffectChain_AddDefaultReverb(effectChainID)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_EffectChain_AddDefaultReverb","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_EffectChain_AddReverb","kind":1,"help":"FAudioGMS_EffectChain_AddReverb(effectChainID, wetDryMix, reflectionsDelay, reverbDelay, earlyDiffusion, lateDiffusion, lowEQGain,lowEQCutoff, highEQGain, highEQCutoff, reflectionsGain, reverbGain, decayTime, density, roomSize)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_EffectChain_AddReverb","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_EffectChain_Destroy","kind":1,"help":"FAudioGMS_EffectChain_Destroy(effectChainID)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_EffectChain_Destroy","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetEffectChain","kind":1,"help":"FAudioGMS_SoundInstance_SetEffectChain(soundInstanceID, effectChainID, effectGain)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetEffectChain","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_GetTrackPositionInSeconds","kind":1,"help":"FAudioGMS_SoundInstance_GetTrackPositionInSeconds(soundInstanceID)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_GetTrackPositionInSeconds","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_SetEffectGain","kind":1,"help":"FAudioGMS_SoundInstance_SetEffectGain(soundInstanceID, effectGain)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_SetEffectGain","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_StaticSound_CreateSoundInstance","kind":1,"help":"FAudioGMS_StaticSound_CreateSoundInstance(staticSoundID)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_StaticSound_CreateSoundInstance","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SoundInstance_Set3DVelocity","kind":1,"help":"FAudioGMS_SoundInstance_Set3DVelocity(soundInstanceID, xVelocity, yVelocity, zVelocity)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SoundInstance_Set3DVelocity","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
{"externalName":"FAudioGMS_SetListenerVelocity","kind":1,"help":"FAudioGMS_SetListenerVelocity(xVelocity, yVelocity, zVelocity)","hidden":false,"returnType":2,"argCount":0,"args":[
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
],"resourceVersion":"1.0","name":"FAudioGMS_SetListenerVelocity","tags":[],"resourceType":"GMExtensionFunction",},
|
||||
],"constants":[],"ProxyFiles":[],"copyToTargets":64,"order":[
|
||||
{"name":"FAudioGMS_Init","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_StaticSound_LoadWAV","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_StaticSound_CreateSoundInstance","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_StaticSound_Destroy","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_StreamingSound_LoadOGG","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Play","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Pause","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Stop","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetPan","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetPitch","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetVolume","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Set3DPosition","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Set3DVelocity","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetTrackPosition","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetVolumeOverTime","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetLowPassFilter","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetHighPassFilter","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetBandPassFilter","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_GetPitch","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_GetVolume","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_GetTrackLengthInSeconds","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_GetTrackPositionInSeconds","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_Destroy","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