fix panning and stream stopping
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				|  | @ -428,7 +428,7 @@ void FAudioGMS_Init(double spatialDistanceScale, double timestep) | |||
| 
 | ||||
|     device->listener.OrientFront.x = 0; | ||||
|     device->listener.OrientFront.y = 0; | ||||
|     device->listener.OrientFront.z = -1; | ||||
|     device->listener.OrientFront.z = 1; | ||||
|     device->listener.OrientTop.x = 0; | ||||
|     device->listener.OrientTop.y = 1; | ||||
|     device->listener.OrientTop.z = 0; | ||||
|  | @ -670,6 +670,7 @@ static void FAudioGMS_INTERNAL_SoundInstance_SetPitch(FAudioGMS_SoundInstance* i | |||
| 
 | ||||
| static void FAudioGMS_INTERNAL_SoundInstance_SetVolume(FAudioGMS_SoundInstance* instance, float volume) | ||||
| { | ||||
|     instance->adjustingVolumeOverTime = 0; | ||||
|     instance->volume = volume; | ||||
|     FAudioVoice_SetVolume(instance->handle, volume, 0); | ||||
| } | ||||
|  | @ -946,7 +947,7 @@ static void FAudioGMS_INTERNAL_StaticSound_AddEmitter(FAudioGMS_SoundInstance* i | |||
| 
 | ||||
|     instance->emitter->OrientFront.x = 0; | ||||
|     instance->emitter->OrientFront.y = 0; | ||||
|     instance->emitter->OrientFront.z = 1; | ||||
|     instance->emitter->OrientFront.z = -1; | ||||
| 
 | ||||
|     FAudioGMS_INTERNAL_Apply3D(instance); | ||||
| } | ||||
|  | @ -1107,6 +1108,10 @@ static void FAudioGMS_INTERNAL_SoundInstance_Stop(FAudioGMS_SoundInstance* insta | |||
|         { | ||||
|             FAudioSourceVoice_ExitLoop(instance->handle, 0); | ||||
|         } | ||||
|         else | ||||
|         { | ||||
|             FAudioSourceVoice_Stop(instance->handle, 0, 0); | ||||
|         } | ||||
| 
 | ||||
|         instance->soundState = SoundState_Stopped; | ||||
|     } | ||||
|  | @ -1132,6 +1137,7 @@ static void FAudioGMS_INTERNAL_SoundInstance_StopImmediate(FAudioGMS_SoundInstan | |||
|         if (!instance->isStatic) | ||||
|         { | ||||
|             FAudioGMS_INTERNAL_SoundInstance_ClearBuffers(instance); | ||||
|             FAudioGMS_INTERNAL_SoundInstance_StreamingUpdate(instance); | ||||
|         } | ||||
| 
 | ||||
|         instance->soundState = SoundState_Stopped; | ||||
|  | @ -1238,7 +1244,7 @@ void FAudioGMS_SoundInstance_SetVolumeOverTime(double soundInstanceID, double vo | |||
|     { | ||||
|         instance->adjustingVolumeOverTime = 1; | ||||
|         instance->targetVolume = volume; | ||||
|         instance->volumeDelta = (volume - instance->volume) / (milliseconds / device->timestep); | ||||
|         instance->volumeDelta = (volume - instance->volume) / ((milliseconds / 1000) / device->timestep); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  |  | |||
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