correctly implement placement
parent
d86e094933
commit
2b9a708ceb
196
src/cram.c
196
src/cram.c
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@ -118,7 +118,6 @@ typedef struct PackScoreInfo
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int32_t secondaryScore;
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int32_t secondaryScore;
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int32_t x;
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int32_t x;
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int32_t y;
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int32_t y;
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int32_t freeRectIndex;
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} PackScoreInfo;
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} PackScoreInfo;
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/* Pixel data functions */
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/* Pixel data functions */
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@ -250,7 +249,8 @@ void Cram_Internal_Score(
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PackScoreInfo *scoreInfo
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PackScoreInfo *scoreInfo
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) {
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) {
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Rect *freeRect;
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Rect *freeRect;
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int32_t topSideY;
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int32_t areaFit;
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int32_t shortestSide;
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int32_t i;
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int32_t i;
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scoreInfo->score = INT32_MAX;
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scoreInfo->score = INT32_MAX;
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@ -262,12 +262,13 @@ void Cram_Internal_Score(
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if (freeRect->w >= width && freeRect->h >= height)
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if (freeRect->w >= width && freeRect->h >= height)
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{
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{
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topSideY = freeRect->y + height;
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areaFit = freeRect->w * freeRect->h - width * height;
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if (topSideY < scoreInfo->score || (topSideY == scoreInfo->score && freeRect->x < scoreInfo->secondaryScore))
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shortestSide = Cram_min(freeRect->w - width, freeRect->h - height);
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if (areaFit < scoreInfo->score || (areaFit == scoreInfo->score && shortestSide < scoreInfo->secondaryScore))
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{
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{
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scoreInfo->score = topSideY;
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scoreInfo->score = areaFit;
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scoreInfo->secondaryScore = freeRect->x;
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scoreInfo->secondaryScore = shortestSide;
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scoreInfo->freeRectIndex = i;
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scoreInfo->x = freeRect->x;
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scoreInfo->x = freeRect->x;
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scoreInfo->y = freeRect->y;
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scoreInfo->y = freeRect->y;
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}
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}
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@ -275,84 +276,19 @@ void Cram_Internal_Score(
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}
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}
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}
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}
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static inline void Cram_Internal_AddFreeRect(RectPackContext *context, Rect rect)
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static inline uint8_t Cram_Internal_Contains(Rect* a, Rect* b)
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{
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if (context->freeRectangleCount == context->freeRectangleCapacity)
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{
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context->freeRectangleCapacity *= 2;
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context->freeRectangles = Cram_realloc(context->freeRectangles, sizeof(Rect) * context->freeRectangleCapacity);
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}
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context->freeRectangles[context->freeRectangleCount] = rect;
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context->freeRectangleCount += 1;
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}
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void Cram_Internal_PlaceRect(RectPackContext *context, Rect *rect, int32_t freeRectIndex)
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{
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Rect freeRect = context->freeRectangles[freeRectIndex];
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Rect newRect;
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/* plug the hole */
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context->freeRectangles[freeRectIndex] = context->freeRectangles[context->freeRectangleCount - 1];
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context->freeRectangleCount -= 1;
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/* now we maybe have new free rectangles! */
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/* NOTE: free rectangles can overlap. */
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if (rect->y < freeRect.y + freeRect.h && rect->y + rect->h > freeRect.y)
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{
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/* Left side */
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if (rect->x > freeRect.x && rect->x < freeRect.x + freeRect.w)
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{
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newRect = freeRect;
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newRect.w = rect->x - freeRect.x;
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Cram_Internal_AddFreeRect(context, newRect);
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}
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/* Right side */
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if (rect->x + rect->w < freeRect.x + freeRect.w)
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{
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newRect = freeRect;
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newRect.x = rect->x + rect->w;
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newRect.w = freeRect.x + freeRect.w - (rect->x + rect->w);
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Cram_Internal_AddFreeRect(context, newRect);
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}
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}
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if (rect->x < freeRect.x + freeRect.w && rect->x + rect->w > freeRect.x)
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{
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/* Top side */
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if (rect->y > freeRect.y && rect->y < freeRect.y + freeRect.h)
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{
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newRect = freeRect;
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newRect.h = rect->y - freeRect.y;
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Cram_Internal_AddFreeRect(context, newRect);
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}
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/* Bottom side */
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if (rect->y + rect->h < freeRect.y + freeRect.h)
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{
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newRect = freeRect;
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newRect.y = rect->y + rect->h;
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newRect.h = freeRect.y + freeRect.h - (rect->y + rect->h);
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Cram_Internal_AddFreeRect(context, newRect);
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}
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}
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}
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static inline uint8_t Cram_Internal_Contains(Rect *a, Rect *b)
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{
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{
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return b->x >= a->x &&
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return b->x >= a->x &&
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b->y >= a->y &&
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b->y >= a->y &&
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b->x + b->w <= a->x + a->w &&
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b->x + b->w <= a->x + a->w &&
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b->y + b->h <= a->y + a->h;
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b->y + b->h <= a->y + a->h;
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}
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}
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void Cram_Internal_PruneRects(RectPackContext *context)
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void Cram_Internal_PruneRects(RectPackContext* context)
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{
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{
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int32_t i, j;
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int32_t i, j;
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Rect *a;
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Rect* a;
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Rect *b;
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Rect* b;
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for (i = context->freeRectangleCount - 1; i >= 0; i -= 1)
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for (i = context->freeRectangleCount - 1; i >= 0; i -= 1)
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{
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{
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@ -380,6 +316,101 @@ void Cram_Internal_PruneRects(RectPackContext *context)
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}
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}
