348 lines
7.4 KiB
XML
348 lines
7.4 KiB
XML
<Entity name="$animal_boss_wizard" tags="touchmagic_immunity,polymorphable_NOT,boss,miniboss,music_energy_100,boss_wizard,necrobot_NOT,glue_NOT">
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<Base file="data/entities/base_enemy_basic.xml" >
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<ItemChestComponent level="2" > </ItemChestComponent>
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<AnimalAIComponent
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preferred_job="JobDefault"
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attack_melee_enabled="1"
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creature_detection_range_x="500"
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creature_detection_range_y="500"
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food_material="blood"
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needs_food="0"
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sense_creatures="1"
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attack_ranged_enabled="1"
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attack_melee_max_distance="20"
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can_fly="1"
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attack_melee_action_frame="7"
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attack_ranged_entity_file="data/entities/animals/boss_wizard/debuff_init.xml"
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attack_ranged_action_frame="11"
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attack_ranged_frames_between="240"
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attack_ranged_state_duration_frames="98"
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attack_ranged_offset_x="-12"
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attack_ranged_offset_y="-48"
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attack_ranged_min_distance="20"
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attack_ranged_max_distance="400"
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attack_melee_damage_min="1.5"
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attack_melee_damage_max="2.6"
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>
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</AnimalAIComponent>
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<DamageModelComponent
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hp="30"
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ragdoll_filenames_file=""
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blood_material="blood"
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blood_spray_material="blood"
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ragdoll_offset_y="-14"
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fire_probability_of_ignition="0"
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ragdoll_fx_forced="DISINTEGRATED"
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ragdoll_material="blood"
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critical_damage_resistance="1.0"
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physics_objects_damage="0"
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>
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<damage_multipliers
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projectile="0.4"
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explosion="0.1"
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electricity="0.2"
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fire="0.4"
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ice="0.1"
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>
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</damage_multipliers>
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</DamageModelComponent>
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<SpriteComponent
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image_file="data/entities/animals/boss_wizard/wizard_body.xml"
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offset_x="0"
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offset_y="0"
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z_index="1.2"
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>
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</SpriteComponent>
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<PathFindingComponent
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can_jump="0"
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can_walk="0"
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can_fly="1"
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>
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</PathFindingComponent>
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<PathFindingGridMarkerComponent
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marker_work_flag="16" >
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</PathFindingGridMarkerComponent>
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<GenomeDataComponent
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herd_id="mage"
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food_chain_rank="6"
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is_predator="1" >
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</GenomeDataComponent>
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<CharacterPlatformingComponent
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jump_velocity_y="-12"
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swim_idle_buoyancy_coeff="1.0"
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run_velocity="1" >
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</CharacterPlatformingComponent>
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<CameraBoundComponent
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max_count="30"
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distance="160000">
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</CameraBoundComponent>
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<HitboxComponent
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_enabled="1"
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aabb_max_x="12"
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aabb_max_y="12"
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aabb_min_x="-12"
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aabb_min_y="-50" >
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</HitboxComponent>
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<CharacterDataComponent
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collision_aabb_min_x="-10.0"
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collision_aabb_max_x="10.0"
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collision_aabb_min_y="-40"
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collision_aabb_max_y="10"
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mass="1.8" >
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</CharacterDataComponent>
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</Base>
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<SpriteComponent
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_tags="character,hand"
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image_file="data/entities/animals/boss_wizard/wizard_hand.xml"
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offset_x="0"
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offset_y="0"
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z_index="1.15"
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>
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</SpriteComponent>
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<SpriteComponent
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_tags="character,helmet"
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image_file="data/entities/animals/boss_wizard/wizard_helmet.xml"
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offset_x="0"
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offset_y="0"
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z_index="1.19"
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>
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</SpriteComponent>
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<SpriteComponent
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_enabled="0"
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_tags="character,head"
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image_file="data/entities/animals/boss_wizard/wizard_head.xml"
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offset_x="0"
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offset_y="0"
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z_index="1.18"
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>
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</SpriteComponent>
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<HotspotComponent
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_tags="hand"
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sprite_hotspot_name="hand"
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></HotspotComponent>
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<ParticleEmitterComponent
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_enabled="0"
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_tags="head"
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emitted_material_name="blood"
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offset.x="-1"
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offset.y="0"
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x_pos_offset_min="-16"
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y_pos_offset_min="-40"
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x_pos_offset_max="16"
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y_pos_offset_max="-30"
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x_vel_min="-10"
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x_vel_max="10"
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y_vel_min="-40"
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y_vel_max="5"
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count_min="1"
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count_max="5"
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lifetime_min="0.3"
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lifetime_max="1.6"
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render_on_grid="1"
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create_real_particles="0"
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emit_cosmetic_particles="1"
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emission_interval_min_frames="2"
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emission_interval_max_frames="6"
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is_emitting="1" >
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</ParticleEmitterComponent>
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<ParticleEmitterComponent
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_enabled="0"
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_tags="end"
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emitted_material_name="blood"
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offset.x="-1"
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offset.y="0"
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x_pos_offset_min="-16"
