Consistency/data/entities/animals/illusions/tentacler.xml

160 lines
3.5 KiB
XML

<Entity tags="glue_NOT" name="$animal_tentacler" >
<Base file="data/entities/base_enemy_flying.xml" >
<ItemChestComponent level="2" > </ItemChestComponent>
<AnimalAIComponent
_enabled="1"
preferred_job="JobDefault"
escape_if_damaged_probability="100"
attack_melee_damage_min="0.4"
attack_melee_damage_max="0.7"
creature_detection_range_x="400"
creature_detection_range_y="400"
creature_detection_angular_range_deg="60"
attack_melee_max_distance="20"
food_material="meat"
needs_food="0"
sense_creatures="1"
can_fly="1"
attack_melee_enabled="0"
attack_melee_max_distance="10"
attack_ranged_enabled="0"
aggressiveness_min="1"
aggressiveness_max="80"
>
</AnimalAIComponent>
<DamageModelComponent
_enabled="0"
>
</DamageModelComponent>
<SpriteComponent
image_file="data/enemies_gfx/tentacler.xml"
alpha="0.5"
offset_x="0"
offset_y="0">
</SpriteComponent>
<PathFindingComponent
can_jump="0"
can_fly="1"
can_swim_on_surface="1"
can_dive="1"
space_required="5">
</PathFindingComponent>
<PathFindingGridMarkerComponent
marker_work_flag="24" >
</PathFindingGridMarkerComponent>
<GenomeDataComponent
herd_id="ghost"
food_chain_rank="9"
is_predator="1" >
</GenomeDataComponent>
<CharacterPlatformingComponent
fly_speed_change_spd="0.8"
fly_velocity_x="28"
accel_x="0.03"
jump_velocity_y="-12"
run_velocity="17" >
</CharacterPlatformingComponent>
<CameraBoundComponent
max_count="30"
distance="160000">
</CameraBoundComponent>
<HitboxComponent
_enabled="0"
>
</HitboxComponent>
<CharacterDataComponent
climb_over_y="4"
collision_aabb_min_x="-5.0"
collision_aabb_max_x="5.0"
collision_aabb_min_y="-14"
collision_aabb_max_y="3"
buoyancy_check_offset_y="-6">
</CharacterDataComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/slime">
</AudioComponent>
</Base>
<HotspotComponent
_tags="hand"
offset.y="-1"
offset.x="2"
>
</HotspotComponent>
<AIAttackComponent
min_distance="36"
max_distance="110"
frames_between="120"
frames_between_global="0"
attack_ranged_action_frame="5"
attack_ranged_entity_file="data/entities/projectiles/smalltentacle.xml"
attack_ranged_offset_y="-7"
attack_ranged_offset_x="4"
>
</AIAttackComponent>
<AIAttackComponent
min_distance="0"
max_distance="38"
frames_between="80"
frames_between_global="70"
attack_ranged_action_frame="4"
animation_name="attack_stone"
attack_ranged_entity_file="data/entities/projectiles/freeze_circle.xml"
attack_ranged_offset_y="-7"
>
</AIAttackComponent>
<AIAttackComponent
min_distance="0"
max_distance="36"
frames_between="80"
frames_between_global="40"
attack_ranged_action_frame="5"
attack_ranged_entity_file="data/entities/projectiles/smalltentacle_melee.xml"
attack_ranged_offset_y="-7"
attack_ranged_offset_x="4"
>
</AIAttackComponent>
<AudioLoopComponent
file="data/audio/Desktop/animals.bank"
event_name="animals/slimy_big/movement_loop"
set_speed_parameter="1"
auto_play="1">
</AudioLoopComponent>
<LifetimeComponent
lifetime="600"
>
</LifetimeComponent>
<AudioComponent
file="data/audio/Desktop/animals.bank"
event_root="animals/illusion">
</AudioComponent>
<LuaComponent
script_source_file="data/scripts/animals/illusion_disappear.lua"
execute_every_n_frame="-1"
execute_on_removed="1"
>
</LuaComponent>
</Entity>