fix various AddBuffer problems
parent
9069f34b7f
commit
e464f24420
|
@ -164,6 +164,8 @@ typedef struct FAudioGMS_StreamingSound
|
|||
{
|
||||
stb_vorbis* fileHandle;
|
||||
stb_vorbis_info info;
|
||||
float* streamBuffer;
|
||||
uint32_t streamBufferSize;
|
||||
} FAudioGMS_StreamingSound;
|
||||
|
||||
typedef struct FAudioGMS_SoundInstance
|
||||
|
@ -226,8 +228,6 @@ typedef struct FAudioGMS_EffectChain
|
|||
static const float SPEED_OF_SOUND = 343.5f;
|
||||
static const float DOPPLER_SCALE = 1.0f;
|
||||
|
||||
#define STREAMING_BUFFER_SIZE 1024 * 16 * sizeof(float) /* FIXME: what should this value be? */
|
||||
|
||||
typedef struct FAudioGMS_Device
|
||||
{
|
||||
FAudio* handle;
|
||||
|
@ -253,7 +253,6 @@ typedef struct FAudioGMS_Device
|
|||
uint32_t effectChainCount;
|
||||
IdStack effectChainIndexStack;
|
||||
|
||||
float streamStagingBuffer[STREAMING_BUFFER_SIZE];
|
||||
double timestep;
|
||||
} FAudioGMS_Device;
|
||||
|
||||
|
@ -788,30 +787,33 @@ static FAudioGMS_SoundInstance* FAudioGMS_INTERNAL_SoundInstance_CreateFromStati
|
|||
|
||||
static void FAudioGMS_INTERNAL_SoundInstance_AddBuffer(FAudioGMS_SoundInstance* instance)
|
||||
{
|
||||
uint32_t requestedSampleCount = instance->format.nSamplesPerSec / 4;
|
||||
|
||||
uint32_t requiredStagingBufferSize = requestedSampleCount * instance->format.nChannels * sizeof(float);
|
||||
if (instance->soundData.streamingSound.streamBufferSize < requiredStagingBufferSize)
|
||||
{
|
||||
instance->soundData.streamingSound.streamBuffer = SDL_realloc(instance->soundData.streamingSound.streamBuffer, requiredStagingBufferSize);
|
||||
}
|
||||
|
||||
/* NOTE: this function returns samples per channel, not total samples */
|
||||
uint32_t samples = stb_vorbis_get_samples_float_interleaved(
|
||||
uint32_t sampleCount = stb_vorbis_get_samples_float_interleaved(
|
||||
instance->soundData.streamingSound.fileHandle,
|
||||
instance->format.nChannels,
|
||||
device->streamStagingBuffer,
|
||||
STREAMING_BUFFER_SIZE
|
||||
instance->soundData.streamingSound.streamBuffer,
|
||||
requestedSampleCount * instance->format.nChannels
|
||||
);
|
||||
|
||||
uint32_t sampleCount = samples * instance->format.nChannels;
|
||||
uint32_t bufferLength = sampleCount * sizeof(float);
|
||||
|
||||
uint8_t* nextBuffer = SDL_malloc(bufferLength);
|
||||
SDL_memcpy(nextBuffer, device->streamStagingBuffer, bufferLength);
|
||||
|
||||
FAudioBuffer buffer;
|
||||
buffer.AudioBytes = bufferLength;
|
||||
buffer.pAudioData = nextBuffer;
|
||||
buffer.PlayLength =
|
||||
bufferLength /
|
||||
instance->format.nChannels /
|
||||
(instance->format.wBitsPerSample / 8);
|
||||
buffer.AudioBytes = sampleCount * instance->format.nChannels * sizeof(float);
|
||||
buffer.pAudioData = (uint8_t*) instance->soundData.streamingSound.streamBuffer;
|
||||
buffer.PlayBegin = 0;
|
||||
buffer.PlayLength = sampleCount;
|
||||
|
||||
buffer.Flags = 0;
|
||||
/*(sampleCount < instance->soundData.streamingSound.info.sample_rate) ?
|
||||
FAUDIO_END_OF_STREAM :
|
||||
0;
|
||||
*/
|
||||
buffer.LoopBegin = 0;
|
||||
buffer.LoopCount = 0;
|
||||
buffer.LoopLength = 0;
|
||||
|
@ -820,7 +822,8 @@ static void FAudioGMS_INTERNAL_SoundInstance_AddBuffer(FAudioGMS_SoundInstance*
|
|||
FAudioSourceVoice_SubmitSourceBuffer(instance->handle, &buffer, NULL);
|
||||
|
||||
/* We have reached the end of the file! */
|
||||
if (sampleCount < STREAMING_BUFFER_SIZE)
|
||||
/* FIXME: maybe move this to a OnStreamEnd callback? */
|
||||
if (sampleCount < requestedSampleCount)
|
||||
{
|
||||
if (instance->loop)
|
||||
{
|
||||
|
@ -856,6 +859,8 @@ double FAudioGMS_StreamingSound_LoadOGG(char* filePath)
|
|||
|
||||
instance->soundData.streamingSound.fileHandle = fileHandle;
|
||||
instance->soundData.streamingSound.info = info;
|
||||
instance->soundData.streamingSound.streamBuffer = NULL;
|
||||
instance->soundData.streamingSound.streamBufferSize = 0;
|
||||
|
||||
FAudioGMS_INTERNAL_SoundInstance_AddBuffer(instance);
|
||||
|
||||
|
@ -1247,6 +1252,7 @@ static void FAudioGMS_INTERNAL_SoundInstance_Destroy(FAudioGMS_SoundInstance* in
|
|||
FAudioVoice_DestroyVoice(instance->handle);
|
||||
if (!instance->isStatic)
|
||||
{
|
||||
SDL_free(instance->soundData.streamingSound.streamBuffer);
|
||||
stb_vorbis_close(instance->soundData.streamingSound.fileHandle);
|
||||
}
|
||||
if (instance->is3D)
|
||||
|
|
Loading…
Reference in New Issue