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y_pos_offset_min="-48"
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x_pos_offset_max="16"
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y_pos_offset_max="-16"
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x_vel_min="-10"
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x_vel_max="10"
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y_vel_min="-40"
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y_vel_max="5"
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count_min="1"
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count_max="5"
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lifetime_min="0.3"
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lifetime_max="1.6"
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render_on_grid="1"
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create_real_particles="0"
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emit_cosmetic_particles="1"
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emission_interval_min_frames="2"
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emission_interval_max_frames="6"
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is_emitting="1" >
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</ParticleEmitterComponent>
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<AudioLoopComponent
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file="data/audio/Desktop/animals.bank"
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event_name="animals/enlightened_alchemist/movement_loop"
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set_speed_parameter="1"
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auto_play="1">
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</AudioLoopComponent>
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<AudioComponent
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file="data/audio/Desktop/animals.bank"
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event_root="animals/enlightened_alchemist" >
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</AudioComponent>
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<LuaComponent
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script_death="data/entities/animals/boss_wizard/death.lua"
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>
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</LuaComponent>
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<LuaComponent
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script_shot="data/entities/animals/boss_wizard/state.lua"
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execute_every_n_frame="-1"
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>
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</LuaComponent>
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<LuaComponent
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_enabled="0"
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_tags="end"
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script_source_file="data/entities/animals/boss_wizard/bloodtentacle.lua"
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execute_every_n_frame="16"
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>
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</LuaComponent>
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<VariableStorageComponent
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_tags="boss_wizard_state"
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name="state"
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value_int="0"
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>
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</VariableStorageComponent>
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<VariableStorageComponent
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_tags="boss_wizard_mode"
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name="mode"
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value_int="0"
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>
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</VariableStorageComponent>
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<LuaComponent
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script_source_file="data/entities/animals/boss_wizard/init.lua"
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execute_every_n_frame="2"
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remove_after_executed="1"
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>
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</LuaComponent>
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<!-- smoke'n'slime -->
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<ParticleEmitterComponent
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emitted_material_name="blood_fading"
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delay_frames="0"
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x_pos_offset_min="-8"
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x_pos_offset_max="8"
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y_pos_offset_min="-20"
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y_pos_offset_max="1"
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count_min="1"
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count_max="1"
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lifetime_min="5"
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lifetime_max="20"
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create_real_particles="1"
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emission_interval_min_frames="5"
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emission_interval_max_frames="60"
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is_emitting="1"
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>
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</ParticleEmitterComponent>
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<LuaComponent
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script_damage_received="data/entities/animals/boss_wizard/wizard_nullify.lua"
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execute_every_n_frame="-1"
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>
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</LuaComponent>
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<Entity>
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<InheritTransformComponent />
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<GameEffectComponent
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effect="STUN_PROTECTION_FREEZE"
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frames="-1"
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>
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</GameEffectComponent >
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</Entity>
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<Entity>
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<InheritTransformComponent />
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<GameEffectComponent
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effect="STUN_PROTECTION_ELECTRICITY"
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frames="-1"
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>
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</GameEffectComponent >
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</Entity>
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<Entity>
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<InheritTransformComponent />
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<GameEffectComponent
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effect="PROTECTION_ALL"
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frames="101"
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>
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</GameEffectComponent >
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</Entity>
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<SpriteComponent
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_tags="health_bar_back,ui"
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_enabled="1"
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transform_offset.x="0"
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transform_offset.y="-26"
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alpha="1"
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has_special_scale="1"
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image_file="data/ui_gfx/health_slider_back.png"
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is_text_sprite="0"
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next_rect_animation=""
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offset_x="12"
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offset_y="42"
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rect_animation=""
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special_scale_x="1"
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special_scale_y="1"
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ui_is_parent="0"
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update_transform="1"
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visible="1"
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emissive="1"
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never_ragdollify_on_death="1"
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z_index="-9000" >
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</SpriteComponent>
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<SpriteComponent
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_tags="health_bar,ui"
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_enabled="1"
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alpha="1"
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transform_offset.x="0"
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transform_offset.y="-26"
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has_special_scale="1"
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image_file="data/ui_gfx/health_slider_front.png"
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is_text_sprite="0"
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next_rect_animation=""
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offset_x="12"
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offset_y="42"
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rect_animation=""
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special_scale_x="1"
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special_scale_y="1"
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ui_is_parent="0"
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update_transform="1"
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visible="1"
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emissive="1"
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never_ragdollify_on_death="1"
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z_index="-9000" >
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</SpriteComponent>
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<HealthBarComponent>
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</HealthBarComponent>
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</Entity>
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