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}
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}
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static inline void Cram_Internal_AddFreeRect(RectPackContext *context, Rect rect)
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{
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if (context->freeRectangleCount == context->freeRectangleCapacity)
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{
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context->freeRectangleCapacity *= 2;
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context->freeRectangles = Cram_realloc(context->freeRectangles, sizeof(Rect) * context->freeRectangleCapacity);
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}
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context->freeRectangles[context->freeRectangleCount] = rect;
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context->freeRectangleCount += 1;
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}
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uint8_t Cram_Internal_SplitRect(RectPackContext *context, Rect *rect, Rect *freeRect)
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{
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Rect newRect;
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/* Test intersection */
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if ( rect->x >= freeRect->x + freeRect->w ||
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rect->y >= freeRect->y + freeRect->h ||
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rect->x + rect->w <= freeRect->x ||
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rect->y + rect->h <= freeRect->y )
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{
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return 0;
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}
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/* now we have new free rectangles! */
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/* NOTE: free rectangles can overlap. */
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if (rect->y < freeRect->y + freeRect->h && rect->y + rect->h > freeRect->y)
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{
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/* Left side */
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if (rect->x > freeRect->x && rect->x < freeRect->x + freeRect->w)
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{
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newRect = *freeRect;
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newRect.w = rect->x - freeRect->x;
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Cram_Internal_AddFreeRect(context, newRect);
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}
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/* Right side */
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if (rect->x + rect->w < freeRect->x + freeRect->w)
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{
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newRect = *freeRect;
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newRect.x = rect->x + rect->w;
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newRect.w = freeRect->x + freeRect->w - (rect->x + rect->w);
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Cram_Internal_AddFreeRect(context, newRect);
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}
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}
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if (rect->x < freeRect->x + freeRect->w && rect->x + rect->w > freeRect->x)
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{
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/* Top side */
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if (rect->y > freeRect->y && rect->y < freeRect->y + freeRect->h)
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{
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newRect = *freeRect;
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newRect.h = rect->y - freeRect->y;
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Cram_Internal_AddFreeRect(context, newRect);
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}
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/* Bottom side */
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if (rect->y + rect->h < freeRect->y + freeRect->h)
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{
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newRect = *freeRect;
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newRect.y = rect->y + rect->h;
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newRect.h = freeRect->y + freeRect->h - (rect->y + rect->h);
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Cram_Internal_AddFreeRect(context, newRect);
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}
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}
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return 1;
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}
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void Cram_Internal_PlaceRect(RectPackContext *context, Rect *rect)
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{
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Rect *freeRect;
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int32_t i;
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for (i = 0; i < context->freeRectangleCount;)
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{
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freeRect = &context->freeRectangles[i];
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if (Cram_Internal_SplitRect(context, rect, freeRect))
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{
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/* plug the hole */
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context->freeRectangles[i] = context->freeRectangles[context->freeRectangleCount - 1];
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context->freeRectangleCount -= 1;
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}
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else
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{
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i += 1;
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}
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}
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Cram_Internal_PruneRects(context);
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}
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/* Given rects with width and height, modifies rects with packed x and y positions. */
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/* Given rects with width and height, modifies rects with packed x and y positions. */
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int8_t Cram_Internal_PackRects(RectPackContext *context, Rect *rects, uint32_t numRects)
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int8_t Cram_Internal_PackRects(RectPackContext *context, Rect *rects, uint32_t numRects)
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{
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{
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@ -389,7 +420,7 @@ int8_t Cram_Internal_PackRects(RectPackContext *context, Rect *rects, uint32_t n
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int32_t bestScore = INT32_MAX;
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int32_t bestScore = INT32_MAX;
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int32_t bestSecondaryScore = INT32_MAX;
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int32_t bestSecondaryScore = INT32_MAX;
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PackScoreInfo scoreInfo;
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PackScoreInfo scoreInfo;
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int32_t bestRectIndex, bestX, bestY, bestFreeRectIndex;
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int32_t bestRectIndex, bestX, bestY;
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int32_t i, repeat;
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int32_t i, repeat;
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for (i = 0; i < numRects; i += 1)
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for (i = 0; i < numRects; i += 1)
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@ -412,7 +443,6 @@ int8_t Cram_Internal_PackRects(RectPackContext *context, Rect *rects, uint32_t n
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bestScore = scoreInfo.score;
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bestScore = scoreInfo.score;
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bestSecondaryScore = scoreInfo.secondaryScore;
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bestSecondaryScore = scoreInfo.secondaryScore;
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bestRectIndex = i;
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bestRectIndex = i;
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bestFreeRectIndex = scoreInfo.freeRectIndex;
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bestX = scoreInfo.x;
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bestX = scoreInfo.x;
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bestY = scoreInfo.y;
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bestY = scoreInfo.y;
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}
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}
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@ -427,13 +457,11 @@ int8_t Cram_Internal_PackRects(RectPackContext *context, Rect *rects, uint32_t n
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rectPtr = rectsToPack[bestRectIndex];
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rectPtr = rectsToPack[bestRectIndex];
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rectPtr->x = bestX;
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rectPtr->x = bestX;
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rectPtr->y = bestY;
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rectPtr->y = bestY;
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Cram_Internal_PlaceRect(context, rectPtr, bestFreeRectIndex);
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Cram_Internal_PlaceRect(context, rectPtr);
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/* plug the hole */
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/* plug the hole */
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rectsToPack[bestRectIndex] = rectsToPack[rectsToPackCount - 1];
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rectsToPack[bestRectIndex] = rectsToPack[rectsToPackCount - 1];
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rectsToPackCount -= 1;
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rectsToPackCount -= 1;
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Cram_Internal_PruneRects(context);
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}
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}
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Cram_free(rectsToPack);
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Cram_free(rectsToPack);
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