Update Functions-(Global-Behaviours).md
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@ -12,7 +12,7 @@ Sets the "head" position for the player in 3D space. This affects panning and vo
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## `~_SetListenerPosition(xVelocity, yVelocity, zVelocity)`
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## `~_SetListenerVelocity(xVelocity, yVelocity, zVelocity)`
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**Returns:** N/A (`undefined`)
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**Returns:** N/A (`undefined`)
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