19 lines
731 B
Lua
19 lines
731 B
Lua
dofile_once("data/scripts/lib/utilities.lua")
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local entity_id = GetUpdatedEntityID()
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local root_entity = EntityGetRootEntity( entity_id )
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local x,y = EntityGetTransform( entity_id )
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local effects = { "effect_confusion_ui", "effect_drunk_ui", "effect_hearty", "effect_movement_slower_ui", "effect_twitchy", "effect_weaken", "effect_wither", "effect_homing_shooter" }
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SetRandomSeed( GameGetFrameNum(), entity_id )
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local rnd = Random( 1, #effects )
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local eid = EntityLoad( "data/entities/misc/" .. effects[rnd] .. ".xml" )
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EntityAddChild( root_entity, eid )
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GamePlaySound( "data/audio/Desktop/projectiles.bank", "player_projectiles/megalaser/launch", x, y )
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GamePrint( "$boss_wizard_" .. tostring(rnd) )
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EntityKill( entity_id ) |