_DestroyWhenFinished","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_EffectChain_Create","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_EffectChain_AddDefaultReverb","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_EffectChain_AddReverb","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_EffectChain_Destroy","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetEffectChain","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SoundInstance_SetEffectGain","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SetListenerPosition","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_SetListenerVelocity","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_StopAll","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_Update","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
{"name":"FAudioGMS_Destroy","path":"extensions/FAudioGMS/FAudioGMS.yy",},
|
||||
],"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMExtensionFile",},
|
||||
],
|
||||
"classname": "",
|
||||
"tvosclassname": null,
|
||||
"tvosdelegatename": null,
|
||||
"iosdelegatename": "",
|
||||
"androidclassname": "",
|
||||
"sourcedir": "",
|
||||
"androidsourcedir": "",
|
||||
"macsourcedir": "",
|
||||
"maccompilerflags": "",
|
||||
"tvosmaccompilerflags": "",
|
||||
"maclinkerflags": "",
|
||||
"tvosmaclinkerflags": "",
|
||||
"iosplistinject": "",
|
||||
"tvosplistinject": "",
|
||||
"androidinject": "",
|
||||
"androidmanifestinject": "",
|
||||
"androidactivityinject": "",
|
||||
"gradleinject": "",
|
||||
"androidcodeinjection": "",
|
||||
"hasConvertedCodeInjection": true,
|
||||
"ioscodeinjection": "",
|
||||
"tvoscodeinjection": "",
|
||||
"iosSystemFrameworkEntries": [],
|
||||
"tvosSystemFrameworkEntries": [],
|
||||
"iosThirdPartyFrameworkEntries": [],
|
||||
"tvosThirdPartyFrameworkEntries": [],
|
||||
"IncludedResources": [],
|
||||
"androidPermissions": [],
|
||||
"copyToTargets": 64,
|
||||
"iosCocoaPods": "",
|
||||
"tvosCocoaPods": "",
|
||||
"iosCocoaPodDependencies": "",
|
||||
"tvosCocoaPodDependencies": "",
|
||||
"parent": {
|
||||
"name": "Extensions",
|
||||
"path": "folders/Extensions.yy",
|
||||
},
|
||||
"resourceVersion": "1.2",
|
||||
"name": "FAudioGMS",
|
||||
"tags": [],
|
||||
"resourceType": "GMExtension",
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
{
|
||||
"spriteId": null,
|
||||
"solid": false,
|
||||
"visible": true,
|
||||
"spriteMaskId": null,
|
||||
"persistent": true,
|
||||
"parentObjectId": null,
|
||||
"physicsObject": false,
|
||||
"physicsSensor": false,
|
||||
"physicsShape": 1,
|
||||
"physicsGroup": 1,
|
||||
"physicsDensity": 0.5,
|
||||
"physicsRestitution": 0.1,
|
||||
"physicsLinearDamping": 0.1,
|
||||
"physicsAngularDamping": 0.1,
|
||||
"physicsFriction": 0.2,
|
||||
"physicsStartAwake": true,
|
||||
"physicsKinematic": false,
|
||||
"physicsShapePoints": [],
|
||||
"eventList": [
|
||||
{"isDnD":false,"eventNum":0,"eventType":0,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":0,"eventType":12,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
{"isDnD":false,"eventNum":2,"eventType":3,"collisionObjectId":null,"resourceVersion":"1.0","name":"","tags":[],"resourceType":"GMEvent",},
|
||||
],
|
||||
"properties": [],
|
||||
"overriddenProperties": [],
|
||||
"parent": {
|
||||
"name": "Objects",
|
||||
"path": "folders/Objects.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "AUDIO",
|
||||
"tags": [],
|
||||
"resourceType": "GMObject",
|
||||
}
|
|
@ -0,0 +1 @@
|
|||
FAudioGMS_Destroy();
|
|
@ -0,0 +1,6 @@
|
|||
var spatialDistanceScale = 50; // makes "3D" audio louder
|
||||
FAudioGMS_Init(spatialDistanceScale, 1 / 60);
|
||||
|
||||
/* Init Effects Chains Here */
|
||||
|
||||
/* Load Audio Assets Here */
|
|
@ -0,0 +1 @@
|
|||
FAudioGMS_Update();
|
|
@ -0,0 +1,25 @@
|
|||
{
|
||||
"option_linux_display_name": "Created with GameMaker Studio 2",
|
||||
"option_linux_version": "1.0.0.0",
|
||||
"option_linux_maintainer_email": "",
|
||||
"option_linux_homepage": "http://www.yoyogames.com",
