30 lines
980 B
Lua
30 lines
980 B
Lua
dofile_once("data/scripts/lib/utilities.lua")
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function damage_received( dmg, msg, source )
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local entity_id = GetUpdatedEntityID()
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local root_id = EntityGetRootEntity( entity_id )
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local x,y = EntityGetTransform( root_id )
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if ( source ~= nil ) and ( source ~= NULL_ENTITY ) and ( source ~= entity_id ) and ( source ~= root_id ) then
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local hm = EntityGetTransform( source )
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if ( hm ~= nil ) then
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EntityInflictDamage( source, dmg, "DAMAGE_CURSE", "$damage_orb_blood", "DISINTEGRATED", 0, 0, entity_id )
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end
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else
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--[[
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local pls = EntityGetInRadiusWithTag( x, y, 160, "player_unit" )
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if ( #pls > 0 ) then
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local pl = pls[1]
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EntityInflictDamage( pl, dmg, "DAMAGE_CURSE", "$damage_orb_blood", "DISINTEGRATED", 0, 0, entity_id )
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end
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]]--
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end
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local comp = EntityGetFirstComponent( entity_id, "DamageModelComponent" )
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if ( comp ~= nil ) then
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local max_hp = ComponentGetValue2( comp, "max_hp" )
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ComponentSetValue2( comp, "hp", max_hp )
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end
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end |