Update Function-Index.md
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## [Loading Sound Assets](Functions-(Loading-Sound-Assets))
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- [`FAudioGMS_StaticSound_LoadWAV(filePath)`]()
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- [`FAudioGMS_StaticSound_CreateSoundInstance(staticSoundID)`]()
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- [`FAudioGMS_StaticSound_Destroy(staticSoundID)`]()
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- [`FAudioGMS_StreamingSound_LoadOGG(filepath)`]()
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- [`FAudioGMS_StaticSound_LoadWAV(filePath)`](Functions-(Loading-Sound-Assets)?id=faudiogms_staticsound_loadwavfilepath)
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- [`FAudioGMS_StaticSound_CreateSoundInstance(staticSoundID)`](Functions-(Loading-Sound-Assets)?id=faudiogms_staticsound_createsoundinstance)
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- [`FAudioGMS_StaticSound_Destroy(staticSoundID)`](Functions-(Loading-Sound-Assets)?id=faudiogms_staticsound_destroystaticsoundid)
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- [`FAudioGMS_StreamingSound_LoadOGG(filepath)`](Functions-(Loading-Sound-Assets)?id=faudiogms_streamingsound_loadoggfilepath)
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## [Sound Instances](Functions-(Sound-Instances))
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- [`FAudioGMS_SoundInstance_Play(soundInstanceID, loop)`]()
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- [`FAudioGMS_SoundInstance_Pause(soundInstanceID)`]()
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- [`FAudioGMS_SoundInstance_Stop(soundInstanceID)`]()
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- [`FAudioGMS_SoundInstance_Destroy(soundInstanceID)`]()
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- [`FAudioGMS_SoundInstance_DestroyWhenFinished(soundInstanceID)`]()
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- [`FAudioGMS_SoundInstance_SetPan(soundInstanceID, pan)`]()
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- [`FAudioGMS_SoundInstance_SetPitch(soundInstanceID, pitch)`]()
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- [`FAudioGMS_SoundInstance_SetVolume(soundInstanceID, volume)`]()
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- [`FAudioGMS_SoundInstance_Set3DPosition(soundInstanceID, x, y, z)`]()
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- [`FAudioGMS_SoundInstance_Set3DVelocity(soundInstanceID, xVelocity, yVelocity, zVelocity)`]()
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- [`FAudioGMS_SoundInstance_SetTrackPositionInSeconds(soundInstanceID, trackPositionInSeconds)`]()
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- [`FAudioGMS_SoundInstance_SetVolumeOverTime(soundInstanceID, volume, milliseconds)`]()
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- [`FAudioGMS_SoundInstance_SetLowPassFilter(soundInstanceID, lowPassFilter, Q)`]()
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- [`FAudioGMS_SoundInstance_SetHighPassFilter(soundInstanceID, highPassFilter, Q)`]()
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- [`FAudioGMS_SoundInstance_SetBandPassFilter(soundInstanceID, bandPassFilter, Q)`]()
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- [`FAudioGMS_SoundInstance_Play(soundInstanceID, loop)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_playsoundinstanceid-loop)
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- [`FAudioGMS_SoundInstance_Pause(soundInstanceID)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_pausesoundinstanceid)
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- [`FAudioGMS_SoundInstance_Stop(soundInstanceID)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_stopsoundinstanceid)
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- [`FAudioGMS_SoundInstance_Destroy(soundInstanceID)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_destroysoundinstanceid)
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- [`FAudioGMS_SoundInstance_DestroyWhenFinished(soundInstanceID)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_destroywhenfinishedsoundinstanceid)
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- [`FAudioGMS_SoundInstance_SetPan(soundInstanceID, pan)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_setpansoundinstanceid-pan)
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- [`FAudioGMS_SoundInstance_SetPitch(soundInstanceID, pitch)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_setpitchsoundinstanceid-pitch)
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- [`FAudioGMS_SoundInstance_SetVolume(soundInstanceID, volume)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_setvolumesoundinstanceid-volume)
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- [`FAudioGMS_SoundInstance_Set3DPosition(soundInstanceID, x, y, z)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_set3dpositionsoundinstanceid-x-y-z)
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- [`FAudioGMS_SoundInstance_Set3DVelocity(soundInstanceID, xVelocity, yVelocity, zVelocity)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_set3dvelocitysoundinstanceid-xvelocity-yvelocity-zvelocity)
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- [`FAudioGMS_SoundInstance_SetTrackPositionInSeconds(soundInstanceID, trackPositionInSeconds)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_settrackpositioninsecondssoundinstanceid-trackpositioninseconds)
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- [`FAudioGMS_SoundInstance_SetVolumeOverTime(soundInstanceID, volume, milliseconds)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_setvolumeovertimesoundinstanceid-volume-milliseconds)
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- [`FAudioGMS_SoundInstance_SetLowPassFilter(soundInstanceID, lowPassFilter, Q)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_setlowpassfiltersoundinstanceid-lowpassfilter-q)
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- [`FAudioGMS_SoundInstance_SetHighPassFilter(soundInstanceID, highPassFilter, Q)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_sethighpassfiltersoundinstanceid-lowpassfilter-q)
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- [`FAudioGMS_SoundInstance_SetBandPassFilter(soundInstanceID, bandPassFilter, Q)`](Functions-(Sound-Instances)?id=faudiogms_soundinstance_sethighpassfiltersoundinstanceid-highpassfilter-q)
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- [`FAudioGMS_SoundInstance_GetPitch(soundInstanceID)`]()
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- [`FAudioGMS_SoundInstance_GetVolume(soundInstanceID)`]()
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- [`FAudioGMS_SoundInstance_GetTrackLengthInSeconds(soundInstanceID)`]()
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