|
||||
"option_linux_short_desc": "",
|
||||
"option_linux_long_desc": "",
|
||||
"option_linux_splash_screen": "${base_options_dir}/linux/splash/splash.png",
|
||||
"option_linux_display_splash": false,
|
||||
"option_linux_icon": "${base_options_dir}/linux/icons/64.png",
|
||||
"option_linux_start_fullscreen": false,
|
||||
"option_linux_allow_fullscreen": false,
|
||||
"option_linux_interpolate_pixels": true,
|
||||
"option_linux_display_cursor": true,
|
||||
"option_linux_sync": false,
|
||||
"option_linux_resize_window": false,
|
||||
"option_linux_scale": 0,
|
||||
"option_linux_texture_page": "2048x2048",
|
||||
"option_linux_enable_steam": false,
|
||||
"option_linux_disable_sandbox": false,
|
||||
"resourceVersion": "1.0",
|
||||
"name": "Linux",
|
||||
"tags": [],
|
||||
"resourceType": "GMLinuxOptions",
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
{
|
||||
"option_mac_display_name": "Created with GameMaker Studio 2",
|
||||
"option_mac_app_id": "com.company.game",
|
||||
"option_mac_version": "1.0.0.0",
|
||||
"option_mac_output_dir": "~/gamemakerstudio2",
|
||||
"option_mac_team_id": "",
|
||||
"option_mac_signing_identity": "Developer ID Application:",
|
||||
"option_mac_copyright": "",
|
||||
"option_mac_splash_png": "${base_options_dir}/mac/splash/splash.png",
|
||||
"option_mac_icon_png": "${base_options_dir}/mac/icons/1024.png",
|
||||
"option_mac_installer_background_png": "${base_options_dir}/mac/splash/installer_background.png",
|
||||
"option_mac_menu_dock": false,
|
||||
"option_mac_display_cursor": true,
|
||||
"option_mac_start_fullscreen": false,
|
||||
"option_mac_allow_fullscreen": false,
|
||||
"option_mac_interpolate_pixels": true,
|
||||
"option_mac_vsync": false,
|
||||
"option_mac_resize_window": false,
|
||||
"option_mac_enable_retina": false,
|
||||
"option_mac_scale": 0,
|
||||
"option_mac_texture_page": "2048x2048",
|
||||
"option_mac_build_app_store": false,
|
||||
"option_mac_allow_incoming_network": false,
|
||||
"option_mac_allow_outgoing_network": false,
|
||||
"option_mac_app_category": "Games",
|
||||
"option_mac_enable_steam": false,
|
||||
"option_mac_disable_sandbox": false,
|
||||
"option_mac_apple_sign_in": false,
|
||||
"resourceVersion": "1.0",
|
||||
"name": "macOS",
|
||||
"tags": [],
|
||||
"resourceType": "GMMacOptions",
|
||||
}
|
|
@ -0,0 +1,20 @@
|
|||
{
|
||||
"option_gameguid": "6239593c-20e3-4b3e-8577-02c9f8437d63",
|
||||
"option_gameid": "0",
|
||||
"option_game_speed": 60,
|
||||
"option_mips_for_3d_textures": false,
|
||||
"option_draw_colour": 4294967295,
|
||||
"option_window_colour": 255,
|
||||
"option_steam_app_id": "0",
|
||||
"option_sci_usesci": false,
|
||||
"option_author": "",
|
||||
"option_lastchanged": "",
|
||||
"option_spine_licence": false,
|
||||
"option_template_image": "${base_options_dir}/main/template_image.png",
|
||||
"option_template_icon": "${base_options_dir}/main/template_icon.png",
|
||||
"option_template_description": null,
|
||||
"resourceVersion": "1.2",
|
||||
"name": "Main",
|
||||
"tags": [],
|
||||
"resourceType": "GMMainOptions",
|
||||
}
|
|
@ -0,0 +1,11 @@
|
|||
{
|
||||
"option_operagx_version": "1.0.0.0",
|
||||
"option_operagx_game_name": "${project_name}",
|
||||
"option_operagx_interpolate_pixels": true,
|
||||
"option_operagx_scale": 0,
|
||||
"option_operagx_texture_page": "2048x2048",
|
||||
"resourceVersion": "1.0",
|
||||
"name": "operagx",
|
||||
"tags": [],
|
||||
"resourceType": "GMOperaGXOptions",
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
{
|
||||
"option_windows_display_name": "Created with GameMaker Studio 2",
|
||||
"option_windows_executable_name": "${project_name}.exe",
|
||||
"option_windows_version": "1.0.0.0",
|
||||
"option_windows_company_info": "YoYo Games Ltd",
|
||||
"option_windows_product_info": "Created with GameMaker Studio 2",
|
||||
"option_windows_copyright_info": "",
|
||||
"option_windows_description_info": "A GameMaker Studio 2 Game",
|
||||
"option_windows_display_cursor": true,
|
||||
"option_windows_icon": "${base_options_dir}/windows/icons/icon.ico",
|
||||
"option_windows_save_location": 0,
|
||||
"option_windows_splash_screen": "${base_options_dir}/windows/splash/splash.png",
|
||||
"option_windows_use_splash": false,
|
||||
"option_windows_start_fullscreen": false,
|
||||
"option_windows_allow_fullscreen_switching": false,
|
||||
"option_windows_interpolate_pixels": false,
|
||||
"option_windows_vsync": false,
|
||||
"option_windows_resize_window": false,
|
||||
"option_windows_borderless": false,
|
||||
"option_windows_scale": 0,
|
||||
"option_windows_copy_exe_to_dest": false,
|
||||
"option_windows_sleep_margin": 10,
|
||||
"option_windows_texture_page": "2048x2048",
|
||||
"option_windows_installer_finished": "${base_options_dir}/windows/installer/finished.bmp",
|
||||
"option_windows_installer_header": "${base_options_dir}/windows/installer/header.bmp",
|
||||
"option_windows_license": "${base_options_dir}/windows/installer/license.txt",
|
||||
"option_windows_nsis_file": "${base_options_dir}/windows/installer/nsis_script.nsi",
|
||||
"option_windows_enable_steam": false,
|
||||
"option_windows_disable_sandbox": false,
|
||||
"option_windows_steam_use_alternative_launcher": false,
|
||||
"option_windows_use_x64": false,
|
||||
"resourceVersion": "1.1",
|
||||
"name": "Windows",
|
||||
"tags": [],
|
||||
"resourceType": "GMWindowsOptions",
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
{
|
||||
"isDnd": false,
|
||||
"volume": 1.0,
|
||||
"parentRoom": null,
|
||||
"views": [
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
{"inherit":false,"visible":false,"xview":0,"yview":0,"wview":1366,"hview":768,"xport":0,"yport":0,"wport":1366,"hport":768,"hborder":32,"vborder":32,"hspeed":-1,"vspeed":-1,"objectId":null,},
|
||||
],
|
||||
"layers": [
|
||||
{"instances":[],"visible":true,"depth":0,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"Instances","tags":[],"resourceType":"GMRInstanceLayer",},
|
||||
{"spriteId":null,"colour":4278190080,"x":0,"y":0,"htiled":false,"vtiled":false,"hspeed":0.0,"vspeed":0.0,"stretch":false,"animationFPS":15.0,"animationSpeedType":0,"userdefinedAnimFPS":false,"visible":true,"depth":100,"userdefinedDepth":false,"inheritLayerDepth":false,"inheritLayerSettings":false,"gridX":32,"gridY":32,"layers":[],"hierarchyFrozen":false,"resourceVersion":"1.0","name":"Background","tags":[],"resourceType":"GMRBackgroundLayer",},
|
||||
],
|
||||
"inheritLayers": false,
|
||||
"creationCodeFile": "",
|
||||
"inheritCode": false,
|
||||
"instanceCreationOrder": [],
|
||||
"inheritCreationOrder": false,
|
||||
"sequenceId": null,
|
||||
"roomSettings": {
|
||||
"inheritRoomSettings": false,
|
||||
"Width": 1366,
|
||||
"Height": 768,
|
||||
"persistent": false,
|
||||
},
|
||||
"viewSettings": {
|
||||
"inheritViewSettings": false,
|
||||
"enableViews": false,
|
||||
"clearViewBackground": false,
|
||||
"clearDisplayBuffer": true,
|
||||
},
|
||||
"physicsSettings": {
|
||||
"inheritPhysicsSettings": false,
|
||||
"PhysicsWorld": false,
|
||||
"PhysicsWorldGravityX": 0.0,
|
||||
"PhysicsWorldGravityY": 10.0,
|
||||
"PhysicsWorldPixToMetres": 0.1,
|
||||
},
|
||||
"parent": {
|
||||
"name": "Rooms",
|
||||
"path": "folders/Rooms.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "Room1",
|
||||
"tags": [],
|
||||
"resourceType": "GMRoom",
|
||||
}
|
|
@ -0,0 +1,317 @@
|
|||
// StaticSounds are usually short and intended to be played multiple times.
|
||||
// All of the sound data lives in memory for as long as the StaticSound exists.
|
||||
// Playing a StaticSound returns a SoundInstance.
|
||||
function LoadStaticSound(filename)
|
||||
{
|
||||
var filePath = "audio\\static\\" + filename;
|
||||
var staticSoundID = FAudioGMS_StaticSound_LoadWAV(filePath);
|
||||
return new StaticSound(staticSoundID);
|
||||
}
|
||||
|
||||
function StaticSound(_staticSoundID) constructor
|
||||
{
|
||||
staticSoundID = _staticSoundID;
|
||||
|
||||
// Returns a sound instance!
|
||||
// MUST be destroyed when you aren't referencing it any more or you will leak memory!
|
||||
static Play = function(pan = 0, pitch = 1, volume = 1, loop = false)
|
||||
{
|
||||
var instanceID = FAudioGMS_StaticSound_CreateSoundInstance(staticSoundID);
|
||||
var instance = new SoundInstance(instanceID);
|
||||
instance.SetPan(pan);
|
||||
instance.SetPitch(pitch);
|
||||
instance.SetVolume(volume);
|
||||
instance.Play(loop);
|
||||
return instance;
|
||||
}
|
||||
|
||||
// Automatically destroys the SoundInstance when playback is finished.
|
||||
// Does NOT return an instance!
|
||||
static PlayOneOff = function(pan = 0, pitch = 1, volume = 1)
|
||||
{
|
||||
var instance = Play(pan, pitch, volume, false);
|
||||
instance.DestroyWhenFinished();
|
||||
}
|
||||
|
||||
// Returns a sound instance!
|
||||
// MUST be destroyed when you aren't referencing it any more or you will leak memory!
|
||||
static PlaySpatial = function(xPosition, yPosition, zPosition, pitch = 1, volume = 1, loop = false)
|
||||
{
|
||||
var instanceID = FAudioGMS_StaticSound_CreateSoundInstance(staticSoundID);
|
||||
var instance = new SoundInstance(instanceID);
|
||||
instance.Set3DPosition(xPosition, yPosition, zPosition);
|
||||
instance.SetPitch(pitch);
|
||||
instance.SetVolume(volume);
|
||||
instance.Play(loop);
|
||||
return instance;
|
||||
}
|
||||
|
||||
// Automatically destroys the SoundInstance when playback is finished.
|
||||
// Does NOT return an instance!
|
||||
static PlaySpatialOneOff = function(xPosition, yPosition, zPosition, pitch = 1, volume = 1)
|
||||
{
|
||||
var instance = PlaySpatial(xPosition, yPosition, zPosition, pitch, volume, false);
|
||||
instance.DestroyWhenFinished();
|
||||
}
|
||||
|
||||
// Destroys the FAudioGMS static sound.
|
||||
// If you use the StaticSound after calling this function, you are going to have a bad time.
|
||||
// If you call this while there are still instances of the StaticSound, you are going to have a bad time.
|
||||
static Destroy = function()
|
||||
{
|
||||
FAudioGMS_StaticSound_Destroy(staticSoundID);
|
||||
}
|
||||
}
|
||||
|
||||
// StreamingSounds are longer and usually only one copy is played at a time.
|
||||
// The audio is streamed off the disk, so only a small amount of memory is used at a time.
|
||||
// Good for things like music or voiceover playback.
|
||||
// Note that StreamingSounds are SoundInstances.
|
||||
function LoadStreamingSound(filename)
|
||||
{
|
||||
var filePath = "audio\\streaming\\" + filename;
|
||||
soundInstanceID = FAudioGMS_StreamingSound_LoadOGG(filePath);
|
||||
return new SoundInstance(soundInstanceID);
|
||||
}
|
||||
|
||||
function SoundInstance(_soundInstanceID) constructor
|
||||
{
|
||||
soundInstanceID = _soundInstanceID;
|
||||
|
||||
// Plays the sound or resumes from pause.
|
||||
static Play = function(loop = false)
|
||||
{
|
||||
FAudioGMS_SoundInstance_Play(soundInstanceID, loop);
|
||||
}
|
||||
|
||||
// Pauses playback.
|
||||
static Pause = function()
|
||||
{
|
||||
FAudioGMS_SoundInstance_Pause(soundInstanceID);
|
||||
}
|
||||
|
||||
// Stops playback completely. If Play is called it will resume from the beginning of the sound.
|
||||
static Stop = function()
|
||||
{
|
||||
FAudioGMS_SoundInstance_Stop(soundInstanceID);
|
||||
}
|
||||
|
||||
// Sets the 3-dimensional position of the sound. You probably want to use SetListenerPosition too.
|
||||
static Set3DPosition = function(xPosition, yPosition, zPosition)
|
||||
{
|
||||
FAudioGMS_SoundInstance_Set3DPosition(soundInstanceID, xPosition, yPosition, zPosition);
|
||||
}
|
||||
|
||||
// Sets the 3-dimensional velocity of the sound. You probably want to use SetListenerVelocity too.
|
||||
static Set3DVelocity = function(xVelocity, yVelocity, zVelocity)
|
||||
{
|
||||
FAudioGMS_SoundInstance_Set3DVelocity(soundInstanceID, xVelocity, yVelocity, zVelocity);
|
||||
}
|
||||
|
||||
// Sets the panning value of the sound. -1 is farthest left, 1 is farthest right, 0 is center.
|
||||
// NOTE: This is ignored if you have called Set3DPosition.
|
||||
static SetPan = function(pan)
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetPan(soundInstanceID, pan);
|
||||
}
|
||||
|
||||
// Sets the pitch of the sound. Default is 1. Lower than 1 is pitched down, higher than 1 is pitched up.
|
||||
static SetPitch = function(pitch)
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetPitch(soundInstanceID, pitch);
|
||||
}
|
||||
|
||||
// Sets the volume of the sound. Default is 1. Lower than 1 is quieter, greater than 1 is louder.
|
||||
// If you set the milliseconds value then this will fade over time.
|
||||
static SetVolume = function(volume, milliseconds = 0)
|
||||
{
|
||||
if (milliseconds > 0)
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetVolumeOverTime(soundInstanceID, volume, milliseconds);
|
||||
}
|
||||
else
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetVolume(soundInstanceID, volume);
|
||||
}
|
||||
}
|
||||
|
||||
// Sets the position of track playback.
|
||||
static SetTrackPosition = function(seconds)
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetTrackPosition(soundInstanceID, seconds);
|
||||
}
|
||||
|
||||
// Sets a low pass filter on the sound.
|
||||
// frequency: 0.0 <-> 1.0. 1.0 means all sound gets through.
|
||||
// Q: set this to 1 unless you know what you're doing
|
||||
static SetLowPassFilter = function(frequency, Q = 1.0)
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetLowPassFilter(soundInstanceID, frequency, Q);
|
||||
}
|
||||
|
||||
// Sets a high pass filter on the sound.
|
||||
// frequency: 0.0 <-> 1.0. 0.0 means all sound gets through.
|
||||
// Q: set this to 1 unless you know what you're doing
|
||||
static SetHighPassFilter = function(frequency, Q = 1.0)
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetHighPassFilter(soundInstanceID, frequency, Q);
|
||||
}
|
||||
|
||||
// Sets a band pass filter ont he sound.
|
||||
// frequency: 0.0 <-> 1.0
|
||||
// Q: set this to 1 unless you know what you're doing
|
||||
static SetBandPassFilter = function(frequency, Q = 1.0)
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetBandPassFilter(soundInstanceID, frequency, Q);
|
||||
}
|
||||
|
||||
// Sets an effect chain on the sound.
|
||||
// Gain is how much the effect chain "affects" the sound. 1.0 is max.
|
||||
// NOTE: Any changes to the effect chain will NOT apply automatically after this is set!
|
||||
// You MUST call this function again if you want changed parameters to apply!
|
||||
static SetEffectChain = function(effectChain, gain)
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetEffectChain(soundInstanceID, effectChain.effectChainID, gain);
|
||||
}
|
||||
|
||||
// Sets the effect gain of the current effect chain.
|
||||
// Does nothing if no effect chain is set.
|
||||
static SetEffectGain = function(gain)
|
||||
{
|
||||
FAudioGMS_SoundInstance_SetEffectGain(soundInstanceID, gain);
|
||||
}
|
||||
|
||||
// Gets the pitch of the sound.
|
||||
static GetPitch = function()
|
||||
{
|
||||
return FAudioGMS_SoundInstance_GetPitch(soundInstanceID);
|
||||
}
|
||||
|
||||
// Gets the volume of the sound.
|
||||
static GetVolume = function()
|
||||
{
|
||||
return FAudioGMS_SoundInstance_GetVolume(soundInstanceID);
|
||||
}
|
||||
|
||||
// Gets the total length of the track.
|
||||
static GetTrackLengthInSeconds = function()
|
||||
{
|
||||
return FAudioGMS_SoundInstance_GetTrackLengthInSeconds(soundInstanceID);
|
||||
}
|
||||
|
||||
// Gets the current track position.
|
||||
static GetTrackPositionInSeconds = function()
|
||||
{
|
||||
return FAudioGMS_SoundInstance_GetTrackPositionInSeconds(soundInstanceID);
|
||||
}
|
||||
|
||||
// Destroys the FAudioGMS sound instance.
|
||||
// If you use the SoundInstance after calling this you are going to have a bad time.
|
||||
static Destroy = function()
|
||||
{
|
||||
FAudioGMS_SoundInstance_Destroy(soundInstanceID);
|
||||
}
|
||||
|
||||
// Sets the FAudioGMS sound instance to destroy itself when playback is done.
|
||||
// Calling this on a looping sound is not a good idea.
|
||||
// If you use the SoundInstance after calling this you might have a bad time.
|
||||
static DestroyWhenFinished = function()
|
||||
{
|
||||
FAudioGMS_SoundInstance_DestroyWhenFinished(soundInstanceID);
|
||||
}
|
||||
|
||||
SetPan(0);
|
||||
SetPitch(1);
|
||||
SetVolume(1);
|
||||
}
|
||||
|
||||
// Effect chains allow you to modify sound playback using audio effects.
|
||||
// Right now only reverb is implemented, but more effects will probably come later.
|
||||
function EffectChain() constructor
|
||||
{
|
||||
effectChainID = FAudioGMS_EffectChain_Create();
|
||||
|
||||
// Adds a reverb effect to the effect chain.
|
||||
static AddReverb = function(
|
||||
wetDryMix,
|
||||
reflectionsDelay,
|
||||
reverbDelay,
|
||||
earlyDiffusion,
|
||||
lateDiffusion,
|
||||
lowEQGain,
|
||||
lowEQCutoff,
|
||||
highEQGain,
|
||||
highEQCutoff,
|
||||
reflectionsGain,
|
||||
reverbGain,
|
||||
decayTime,
|
||||
density,
|
||||
roomSize
|
||||
) {
|
||||
FAudioGMS_EffectChain_AddReverb(
|
||||
effectChainID,
|
||||
wetDryMix,
|
||||
reflectionsDelay,
|
||||
reverbDelay,
|
||||
earlyDiffusion,
|
||||
lateDiffusion,
|
||||
lowEQGain,
|
||||
lowEQCutoff,
|
||||
highEQGain,
|
||||
highEQCutoff,
|
||||
reflectionsGain,
|
||||
reverbGain,
|
||||
decayTime,
|
||||
density,
|
||||
roomSize
|
||||
);
|
||||
}
|
||||
|
||||
// Adds a default reverb effect to the effect chain.
|
||||
// This is a good place to start if you don't know what all the reverb params do.
|
||||
static AddDefaultReverb = function()
|
||||
{
|
||||
FAudioGMS_EffectChain_AddReverb(
|
||||
effectChainID,
|
||||
100,
|
||||
7,
|
||||
11,
|
||||
15,
|
||||
15,
|
||||
8,
|
||||
4,
|
||||
8,
|
||||
6,
|
||||
-26,
|
||||
10,
|
||||
1.49,
|
||||
100,
|
||||
100
|
||||
);
|
||||
}
|
||||
|
||||
// Destroys the FAudioGMS effect chain.
|
||||
// If you use the EffectChain after calling this you are going to have a bad time.
|
||||
static Destroy = function()
|
||||
{
|
||||
FAudioGMS_EffectChain_Destroy(effectChainID);
|
||||
}
|
||||
}
|
||||
|
||||
// Sets the position of the listener for 3D audio.
|
||||
function SetListenerPosition(xPosition, yPosition, zPosition)
|
||||
{
|
||||
FAudioGMS_SetListenerPosition(xPosition, yPosition, zPosition);
|
||||
}
|
||||
|
||||
// Sets the velocity of the listener for 3D audio.
|
||||
function SetListenerVelocity(xVelocity, yVelocity, zVelocity)
|
||||
{
|
||||
FAudioGMS_SetListenerVelocity(xVelocity, yVelocity, zVelocity);
|
||||
}
|
||||
|
||||
// Stops all audio playback.
|
||||
function StopAllAudio()
|
||||
{
|
||||
FAudioGMS_StopAll();
|
||||
}
|
|
@ -0,0 +1,12 @@
|
|||
{
|
||||
"isDnD": false,
|
||||
"isCompatibility": false,
|
||||
"parent": {
|
||||
"name": "Scripts",
|
||||
"path": "folders/Scripts.yy",
|
||||
},
|
||||
"resourceVersion": "1.0",
|
||||
"name": "FAudioGMS_Scripts",
|
||||
"tags": [],
|
||||
"resourceType": "GMScript",
|
||||
}
|
Loading…
Reference in New Issue